Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AnthonyIalacci
Zeus
Level 145
God Stats
1W - 2L
1,715 SR
Queue Stats
617W - 609L
1,551 Elo+
Party 1
Apollo
Apollo
FisherPrice145
Apollo
Level 123
God Stats
11W - 14L
1,350 SR
Queue Stats
82W - 98L
1,419 Elo+
Solo
Ganesha
Ganesha
SquareStar11495
Ganesha
Level 103
God Stats
5W - 9L
1,703 SR
Queue Stats
106W - 106L
1,702 Elo+
Solo
Erlang Shen
Erlang Shen
xXSerrekXx
Erlang Shen
Level 61
God Stats
5W - 3L
1,661 SR
Queue Stats
38W - 24L
1,636 Elo+
Solo
Team Averages
Level 118
1,586 SR
1,561 Elo+

VS

Team Averages
Level 124
1,588 SR
1,539 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Creativerse007
Arachne
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,506 Elo+
Solo
Bellona
Bellona
DeadMan3652
Bellona
Level 128
God Stats
28W - 25L
1,892 SR
Queue Stats
226W - 207L
1,637 Elo+
Party 2
Agni
Agni
cyber_15
Agni
Level 145
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hel
Hel
jacobman7
Hel
Level 126
God Stats
3W - 3L
1,766 SR
Queue Stats
130W - 109L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 0 / 2
7,743
516
4,998
7,771
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 5 / 2
7,573
505
7,325
8,469
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
5 / 1 / 1
8,143
543
4,375
8,364
2,890
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 7
7,352
490
3,744
11,214
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
xXSerrekXx
Erlang Shen
12
0 / 5 / 0
6,664
444
3,769
12,375
6,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 2 / 2
8,470
565
4,015
5,888
1,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 1 / 4
8,524
568
6,443
12,232
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
DeadMan3652
Bellona
14
2 / 0 / 3
8,447
563
7,160
7,115
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
13
1 / 3 / 4
7,695
513
6,146
8,100
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 0
8,220
548
8,664
11,261
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
13
14
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
0
2
3
W
Izanami
 
Izanami
0
2
2
0.5
L
2
5
2
0.6
W
4
1
4
6
W
Bellona
DeadMan3652
Bellona
2
0
3
3.5
L
5
1
1
5.5
L
0
3
7
1.17
W
Agni
1
3
4
1
W
6
3
0
2
L
Erlang Shen
xXSerrekXx
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
32,428
48,193
Taken
44,596
25,364
Mitigated
19,381
17,463
Healing
20,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,998
909
0
4,286
7,771
2,314
0
1,268
6,270
0
48,291
W
Izanami
 
Izanami
4,015
2,119
0
881
5,888
1,690
2,830
970
4,773
0
53,085
L
7,325
928
0
1,400
8,469
2,804
0
3,758
4,361
51,353
0
W
6,443
3,451
0
6,020
12,232
4,100
269
3,285
8,217
0
47,105
W
Bellona
DeadMan3652
Bellona
7,160
2,449
0
2,116
7,115
7,101
1,701
291
6,818
0
41,188
L
4,375
2,754
0
2,752
8,364
2,890
30
1,809
6,555
0
54,187
L
3,744
242
294
3,809
11,214
10,787
0
6,104
4,900
27,989
0
W
Agni
6,146
155
0
1,522
8,100
2,829
257
3,070
4,910
37,633
0
W
8,664
193
2,880
6,942
11,261
3,661
567
3,141
8,056
38,110
0
L
Erlang Shen
xXSerrekXx
Erlang Shen
3,769
1,139
0
4,922
12,375
6,569
0
1,217
10,549
0
35,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
41,356
457
Minions Killed
427
0
Camps Cleared
0
1,455,156
Distance Traveled
1,576,667
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,743
516
102
7
0
343,978
0
W
Izanami
8,470
565
129
9
0
299,020
8
L
Zeus
7,573
505
127
8
0
240,199
3
W
Arachne
8,524
568
83
6
0
375,816
4
W
Bellona
8,447
563
80
5
0
290,013
5
L
Apollo
8,143
543
129
9
0
293,558
0
L
Ganesha
7,352
490
12
1
0
293,495
1
W
Agni
7,695
513
72
5
0
288,120
3
W
Hel
8,220
548
63
4
0
323,698
5
L
Erlang Shen
6,664
444
87
6
0
283,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role