Player Matchup

Baron Samedi
Baron Samedi
Gokuninja116
Baron Samedi
Level 87
God Stats
27W - 12L
1,800 SR
Queue Stats
457W - 337L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
XanDrago0213
Ratatoskr
Level 142
God Stats
7W - 8L
1,500 SR
Queue Stats
529W - 384L
1,603 Elo+
Party 1
King Arthur
King Arthur
pkmnTrainerMack
King Arthur
Level 99
God Stats
214W - 146L
1,734 SR
Queue Stats
456W - 377L
1,556 Elo+
Party 1
Team Averages
Level 109
1,678 SR
1,540 Elo+

VS

Team Averages
Level 102
1,751 SR
1,596 Elo+
Gilgamesh
Gilgamesh
KDJV1935
Gilgamesh
Level 106
God Stats
6W - 3L
1,970 SR
Queue Stats
133W - 112L
1,630 Elo+
Party 2
Medusa
Medusa
Mr_DiabetesType2
Medusa
Level 107
God Stats
12W - 9L
1,783 SR
Queue Stats
95W - 99L
1,658 Elo+
Party 2
Olorun
Olorun
jayy2002
Olorun
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gokuninja116
Baron Samedi
16
4 / 3 / 9
10,933
683
13,876
12,880
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
XanDrago0213
Ratatoskr
18
9 / 2 / 6
12,367
773
12,155
12,308
6,902
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
pkmnTrainerMack
King Arthur
16
3 / 2 / 12
10,886
680
13,300
15,414
20,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KDJV1935
Gilgamesh
16
5 / 3 / 1
10,379
649
12,845
20,517
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 6 / 6
9,554
597
11,941
12,485
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
jayy2002
Olorun
13
1 / 7 / 4
9,335
583
5,940
11,775
4,059
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
7
7
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gokuninja116
Baron Samedi
4
3
9
2.83
L
Gilgamesh
KDJV1935
Gilgamesh
5
3
1
1.83
L
1
6
6
0.67
W
Ratatoskr
XanDrago0213
Ratatoskr
9
2
6
6
L
Olorun
jayy2002
Olorun
1
7
4
0.43
W
King Arthur
pkmnTrainerMack
King Arthur
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,331
Damage
30,726
40,602
Taken
44,777
33,777
Mitigated
26,118
13,389
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gokuninja116
Baron Samedi
13,876
578
2,870
5,404
12,880
6,071
142
1,978
10,599
39,242
0
L
Gilgamesh
KDJV1935
Gilgamesh
12,845
2,532
409
3,549
20,517
16,630
0
9,015
11,502
5,319
24,458
L
11,941
4,225
0
2,015
12,485
5,429
44
1,877
10,505
0
39,828
W
Ratatoskr
XanDrago0213
Ratatoskr
12,155
2,258
0
3,117
12,308
6,902
1,357
2,982
9,121
0
36,366
L
Olorun
jayy2002
Olorun
5,940
2,310
576
1,972
11,775
4,059
0
3,392
8,288
24,936
0
W
King Arthur
pkmnTrainerMack
King Arthur
13,300
2,303
0
1,998
15,414
20,804
198
3,497
11,229
0
42,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
29,268
177
Minions Killed
138
8
Camps Cleared
5
872,538
Distance Traveled
758,213
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,933
683
49
3
3
276,886
3
L
Gilgamesh
10,379
649
39
2
0
283,298
2
L
Medusa
9,554
597
51
3
2
251,743
2
W
Ratatoskr
12,367
773
77
5
5
299,719
8
L
Olorun
9,335
583
48
3
3
223,172
4
W
King Arthur
10,886
680
51
3
0
295,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role