Player Matchup

Mulan
Mulan
Platinum IV
AyeAdzyCov
Mulan
Platinum IV
Level 135
God Stats
8W - 7L
1,636 SR
Queue Stats
294W - 287L
1,705 MMR
Solo
Scylla
Scylla
Platinum V
SkullKnight__0
Scylla
Platinum V
Level 114
God Stats
12W - 15L
1,869 SR
Queue Stats
455W - 440L
1,745 MMR
Solo
Geb
Geb
Gold V
iPhantomSitter
Geb
Gold V
Level 136
God Stats
9W - 9L
1,719 SR
Queue Stats
46W - 45L
1,699 MMR
Party 1
Nemesis
Nemesis
Gold V
javivink
Nemesis
Gold V
Level 127
God Stats
12W - 13L
1,827 SR
Queue Stats
448W - 438L
1,746 MMR
Solo
Xbalanque
Xbalanque
Gold V
xSyLosiis
Xbalanque
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,699 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,710 SR
1,719 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,624 SR
1,718 MMR
Cabrakan
Cabrakan
Gold V
Botrossbot
Cabrakan
Gold V
Level 67
God Stats
8W - 2L
1,721 SR
Queue Stats
81W - 58L
1,761 MMR
Solo
Discordia
Discordia
Gold IV
NPL93
Discordia
Gold IV
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 56L
1,712 MMR
Solo
Osiris
Osiris
Gold IV
folia06
Osiris
Gold IV
Level 129
God Stats
11W - 12L
1,500 SR
Queue Stats
237W - 230L
1,709 MMR
Solo
Medusa
Medusa
Gold II
iPrimeNL
Medusa
Gold II
Level 69
God Stats
62W - 57L
1,729 SR
Queue Stats
94W - 85L
1,710 MMR
Solo
Mercury
Mercury
Platinum V
manimaker2009
Mercury
Platinum V
Level 160
God Stats
26W - 19L
1,672 SR
Queue Stats
52W - 47L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
0 / 4 / 0
5,058
506
6,656
10,532
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 2 / 1
5,381
538
3,412
4,129
970
7
0 / 4 / 1
4,850
485
1,849
10,482
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
javivink
Nemesis
9
3 / 3 / 0
5,928
593
2,995
7,273
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
xSyLosiis
Xbalanque
11
0 / 2 / 0
5,912
591
3,066
4,895
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioSetBastetCliodhna

VS

Bans
FenrirAchillesCamazotzGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Botrossbot
Cabrakan
9
2 / 1 / 6
5,997
600
6,249
8,379
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
NPL93
Discordia
11
2 / 2 / 2
6,426
643
3,967
5,186
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
folia06
Osiris
13
5 / 0 / 0
7,116
712
8,150
8,037
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
iPrimeNL
Medusa
13
4 / 0 / 3
7,130
713
6,531
6,266
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
10
2 / 1 / 4
6,227
623
4,139
5,607
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
0
0
W
Cabrakan
Botrossbot
Cabrakan
2
1
6
5
W
Discordia
NPL93
Discordia
2
2
2
1.5
L
1
2
1
0.75
W
Osiris
folia06
Osiris
5
0
0
5
L
0
4
1
0.13
W
Medusa
iPrimeNL
Medusa
4
0
3
5.5
L
Nemesis
javivink
Nemesis
3
3
0
1
W
Mercury
2
1
4
4
L
Xbalanque
xSyLosiis
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,978
Damage
29,036
37,311
Taken
33,475
16,851
Mitigated
17,663
11,157
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,656
858
0
4,129
10,532
7,052
0
632
8,974
0
24,767
W
Cabrakan
Botrossbot
Cabrakan
6,249
740
251
2,929
8,379
6,900
0
2,649
5,603
16,465
5,402
W
Discordia
NPL93
Discordia
3,967
81
0
1,727
5,186
1,343
0
1,249
3,780
37,309
0
L
3,412
171
0
703
4,129
970
0
2,990
873
28,662
0
W
Osiris
folia06
Osiris
8,150
2,412
0
3,410
8,037
5,537
0
0
7,537
0
40,494
L
1,849
387
312
2,283
10,482
4,999
0
2,775
7,616
7,895
0
W
Medusa
iPrimeNL
Medusa
6,531
2,813
0
2,893
6,266
2,013
855
688
5,574
0
50,165
L
Nemesis
javivink
Nemesis
2,995
1,478
0
1,883
7,273
2,843
0
1,294
5,979
0
28,077
W
Mercury
4,139
1,491
0
771
5,607
1,870
0
439
5,115
0
37,289
L
Xbalanque
xSyLosiis
Xbalanque
3,066
1,114
0
1,847
4,895
987
0
569
4,326
0
41,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
32,896
277
Minions Killed
370
0
Camps Cleared
0
995,892
Distance Traveled
1,097,990
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,058
506
49
5
0
186,449
2
W
Cabrakan
5,997
600
31
3
0
201,433
3
W
Discordia
6,426
643
84
8
0
202,851
4
L
Scylla
5,381
538
58
6
0
175,160
3
W
Osiris
7,116
712
84
8
0
222,202
2
L
Geb
4,850
485
15
2
0
211,153
2
W
Medusa
7,130
713
94
9
0
205,659
3
L
Nemesis
5,928
593
57
6
0
231,759
3
W
Mercury
6,227
623
77
8
0
265,845
6
L
Xbalanque
5,912
591
98
10
0
191,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role