Player Matchup

Neith
Neith
DaufenLord
Neith
Level 14
God Stats
17W - 5L
1,602 SR
Queue Stats
19W - 10L
1,518 Elo+
Party 2
Agni
Agni
SeventhArchon
Agni
Level 160
God Stats
12W - 6L
1,510 SR
Queue Stats
323W - 213L
1,356 Elo+
Party 2
Artio
Artio
lxNatsuxl
Artio
Level 148
God Stats
9W - 2L
1,623 SR
Queue Stats
223W - 156L
1,356 Elo+
Party 2
Team Averages
Level 107
1,578 SR
1,410 Elo+

VS

Team Averages
Level 116
1,728 SR
1,713 Elo+
Terra
Terra
SEC John Forge
Terra
Level 128
God Stats
0W - 2L
1,647 SR
Queue Stats
53W - 55L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
SEC Pixelkiller
Danzaburou
Level 154
God Stats
15W - 8L
1,772 SR
Queue Stats
385W - 268L
1,742 Elo+
Party 1
Scylla
Scylla
SEC Seli420
Scylla
Level 66
God Stats
4W - 11L
1,765 SR
Queue Stats
35W - 43L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
6 / 2 / 13
8,857
886
10,275
5,919
1,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 1 / 9
9,404
940
12,894
6,806
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
lxNatsuxl
Artio
13
4 / 2 / 14
8,562
856
6,461
12,673
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,406
641
5,787
14,153
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SEC Pixelkiller
Danzaburou
12
3 / 8 / 2
8,488
849
9,664
11,957
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
10
2 / 6 / 1
6,905
691
3,315
7,230
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
19
Kills
5
5
Deaths
19
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
13
6.25
L
0
5
2
0.2
L
Danzaburou
SEC Pixelkiller
Danzaburou
3
8
2
0.5
L
Scylla
2
6
1
0.42
W
9
1
9
13.5
W
Artio
lxNatsuxl
Artio
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,630
Damage
18,766
25,398
Taken
33,340
14,754
Mitigated
10,124
8,698
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,275
3,392
0
885
5,919
1,696
1,540
1,385
4,310
0
26,212
L
5,787
660
455
811
14,153
5,803
0
6,609
6,974
12,817
0
L
Danzaburou
SEC Pixelkiller
Danzaburou
9,664
2,843
0
902
11,957
2,793
0
7,353
3,913
0
28,490
L
Scylla
3,315
465
309
403
7,230
1,528
0
4,052
2,868
10,279
0
W
12,894
1,075
0
2,140
6,806
1,878
976
2,109
4,556
44,582
0
W
Artio
lxNatsuxl
Artio
6,461
287
951
4,722
12,673
11,180
304
4,817
7,057
15,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
21,799
133
Minions Killed
89
6
Camps Cleared
3
566,998
Distance Traveled
472,636
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,857
886
31
3
0
182,347
2
L
Terra
6,406
641
30
3
1
178,262
1
L
Danzaburou
8,488
849
40
4
1
148,261
2
L
Scylla
6,905
691
19
2
1
146,113
0
W
Agni
9,404
940
89
9
6
181,971
2
W
Artio
8,562
856
13
1
0
202,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role