Player Matchup

Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SixDayGalaxy
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Party 1
Sobek
Sobek
sanblade2
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,326 Elo+

VS

Team Averages
Level 120
1,691 SR
1,485 Elo+
Nu Wa
Nu Wa
Rekvirezz
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Hercules
Hercules
firemage913
Hercules
Level 133
God Stats
19W - 8L
1,834 SR
Queue Stats
157W - 149L
1,501 Elo+
Solo
Charybdis
Charybdis
lYeyoxl
Charybdis
Level 160
God Stats
2W - 1L
1,739 SR
Queue Stats
26W - 26L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 3 / 3
7,629
587
6,071
6,761
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SixDayGalaxy
Jing Wei
13
3 / 3 / 3
8,367
644
6,349
13,584
4,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
sanblade2
Sobek
13
2 / 3 / 4
8,763
674
6,721
20,924
20,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Rekvirezz
Nu Wa
12
2 / 4 / 5
8,655
666
9,588
8,566
3,496
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
firemage913
Hercules
14
3 / 1 / 6
9,673
744
10,839
13,221
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charybdis
lYeyoxl
Charybdis
14
4 / 2 / 4
9,292
715
15,083
7,199
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
9
9
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
3
1.17
W
Nu Wa
Rekvirezz
Nu Wa
2
4
5
1.13
L
Jing Wei
SixDayGalaxy
Jing Wei
3
3
3
1.5
W
Hercules
firemage913
Hercules
3
1
6
6
W
Charybdis
lYeyoxl
Charybdis
4
2
4
3
L
Sobek
sanblade2
Sobek
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
35,510
41,269
Taken
28,986
27,339
Mitigated
18,616
9,602
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,071
742
0
250
6,761
1,939
0
1,498
5,263
18,381
0
W
Nu Wa
Rekvirezz
Nu Wa
9,588
2,672
0
0
8,566
3,496
324
3,651
4,807
32,561
0
L
Jing Wei
SixDayGalaxy
Jing Wei
6,349
4,192
0
1,689
13,584
4,480
88
2,884
10,700
0
30,291
W
Hercules
firemage913
Hercules
10,839
2,547
0
4,898
13,221
12,085
305
5,143
7,860
0
17,704
W
Charybdis
lYeyoxl
Charybdis
15,083
6,963
0
703
7,199
3,035
1,799
3,968
2,959
0
48,434
L
Sobek
sanblade2
Sobek
6,721
621
329
7,334
20,924
20,920
0
5,573
15,351
21,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,759
Gold Earned
27,620
104
Minions Killed
133
4
Camps Cleared
6
608,872
Distance Traveled
654,223
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,629
587
26
2
1
113,882
2
W
Nu Wa
8,655
666
46
4
3
197,745
1
L
Jing Wei
8,367
644
55
4
3
253,915
3
W
Hercules
9,673
744
11
1
0
255,884
1
W
Charybdis
9,292
715
76
6
3
200,594
1
L
Sobek
8,763
674
23
2
0
241,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role