Player Matchup

Bastet
Bastet
HopInTheNoose
Bastet
Level 44
God Stats
13W - 20L
1,500 SR
Queue Stats
300W - 286L
1,559 Elo+
Party 2
Thoth
Thoth
Kelvan
Thoth
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 55L
1,615 Elo+
Party 2
Achilles
Achilles
Predx123
Achilles
Level 49
God Stats
4W - 8L
1,500 SR
Queue Stats
129W - 99L
1,540 Elo+
Party 2
Khepri
Khepri
Staekfritz
Khepri
Level 48
God Stats
5W - 5L
1,463 SR
Queue Stats
16W - 13L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
TobyHornot
Jing Wei
Level 39
God Stats
7W - 6L
1,527 SR
Queue Stats
19W - 15L
1,579 Elo+
Party 1
Team Averages
Level 45
1,498 SR
1,576 Elo+

VS

Team Averages
Level 53
1,542 SR
1,586 Elo+
Atlas
Atlas
BigBadRabbit
Atlas
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Diiiias
Ne Zha
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 71L
1,389 Elo+
Solo
Medusa
Medusa
ObviousDeath555
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,759 Elo+
Party 3
Kukulkan
Kukulkan
petit-cro1ssant
Kukulkan
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 2L
1,759 Elo+
Party 3
King Arthur
King Arthur
x9Wyvern
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 4
6,957
696
5,003
4,843
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thoth
Kelvan
Thoth
12
6 / 1 / 3
7,197
720
4,129
3,236
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Predx123
Achilles
11
2 / 0 / 3
6,343
634
4,179
4,491
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Staekfritz
Khepri
9
1 / 0 / 6
5,944
594
2,622
3,534
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
TobyHornot
Jing Wei
9
3 / 1 / 4
5,883
588
5,088
5,693
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,787
479
2,471
9,518
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Diiiias
Ne Zha
11
1 / 3 / 0
5,988
599
1,275
6,670
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 0
4,831
483
5,019
6,523
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
7
0 / 6 / 0
4,222
422
557
4,174
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
x9Wyvern
King Arthur
8
0 / 3 / 0
4,821
482
2,136
5,947
2,966
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
20
Kills
2
2
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ne Zha
Diiiias
Ne Zha
1
3
0
0.33
W
8
0
4
10
W
Thoth
Kelvan
Thoth
6
1
3
7.5
L
1
4
0
0.25
W
Achilles
Predx123
Achilles
2
0
3
3.5
W
Khepri
Staekfritz
Khepri
1
0
6
4
W
Jing Wei
TobyHornot
Jing Wei
3
1
4
5
L
Kukulkan
0
6
0
0
L
King Arthur
x9Wyvern
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
11,458
21,797
Taken
32,832
11,199
Mitigated
10,704
7,048
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,471
1,068
420
1,779
9,518
3,888
0
2,258
7,260
14,986
0
L
Ne Zha
Diiiias
Ne Zha
1,275
379
0
2,561
6,670
1,835
0
500
6,099
0
32,292
W
5,003
1,481
0
2,877
4,843
1,454
42
231
4,612
0
30,011
W
Thoth
Kelvan
Thoth
4,129
40
0
536
3,236
948
294
557
2,679
40,136
0
L
5,019
2,614
0
1,369
6,523
1,329
0
1,697
4,826
0
21,496
W
Achilles
Predx123
Achilles
4,179
748
0
2,121
4,491
3,997
0
300
4,191
0
28,106
W
Khepri
Staekfritz
Khepri
2,622
114
144
870
3,534
2,574
0
1,099
2,435
4,940
1,006
W
Jing Wei
TobyHornot
Jing Wei
5,088
4,544
0
500
5,693
2,226
0
1,253
4,440
0
31,793
L
Kukulkan
557
42
0
0
4,174
686
0
1,463
2,711
11,826
0
L
King Arthur
x9Wyvern
King Arthur
2,136
231
0
100
5,947
2,966
234
518
5,026
2,060
14,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
24,649
296
Minions Killed
200
0
Camps Cleared
0
1,020,142
Distance Traveled
957,323
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,787
479
16
2
0
178,856
1
L
Ne Zha
5,988
599
76
8
0
216,045
1
W
Bastet
6,957
696
56
6
0
222,129
1
W
Thoth
7,197
720
96
10
0
196,642
2
L
Medusa
4,831
483
43
4
0
193,560
3
W
Achilles
6,343
634
62
6
0
210,463
1
W
Khepri
5,944
594
6
1
0
209,305
7
W
Jing Wei
5,883
588
76
8
0
181,603
2
L
Kukulkan
4,222
422
23
2
0
177,950
0
L
King Arthur
4,821
482
42
4
0
190,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role