Player Matchup

Thanatos
Thanatos
CrazyJack04
Thanatos
Level 69
God Stats
4W - 5L
1,177 SR
Queue Stats
147W - 160L
1,252 Elo+
Party 2
Atlas
Atlas
GradjeD
Atlas
Level 159
God Stats
34W - 22L
1,500 SR
Queue Stats
587W - 653L
1,248 Elo+
Solo
Gilgamesh
Gilgamesh
Jacaro
Gilgamesh
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 133L
1,154 Elo+
Party 2
Hades
Hades
Jami St0mper
Hades
Level 81
God Stats
29W - 30L
1,089 SR
Queue Stats
42W - 49L
1,339 Elo+
Party 2
Jing Wei
Jing Wei
lDarthPotatol
Jing Wei
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 38L
1,351 Elo+
Solo
Team Averages
Level 97
1,353 SR
1,269 Elo+

VS

Team Averages
Level 81
1,432 SR
1,654 Elo+
Hel
Hel
Akuma Asu
Hel
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,798 Elo+
Party 1
Ullr
Ullr
Hogxke
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 18L
1,726 Elo+
Party 1
Thor
Thor
ImPxnguin
Thor
Level 89
God Stats
3W - 1L
1,521 SR
Queue Stats
71W - 37L
1,719 Elo+
Party 1
Odin
Odin
KIRiKou Zz
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 13L
1,648 Elo+
Party 1
Sylvanus
Sylvanus
anishgce
Sylvanus
Level 85
God Stats
1W - 4L
1,140 SR
Queue Stats
385W - 412L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrazyJack04
Thanatos
19
10 / 3 / 5
12,537
545
14,885
18,736
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
GradjeD
Atlas
16
1 / 2 / 9
10,731
467
9,282
22,715
22,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Jacaro
Gilgamesh
20
10 / 4 / 7
13,059
568
22,223
21,916
22,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 4 / 5
12,268
533
21,277
23,370
11,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
lDarthPotatol
Jing Wei
19
1 / 1 / 7
11,873
516
4,357
10,527
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 3
10,187
443
17,898
22,762
7,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
Hogxke
Ullr
14
0 / 4 / 2
9,019
392
4,760
14,940
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
18
10 / 3 / 3
12,206
531
21,258
20,298
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 7 / 4
10,065
438
9,137
16,799
8,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
anishgce
Sylvanus
13
0 / 5 / 2
8,268
359
9,622
21,908
22,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
29
Kills
14
14
Deaths
29
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Thanatos
CrazyJack04
Thanatos
10
3
5
4.17
W
Atlas
GradjeD
Atlas
1
2
9
2.75
L
Ullr
Hogxke
Ullr
0
4
2
0.25
L
Thor
10
3
3
3.83
W
Gilgamesh
Jacaro
Gilgamesh
10
4
7
3.38
W
7
4
5
2.38
L
0
7
4
0.29
L
Sylvanus
anishgce
Sylvanus
0
5
2
0.2
W
Jing Wei
lDarthPotatol
Jing Wei
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,024
Damage
62,675
97,264
Taken
96,707
67,525
Mitigated
50,967
49,076
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,898
1,446
1,638
5,397
22,762
7,373
0
11,667
10,981
57,772
0
W
Thanatos
CrazyJack04
Thanatos
14,885
2,757
0
18,562
18,736
7,350
734
3,307
15,311
0
91,720
W
Atlas
GradjeD
Atlas
9,282
2,299
783
6,120
22,715
22,800
192
5,647
16,798
45,908
0
L
Ullr
Hogxke
Ullr
4,760
2,424
0
935
14,940
4,628
1,451
2,843
11,943
0
46,653
L
Thor
21,258
5,360
0
3,204
20,298
8,495
0
5,803
14,242
0
77,318
W
Gilgamesh
Jacaro
Gilgamesh
22,223
5,395
0
2,508
21,916
22,775
738
5,397
16,334
0
81,983
W
21,277
1,240
1,545
14,222
23,370
11,183
1,351
9,907
12,921
80,992
0
L
9,137
2,059
0
0
16,799
8,256
624
2,574
13,451
4,564
48,196
L
Sylvanus
anishgce
Sylvanus
9,622
2,367
3,462
6,230
21,908
22,215
655
7,968
13,528
25,629
5,146
W
Jing Wei
lDarthPotatol
Jing Wei
4,357
2,463
1,111
4,225
10,527
3,417
1,196
2,390
8,105
0
77,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,468
Gold Earned
49,745
582
Minions Killed
437
0
Camps Cleared
0
2,213,683
Distance Traveled
2,007,851
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,187
443
103
4
0
404,762
0
W
Thanatos
12,537
545
113
5
0
502,525
4
W
Atlas
10,731
467
49
2
0
407,153
3
L
Ullr
9,019
392
83
4
0
359,977
1
L
Thor
12,206
531
115
5
0
471,248
2
W
Gilgamesh
13,059
568
111
5
0
427,130
3
W
Hades
12,268
533
142
6
0
409,874
0
L
Odin
10,065
438
86
4
0
391,051
1
L
Sylvanus
8,268
359
50
2
0
380,813
0
W
Jing Wei
11,873
516
167
7
0
467,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role