Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CamppOnly
Gilgamesh
Level 149
God Stats
53W - 16L
1,902 SR
Queue Stats
455W - 264L
1,805 Elo+
Party 1
Sol
Sol
Michellobvc
Sol
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 117L
1,713 Elo+
Party 1
Team Averages
Level 134
1,634 SR
1,673 Elo+

VS

Team Averages
Level 104
1,448 SR
1,751 Elo+
Camazotz
Camazotz
BobaBojang
Camazotz
Level 159
God Stats
6W - 3L
1,180 SR
Queue Stats
450W - 134L
1,859 Elo+
Solo
Hercules
Hercules
RyushinteiSmash
Hercules
Level 137
God Stats
26W - 25L
1,692 SR
Queue Stats
765W - 440L
1,677 Elo+
Party 2
Poseidon
Poseidon
hasano39
Poseidon
Level 16
God Stats
1W - 3L
1,471 SR
Queue Stats
22W - 10L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 11
7,299
730
8,091
10,114
6,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
CamppOnly
Gilgamesh
12
8 / 0 / 5
8,209
821
8,687
8,672
5,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 6
7,650
765
7,778
4,440
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BobaBojang
Camazotz
9
0 / 3 / 0
5,849
585
4,107
11,350
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
7
0 / 5 / 0
5,415
542
3,715
10,867
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
hasano39
Poseidon
9
0 / 5 / 0
5,886
589
5,908
5,560
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
11
6.5
L
Camazotz
BobaBojang
Camazotz
0
3
0
0
W
Gilgamesh
CamppOnly
Gilgamesh
8
0
5
10.5
W
4
0
6
7
L
Hercules
0
5
0
0
L
Poseidon
hasano39
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
13,730
23,226
Taken
27,777
14,454
Mitigated
12,634
10,225
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,091
3,487
1,048
3,633
10,114
6,834
440
2,207
7,204
0
17,596
L
Camazotz
BobaBojang
Camazotz
4,107
1,075
0
2,604
11,350
3,416
0
2,672
8,442
0
12,560
W
Gilgamesh
CamppOnly
Gilgamesh
8,687
2,703
0
3,276
8,672
5,060
759
2,915
5,134
3,073
22,985
W
7,778
3,851
0
2,268
4,440
2,560
1,391
299
3,869
23,346
2,938
L
Hercules
3,715
646
190
2,138
10,867
8,298
0
3,634
6,800
0
4,990
L
Poseidon
hasano39
Poseidon
5,908
465
0
183
5,560
920
0
1,071
4,293
17,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,158
Gold Earned
17,150
98
Minions Killed
54
6
Camps Cleared
2
558,321
Distance Traveled
465,417
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,299
730
17
2
0
183,450
4
L
Camazotz
5,849
585
24
2
1
159,346
4
W
Gilgamesh
8,209
821
28
3
3
201,126
1
W
Sol
7,650
765
53
5
3
173,745
2
L
Hercules
5,415
542
5
1
0
152,043
3
L
Poseidon
5,886
589
25
3
1
154,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role