Player Matchup

Fenrir
Fenrir
Hagi7
Fenrir
Level 114
God Stats
1W - 5L
1,371 SR
Queue Stats
48W - 57L
1,420 Elo+
Solo
Eset
Eset
JonteLITO
Eset
Level 121
God Stats
2W - 4L
1,691 SR
Queue Stats
321W - 302L
1,563 Elo+
Party 1
Medusa
Medusa
daddelito1243
Medusa
Level 149
God Stats
15W - 12L
1,488 SR
Queue Stats
408W - 377L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
opiumsmurfen
Aphrodite
Level 61
God Stats
0W - 2L
1,329 SR
Queue Stats
7W - 6L
1,519 Elo+
Party 1
Tyr
Tyr
zRyZeNz
Tyr
Level 66
God Stats
1W - 2L
1,704 SR
Queue Stats
16W - 19L
1,695 Elo+
Solo
Team Averages
Level 102
1,517 SR
1,545 Elo+

VS

Team Averages
Level 94
1,545 SR
1,702 Elo+
Baba Yaga
Baba Yaga
Dyyku
Baba Yaga
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,745 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Guins0
Ah Muzen Cab
Level 87
God Stats
7W - 6L
1,602 SR
Queue Stats
46W - 52L
1,538 Elo+
Solo
Nike
Nike
SkyCooper
Nike
Level 102
God Stats
2W - 0L
1,622 SR
Queue Stats
47W - 26L
1,808 Elo+
Solo
Baron Samedi
Baron Samedi
Yezji
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Solo
Serqet
Serqet
ohKraizzy
Serqet
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 14L
1,911 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hagi7
Fenrir
19
3 / 2 / 6
11,629
529
7,631
19,989
8,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
18
4 / 3 / 7
11,104
505
12,331
13,802
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 9 / 9
13,190
600
27,433
22,580
8,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
opiumsmurfen
Aphrodite
16
3 / 6 / 14
10,550
480
9,410
19,595
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
15
3 / 4 / 2
10,037
456
4,292
13,537
7,618
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dyyku
Baba Yaga
18
6 / 6 / 6
11,551
525
14,007
15,702
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Guins0
Ah Muzen Cab
20
4 / 7 / 7
12,080
549
13,459
17,194
6,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
20
6 / 4 / 8
12,673
576
13,911
17,283
19,457
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Yezji
Baron Samedi
17
2 / 6 / 13
11,097
504
11,264
19,850
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
ohKraizzy
Serqet
20
6 / 5 / 9
12,649
575
10,021
18,543
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
67
27
Kills
24
24
Deaths
28
38
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Dyyku
Baba Yaga
6
6
6
1.5
W
Ah Muzen Cab
Guins0
Ah Muzen Cab
4
7
7
1.07
L
Fenrir
Hagi7
Fenrir
3
2
6
3
L
Eset
4
3
7
2.5
W
Nike
6
4
8
2.5
W
Baron Samedi
Yezji
Baron Samedi
2
6
13
1.42
L
14
9
9
2.06
W
Serqet
ohKraizzy
Serqet
6
5
9
2.1
L
Aphrodite
opiumsmurfen
Aphrodite
3
6
14
1.67
L
Tyr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,097
Damage
62,662
89,503
Taken
88,572
37,950
Mitigated
52,460
31,598
Healing
26,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Dyyku
Baba Yaga
14,007
598
0
3,225
15,702
5,903
1,160
2,795
12,772
63,831
0
W
Ah Muzen Cab
Guins0
Ah Muzen Cab
13,459
4,827
0
4,181
17,194
6,123
3,840
5,255
11,729
0
101,826
L
Fenrir
Hagi7
Fenrir
7,631
1,645
0
6,146
19,989
8,602
600
5,752
13,359
0
92,670
L
Eset
12,331
865
1,409
3,007
13,802
6,066
0
3,240
10,513
83,349
0
W
Nike
13,911
1,169
523
2,768
17,283
19,457
1,264
3,018
14,165
13,654
72,619
W
Baron Samedi
Yezji
Baron Samedi
11,264
1,338
3,655
5,811
19,850
13,454
94
6,383
13,098
41,747
0
L
27,433
16,067
0
3,529
22,580
8,557
76
9,289
12,859
0
95,691
W
Serqet
ohKraizzy
Serqet
10,021
1,931
0
6,740
18,543
7,523
0
5,561
12,688
0
86,171
L
Aphrodite
opiumsmurfen
Aphrodite
9,410
1,908
6,458
8,489
19,595
7,107
0
7,180
11,778
29,872
0
L
Tyr
4,292
939
0
2,560
13,537
7,618
420
1,617
10,688
3,807
34,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,510
Gold Earned
60,050
549
Minions Killed
632
0
Camps Cleared
0
1,857,885
Distance Traveled
2,094,209
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,551
525
102
5
0
428,978
4
W
Ah Muzen Cab
12,080
549
171
8
0
388,021
3
L
Fenrir
11,629
529
157
7
0
464,568
3
L
Eset
11,104
505
128
6
0
391,305
11
W
Nike
12,673
576
172
8
0
400,607
5
W
Baron Samedi
11,097
504
45
2
0
402,656
5
L
Medusa
13,190
600
124
6
0
366,395
4
W
Serqet
12,649
575
142
6
0
473,947
5
L
Aphrodite
10,550
480
61
3
0
392,117
5
L
Tyr
10,037
456
79
4
0
243,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role