Player Matchup

Vamana
Vamana
Bronze III
LeviTheGoat_
Vamana
Bronze III
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 71L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
TheSaggyBear-
Bacchus
Bronze III
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 40L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
elias_arnold_96
Ne Zha
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,500 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,434 SR
1,504 MMR
Zeus
Zeus
Silver I
Bersani
Zeus
Silver I
Level 158
God Stats
0W - 2L
1,355 SR
Queue Stats
4W - 5L
1,513 MMR
Solo
Neith
Neith
Bronze III
devilfam4
Neith
Bronze III
Level 137
God Stats
0W - 1L
1,446 SR
Queue Stats
9W - 9L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
xFallenKingx989
Sun Wukong
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
4 / 1 / 4
7,485
749
5,875
10,050
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
11
1 / 0 / 7
7,562
756
4,073
11,524
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 4
7,708
771
9,726
8,853
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothBastetHerculesAtlasOdin

VS

Bans
FenrirCabrakanSolXing TianOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bersani
Zeus
10
0 / 3 / 1
6,134
613
7,903
6,586
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
devilfam4
Neith
9
1 / 5 / 0
6,429
643
7,268
6,876
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xFallenKingx989
Sun Wukong
10
0 / 2 / 1
6,166
617
5,873
9,644
6,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bersani
Zeus
0
3
1
0.17
W
Vamana
4
1
4
6
W
Bacchus
1
0
7
4.5
L
Neith
devilfam4
Neith
1
5
0
0.2
W
5
0
4
7
L
Sun Wukong
xFallenKingx989
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,674
Damage
21,044
30,427
Taken
23,106
22,163
Mitigated
11,535
10,417
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bersani
Zeus
7,903
707
33
1,671
6,586
2,092
0
1,605
4,826
20,870
0
W
Vamana
5,875
2,648
0
3,459
10,050
6,230
135
2,739
7,036
95
21,084
W
Bacchus
4,073
461
0
3,187
11,524
11,977
264
2,758
8,468
9,824
0
L
Neith
devilfam4
Neith
7,268
2,415
0
717
6,876
2,563
0
1,569
4,901
0
18,364
W
9,726
2,309
735
3,036
8,853
3,956
203
1,932
6,651
0
27,841
L
Sun Wukong
xFallenKingx989
Sun Wukong
5,873
1,176
343
693
9,644
6,880
0
1,335
7,449
0
14,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
18,729
89
Minions Killed
78
6
Camps Cleared
3
602,617
Distance Traveled
467,082
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,134
613
29
3
2
150,689
3
W
Vamana
7,485
749
38
4
4
200,283
2
W
Bacchus
7,562
756
9
1
1
200,937
1
L
Neith
6,429
643
35
4
1
133,750
3
W
Ne Zha
7,708
771
42
4
1
201,397
1
L
Sun Wukong
6,166
617
14
1
0
182,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role