Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lychar35000
Geb
Level 155
God Stats
13W - 9L
1,680 SR
Queue Stats
40W - 37L
1,536 Elo+
Party 2
Anhur
Anhur
SmoKe_358
Anhur
Level 139
God Stats
5W - 2L
1,927 SR
Queue Stats
13W - 13L
1,922 Elo+
Party 2
Nu Wa
Nu Wa
ayeherbbruh
Nu Wa
Level 131
God Stats
8W - 1L
1,500 SR
Queue Stats
109W - 102L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
jaydizzle1994
Ne Zha
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 97L
1,500 Elo+
Party 3
Team Averages
Level 130
1,621 SR
1,592 Elo+

VS

Team Averages
Level 108
1,566 SR
1,511 Elo+
Tiamat
Tiamat
AZELF BAYLOS
Tiamat
Level 87
God Stats
1W - 3L
1,715 SR
Queue Stats
30W - 26L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BinkySoul
Sun Wukong
Level 123
God Stats
4W - 6L
1,627 SR
Queue Stats
116W - 128L
1,534 Elo+
Solo
Geb
Geb
Theangrypatato07
Geb
Level 80
God Stats
8W - 9L
1,486 SR
Queue Stats
276W - 254L
1,534 Elo+
Solo
Eset
Eset
akkiroh
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
ketaaruz
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 0 / 3
6,707
610
6,355
6,303
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 7
5,917
538
4,019
8,437
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
SmoKe_358
Anhur
12
2 / 0 / 0
6,575
598
2,126
5,481
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 6
6,818
620
8,206
4,158
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 4
6,758
614
4,415
7,630
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 1
5,407
492
6,339
8,010
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BinkySoul
Sun Wukong
10
1 / 3 / 0
5,676
516
1,949
8,911
3,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
5,709
519
2,223
7,119
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Eset
akkiroh
Eset
8
0 / 3 / 1
5,567
506
3,530
7,386
3,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ketaaruz
Heimdallr
11
0 / 1 / 0
6,090
554
3,081
4,854
1,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
14
Kills
1
1
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
3
4.5
L
Tiamat
0
4
1
0.13
L
Sun Wukong
BinkySoul
Sun Wukong
1
3
0
0.33
W
0
0
7
3.5
W
Anhur
SmoKe_358
Anhur
2
0
0
2
L
0
3
0
0
L
Eset
akkiroh
Eset
0
3
1
0.17
W
4
1
6
7
W
5
0
4
7
L
Heimdallr
ketaaruz
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,121
Damage
17,122
32,009
Taken
36,280
12,992
Mitigated
13,394
14,156
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,355
2,849
0
1,373
6,303
3,437
209
3,782
2,477
31,918
0
L
Tiamat
6,339
1,212
0
2,136
8,010
2,856
0
4,809
2,971
30,924
0
L
Sun Wukong
BinkySoul
Sun Wukong
1,949
504
0
430
8,911
3,238
0
3,836
4,859
0
31,234
W
4,019
23
553
4,390
8,437
4,463
0
2,844
5,419
18,135
0
W
Anhur
SmoKe_358
Anhur
2,126
576
0
2,802
5,481
1,502
0
316
5,165
0
43,220
L
2,223
249
0
1,509
7,119
2,328
0
4,391
2,650
29,385
0
L
Eset
akkiroh
Eset
3,530
857
1,360
1,552
7,386
3,852
0
3,392
3,832
18,082
0
W
8,206
1,747
0
866
4,158
1,014
0
2,574
1,308
36,415
0
W
4,415
1,092
0
4,172
7,630
2,576
213
1,970
5,548
0
36,856
L
Heimdallr
ketaaruz
Heimdallr
3,081
1,088
0
500
4,854
1,120
0
1,376
3,388
0
43,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
28,449
356
Minions Killed
307
0
Camps Cleared
0
1,130,615
Distance Traveled
1,031,018
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,707
610
69
6
0
219,678
1
L
Tiamat
5,407
492
59
5
0
183,255
6
L
Sun Wukong
5,676
516
68
6
0
221,457
1
W
Geb
5,917
538
23
2
0
237,430
1
W
Anhur
6,575
598
108
10
0
195,728
5
L
Geb
5,709
519
63
6
0
230,663
2
L
Eset
5,567
506
24
2
0
189,484
3
W
Nu Wa
6,818
620
67
6
0
218,891
7
W
Ne Zha
6,758
614
89
8
0
258,888
1
L
Heimdallr
6,090
554
93
8
0
206,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role