Player Matchup

Sol
Sol
JEANBAUDOUIN
Sol
Level 101
God Stats
2W - 2L
1,183 SR
Queue Stats
160W - 132L
1,411 Elo+
Party 1
Atlas
Atlas
Volya
Atlas
Level 122
God Stats
8W - 5L
1,573 SR
Queue Stats
276W - 270L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
ultrajhera
Jing Wei
Level 85
God Stats
14W - 19L
1,500 SR
Queue Stats
271W - 266L
1,465 Elo+
Party 1
Team Averages
Level 103
1,419 SR
1,441 Elo+

VS

Team Averages
Level 72
1,434 SR
1,320 Elo+
Chang'e
Chang'e
JackieGrim
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,087 Elo+
Party 2
Medusa
Medusa
Magerquark1
Medusa
Level 85
God Stats
1W - 4L
1,303 SR
Queue Stats
39W - 30L
1,788 Elo+
Solo
Ymir
Ymir
SomaticAresquad
Ymir
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 14L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 1
11,021
787
13,714
8,946
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
Volya
Atlas
15
1 / 1 / 8
9,489
678
11,324
11,020
12,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
ultrajhera
Jing Wei
13
0 / 3 / 8
9,111
651
4,404
7,880
2,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JackieGrim
Chang'e
14
1 / 3 / 2
8,732
624
4,132
10,942
4,098
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
4 / 3 / 1
9,313
665
11,817
10,839
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 3 / 4
9,049
646
5,437
13,472
12,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
6
6
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
L
Chang'e
JackieGrim
Chang'e
1
3
2
0.67
L
Medusa
4
3
1
1.5
L
1
3
4
1
W
Atlas
Volya
Atlas
1
1
8
5
W
Jing Wei
ultrajhera
Jing Wei
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,442
Damage
21,386
27,846
Taken
35,253
19,293
Mitigated
21,232
7,683
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,714
3,534
0
3,174
8,946
3,791
1,613
2,931
6,015
50,465
3,601
L
Chang'e
JackieGrim
Chang'e
4,132
497
4,072
4,602
10,942
4,098
308
7,911
3,031
21,154
0
L
Medusa
11,817
5,082
344
715
10,839
4,414
261
6,972
3,867
0
38,364
L
5,437
324
0
0
13,472
12,720
0
9,760
3,712
21,230
0
W
Atlas
Volya
Atlas
11,324
3,455
0
2,845
11,020
12,724
58
4,106
6,914
30,667
0
W
Jing Wei
ultrajhera
Jing Wei
4,404
3,125
0
1,664
7,880
2,778
610
2,844
5,036
0
26,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
27,094
173
Minions Killed
125
9
Camps Cleared
4
804,184
Distance Traveled
752,907
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,021
787
98
7
4
241,713
3
L
Chang'e
8,732
624
39
3
0
247,606
2
L
Medusa
9,313
665
60
4
2
252,394
2
L
Ymir
9,049
646
26
2
2
252,907
0
W
Atlas
9,489
678
24
2
2
280,286
6
W
Jing Wei
9,111
651
51
4
3
282,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role