Player Matchup

Artio
Artio
GonFreecss64
Artio
Level 68
God Stats
57W - 61L
1,449 SR
Queue Stats
461W - 483L
1,500 Elo+
Solo
Skadi
Skadi
J_o_k_e_r__1001
Skadi
Level 66
God Stats
14W - 3L
1,712 SR
Queue Stats
134W - 159L
1,445 Elo+
Party 1
Thor
Thor
Muravey_085
Thor
Level 64
God Stats
24W - 23L
1,583 SR
Queue Stats
118W - 138L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
NIkolayLakhno
Kukulkan
Level 29
God Stats
26W - 23L
2,001 SR
Queue Stats
95W - 112L
1,391 Elo+
Party 1
Chaac
Chaac
Trash_M0uf
Chaac
Level 43
God Stats
3W - 2L
1,268 SR
Queue Stats
19W - 31L
1,500 Elo+
Solo
Team Averages
Level 54
1,603 SR
1,443 Elo+

VS

Team Averages
Level 52
1,427 SR
1,387 Elo+
Sylvanus
Sylvanus
CrispyYG
Sylvanus
Level 45
God Stats
0W - 1L
1,311 SR
Queue Stats
47W - 46L
1,343 Elo+
Solo
Chernobog
Chernobog
Pastqual
Chernobog
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 170L
1,460 Elo+
Solo
Nike
Nike
R-T-R-W
Nike
Level 46
God Stats
4W - 10L
1,484 SR
Queue Stats
7W - 21L
1,370 Elo+
Solo
Freya
Freya
ScarletSpyderr
Freya
Level 35
God Stats
0W - 2L
1,338 SR
Queue Stats
256W - 290L
1,275 Elo+
Solo
Fenrir
Fenrir
TooMuchMako
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
12,339
536
8,537
29,338
35,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 2 / 12
11,844
515
13,121
11,528
4,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 0 / 7
12,943
563
11,868
15,518
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
NIkolayLakhno
Kukulkan
17
3 / 4 / 11
12,054
524
14,353
9,623
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
20
11 / 3 / 2
13,777
599
17,308
22,393
20,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrispyYG
Sylvanus
15
2 / 3 / 2
9,771
425
10,103
21,596
24,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Pastqual
Chernobog
14
0 / 5 / 3
8,606
374
9,255
15,812
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
R-T-R-W
Nike
13
2 / 8 / 0
8,493
369
7,706
16,101
13,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 3
9,557
416
5,838
16,045
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
16
6 / 10 / 2
10,841
471
14,143
20,808
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
30
Kills
12
12
Deaths
31
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CrispyYG
Sylvanus
2
3
2
1
W
4
3
11
3.17
W
4
2
12
5
W
8
0
7
11.5
W
Kukulkan
NIkolayLakhno
Kukulkan
3
4
11
2.13
L
Chernobog
Pastqual
Chernobog
0
5
3
0.3
L
Nike
R-T-R-W
Nike
2
8
0
0.25
L
2
5
3
0.7
L
Fenrir
6
10
2
0.7
W
Chaac
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,187
Damage
47,045
88,400
Taken
90,362
69,748
Mitigated
59,281
38,312
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CrispyYG
Sylvanus
10,103
2,999
1,884
8,138
21,596
24,012
112
6,858
14,738
43,576
0
W
8,537
613
5,683
11,393
29,338
35,377
576
8,446
20,892
34,271
0
W
13,121
6,937
0
2,461
11,528
4,065
5,726
2,144
9,384
0
76,197
W
11,868
2,254
0
7,008
15,518
6,458
1,033
2,753
12,765
0
108,479
W
Kukulkan
NIkolayLakhno
Kukulkan
14,353
571
0
999
9,623
3,417
1,793
1,229
8,394
61,240
0
L
Chernobog
Pastqual
Chernobog
9,255
5,952
0
4,022
15,812
5,468
616
3,958
11,854
0
58,379
L
Nike
R-T-R-W
Nike
7,706
3,577
0
1,789
16,101
13,328
121
3,273
12,828
622
37,500
L
5,838
1,644
0
2,373
16,045
7,485
1,799
5,242
10,803
38,321
2,883
L
Fenrir
14,143
2,892
0
4,311
20,808
8,988
0
5,720
15,088
340
61,465
W
Chaac
17,308
3,561
363
10,405
22,393
20,431
3,209
1,801
20,592
10,065
72,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,957
Gold Earned
47,268
581
Minions Killed
390
0
Camps Cleared
0
2,250,005
Distance Traveled
1,844,772
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,771
425
48
2
0
367,694
4
W
Artio
12,339
536
59
3
0
449,766
8
W
Skadi
11,844
515
112
5
0
451,341
0
W
Thor
12,943
563
144
6
0
482,843
1
W
Kukulkan
12,054
524
125
5
0
437,318
0
L
Chernobog
8,606
374
103
4
0
372,215
8
L
Nike
8,493
369
62
3
0
309,930
0
L
Freya
9,557
416
90
4
0
408,668
0
L
Fenrir
10,841
471
87
4
0
386,265
0
W
Chaac
13,777
599
141
6
0
428,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role