Player Matchup

Ares
Ares
Birdswalk
Ares
Level 50
God Stats
5W - 2L
1,739 SR
Queue Stats
27W - 40L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
Riitalox
Tsukuyomi
Level 60
God Stats
8W - 6L
1,559 SR
Queue Stats
46W - 40L
1,536 Elo+
Party 1
Chaac
Chaac
minecraft_pro_01
Chaac
Level 61
God Stats
3W - 4L
1,154 SR
Queue Stats
102W - 111L
1,263 Elo+
Solo
Medusa
Medusa
richydate5
Medusa
Level 67
God Stats
6W - 12L
1,500 SR
Queue Stats
557W - 567L
1,565 Elo+
Solo
Poseidon
Poseidon
wipi208
Poseidon
Level 47
God Stats
6W - 7L
1,481 SR
Queue Stats
75W - 84L
1,397 Elo+
Party 1
Team Averages
Level 57
1,486 SR
1,438 Elo+

VS

Team Averages
Level 57
1,410 SR
1,420 Elo+
Vamana
Vamana
HarrisonQ1225
Vamana
Level 49
God Stats
18W - 10L
1,326 SR
Queue Stats
95W - 78L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
HolyWt3r
Cabrakan
Level 52
God Stats
9W - 6L
1,536 SR
Queue Stats
75W - 67L
1,555 Elo+
Party 2
Artemis
Artemis
ImTooFishyy
Artemis
Level 46
God Stats
28W - 17L
1,302 SR
Queue Stats
274W - 269L
1,377 Elo+
Solo
Nu Wa
Nu Wa
TangoDoflamingo
Nu Wa
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 14L
1,249 Elo+
Solo
Fenrir
Fenrir
Tonicgymnast
Fenrir
Level 68
God Stats
8W - 11L
1,385 SR
Queue Stats
355W - 371L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 7 / 0
5,708
408
2,276
14,024
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Riitalox
Tsukuyomi
10
4 / 5 / 0
6,838
488
6,451
12,086
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 1 / 1
7,248
518
4,289
11,039
7,567
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
richydate5
Medusa
11
0 / 6 / 0
6,298
450
6,683
12,218
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
wipi208
Poseidon
12
0 / 3 / 1
7,020
501
3,548
6,988
2,950
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,523
609
6,046
9,170
7,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
HolyWt3r
Cabrakan
12
7 / 0 / 8
7,783
556
12,054
12,566
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
ImTooFishyy
Artemis
13
7 / 0 / 8
8,112
579
8,215
4,698
1,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 3
8,328
595
8,141
3,980
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
0 / 2 / 8
6,995
500
5,674
10,892
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
21
22
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
0
0
W
3
1
0
3
W
Cabrakan
HolyWt3r
Cabrakan
7
0
8
11
W
Artemis
ImTooFishyy
Artemis
7
0
8
11
L
Tsukuyomi
Riitalox
Tsukuyomi
4
5
0
0.8
W
4
1
3
5.5
W
Fenrir
0
2
8
2
L
0
1
1
0.5
L
Medusa
richydate5
Medusa
0
6
0
0
L
Poseidon
wipi208
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
40,130
56,355
Taken
41,306
24,033
Mitigated
20,911
11,715
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,276
117
0
1,083
14,024
7,069
0
7,427
6,475
10,835
0
W
6,046
2,379
117
2,468
9,170
7,086
2,003
511
8,659
0
50,504
W
Cabrakan
HolyWt3r
Cabrakan
12,054
1,154
200
2,219
12,566
7,167
1,080
1,803
10,763
38,562
0
W
Artemis
ImTooFishyy
Artemis
8,215
4,141
0
1,651
4,698
1,561
2,251
473
4,225
0
38,263
L
Tsukuyomi
Riitalox
Tsukuyomi
6,451
1,529
0
3,028
12,086
3,184
0
2,646
9,296
0
30,291
W
8,141
960
0
1,288
3,980
1,144
879
1,260
2,720
42,690
0
W
Fenrir
5,674
1,772
0
4,136
10,892
3,953
0
1,777
9,115
0
31,993
L
4,289
801
192
3,919
11,039
7,567
278
804
10,103
0
46,030
L
Medusa
richydate5
Medusa
6,683
2,497
0
2,153
12,218
3,263
776
5,162
6,924
0
38,048
L
Poseidon
wipi208
Poseidon
3,548
941
0
1,340
6,988
2,950
0
3,354
3,362
40,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
39,741
301
Minions Killed
379
0
Camps Cleared
0
1,250,460
Distance Traveled
1,359,714
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,708
408
11
1
0
239,605
1
W
Vamana
8,523
609
116
8
0
302,560
0
W
Cabrakan
7,783
556
53
4
0
259,767
3
W
Artemis
8,112
579
70
5
0
262,070
0
L
Tsukuyomi
6,838
488
45
3
0
284,915
0
W
Nu Wa
8,328
595
83
6
0
253,110
3
W
Fenrir
6,995
500
57
4
0
282,207
0
L
Chaac
7,248
518
106
8
0
238,291
1
L
Medusa
6,298
450
59
4
0
241,502
0
L
Poseidon
7,020
501
80
6
0
246,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role