Player Matchup

Morgan Le Fay
Morgan Le Fay
Pandos636
Morgan Le Fay
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 84L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PinkDemonZ
Ah Muzen Cab
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
659W - 641L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Total B1a3k0ut
Cu Chulainn
Level 88
God Stats
5W - 14L
1,500 SR
Queue Stats
560W - 549L
1,518 Elo+
Party 1
Thoth
Thoth
Zeelalu
Thoth
Level 60
God Stats
2W - 8L
1,289 SR
Queue Stats
274W - 252L
1,371 Elo+
Party 2
Vamana
Vamana
thepumpkinpatch
Vamana
Level 136
God Stats
5W - 5L
1,500 SR
Queue Stats
280W - 269L
1,455 Elo+
Party 1
Team Averages
Level 108
1,458 SR
1,463 Elo+

VS

Team Averages
Level 109
1,417 SR
1,487 Elo+
Cerberus
Cerberus
Destroyuer
Cerberus
Level 145
God Stats
2W - 0L
1,297 SR
Queue Stats
61W - 47L
1,509 Elo+
Solo
Discordia
Discordia
LoRdZ_oF_kArNaGe
Discordia
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,341 Elo+
Solo
Artemis
Artemis
SoloJuegoTanque
Artemis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,652 Elo+
Solo
Hades
Hades
jerjes21
Hades
Level 146
God Stats
9W - 1L
1,500 SR
Queue Stats
198W - 205L
1,483 Elo+
Solo
Hera
Hera
thepolife
Hera
Level 63
God Stats
1W - 1L
1,290 SR
Queue Stats
38W - 29L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pandos636
Morgan Le Fay
20
8 / 6 / 9
12,792
752
29,576
26,013
8,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
PinkDemonZ
Ah Muzen Cab
19
5 / 9 / 13
12,108
712
17,144
18,041
5,296
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Total B1a3k0ut
Cu Chulainn
18
1 / 9 / 11
11,045
650
6,642
27,567
27,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
Zeelalu
Thoth
18
4 / 8 / 8
11,230
661
16,715
17,830
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 8 / 14
11,625
684
12,301
26,197
27,502
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Destroyuer
Cerberus
20
8 / 5 / 19
13,543
797
13,633
36,833
32,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
20
4 / 3 / 20
12,326
725
24,136
8,284
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 6 / 13
13,949
821
32,360
20,147
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
jerjes21
Hades
18
8 / 6 / 13
12,187
717
16,002
18,592
11,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
20
8 / 4 / 16
13,502
794
21,069
12,170
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
121
24
Kills
40
40
Deaths
24
55
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Destroyuer
Cerberus
8
5
19
3.5
W
Discordia
4
3
20
4.67
L
Morgan Le Fay
Pandos636
Morgan Le Fay
8
6
9
2.08
L
Ah Muzen Cab
PinkDemonZ
Ah Muzen Cab
5
9
13
1.28
W
12
6
13
3.08
L
Cu Chulainn
Total B1a3k0ut
Cu Chulainn
1
9
11
0.72
L
Thoth
Zeelalu
Thoth
4
8
8
1
W
Hades
jerjes21
Hades
8
6
13
2.42
W
Hera
8
4
16
4
L
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,378
Damage
107,200
115,648
Taken
96,026
74,704
Mitigated
57,074
39,703
Healing
42,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Destroyuer
Cerberus
13,633
1,233
3,169
16,699
36,833
32,821
247
20,561
16,272
29,883
0
W
Discordia
24,136
1,373
2,848
1,352
8,284
2,640
454
3,075
5,209
42,334
0
L
Morgan Le Fay
Pandos636
Morgan Le Fay
29,576
3,851
1,566
13,211
26,013
8,988
0
18,028
7,985
57,727
0
L
Ah Muzen Cab
PinkDemonZ
Ah Muzen Cab
17,144
4,473
1,274
2,902
18,041
5,296
0
12,143
5,898
0
41,455
W
32,360
14,435
2,558
4,850
20,147
5,731
3,477
11,107
9,040
0
42,536
L
Cu Chulainn
Total B1a3k0ut
Cu Chulainn
6,642
977
912
5,326
27,567
27,353
0
15,777
11,790
6,853
13,119
L
Thoth
Zeelalu
Thoth
16,715
1,103
1,227
4,467
17,830
5,565
0
13,192
4,638
35,246
0
W
Hades
jerjes21
Hades
16,002
928
927
5,335
18,592
11,859
741
7,663
10,929
27,074
0
W
Hera
21,069
4,168
1,868
2,698
12,170
4,023
98
5,694
6,476
51,047
0
L
12,301
4,805
1,777
7,041
26,197
27,502
0
15,700
10,497
0
26,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,800
Gold Earned
65,507
175
Minions Killed
243
0
Camps Cleared
0
1,306,030
Distance Traveled
1,475,289
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,543
797
60
4
0
291,050
0
W
Discordia
12,326
725
36
2
0
304,402
1
L
Morgan Le Fay
12,792
752
50
3
0
286,730
0
L
Ah Muzen Cab
12,108
712
37
2
0
230,880
2
W
Artemis
13,949
821
28
2
0
264,428
0
L
Cu Chulainn
11,045
650
17
1
0
237,031
1
L
Thoth
11,230
661
40
2
0
276,062
0
W
Hades
12,187
717
43
3
0
293,386
1
W
Hera
13,502
794
76
4
0
322,023
0
L
Vamana
11,625
684
31
2
0
275,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role