Player Matchup

Charybdis
Charybdis
ChiefPrime
Charybdis
Level 106
God Stats
5W - 1L
1,257 SR
Queue Stats
21W - 30L
1,425 Elo+
Party 1
Scylla
Scylla
GunningDownGods
Scylla
Level 26
God Stats
1W - 1L
1,311 SR
Queue Stats
16W - 15L
1,411 Elo+
Party 1
Osiris
Osiris
MtGravity
Osiris
Level 85
God Stats
4W - 0L
1,902 SR
Queue Stats
45W - 46L
1,498 Elo+
Party 1
Team Averages
Level 72
1,490 SR
1,445 Elo+

VS

Team Averages
Level 83
1,403 SR
1,336 Elo+
Charybdis
Charybdis
AnonymousFairy
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,344 Elo+
Party 2
Ra
Ra
SilverPlaysBot
Ra
Level 154
God Stats
10W - 9L
1,500 SR
Queue Stats
426W - 262L
1,414 Elo+
Solo
Chaac
Chaac
T3chInsanity
Chaac
Level 8
God Stats
2W - 10L
1,210 SR
Queue Stats
3W - 11L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChiefPrime
Charybdis
14
9 / 7 / 4
10,340
940
13,119
11,770
3,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 10
8,601
782
5,925
7,542
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
MtGravity
Osiris
14
6 / 4 / 10
9,553
868
10,886
9,872
9,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnonymousFairy
Charybdis
10
3 / 9 / 7
8,179
744
8,045
12,394
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
11 / 5 / 1
9,927
902
10,167
9,847
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 12
8,236
749
5,762
12,388
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
17
Kills
14
15
Deaths
17
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AnonymousFairy
Charybdis
3
9
7
0.72
W
Charybdis
ChiefPrime
Charybdis
9
7
4
1.57
W
2
4
10
1.75
W
Osiris
MtGravity
Osiris
6
4
10
2.75
L
11
5
1
2.3
L
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,930
Damage
23,974
29,184
Taken
34,629
14,682
Mitigated
13,101
2,905
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AnonymousFairy
Charybdis
8,045
4,295
249
1,273
12,394
3,107
87
523
11,775
0
19,341
W
Charybdis
ChiefPrime
Charybdis
13,119
7,307
0
1,099
11,770
3,573
722
4,249
7,294
0
27,656
W
5,925
368
90
822
7,542
1,919
244
2,561
4,790
23,552
0
W
Osiris
MtGravity
Osiris
10,886
3,716
0
894
9,872
9,190
648
3,537
6,154
0
19,191
L
10,167
1,287
851
2,442
9,847
2,431
410
915
8,896
39,740
0
L
5,762
990
0
2,495
12,388
7,563
354
4,652
7,410
0
15,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
26,342
105
Minions Killed
115
4
Camps Cleared
6
560,891
Distance Traveled
546,439
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,179
744
25
2
2
160,954
1
W
Charybdis
10,340
940
42
4
1
166,404
1
W
Scylla
8,601
782
39
4
2
192,808
0
W
Osiris
9,553
868
24
2
1
201,679
1
L
Ra
9,927
902
68
6
3
190,943
1
L
Chaac
8,236
749
22
2
1
194,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role