Player Matchup

Artio
Artio
DAmoN4124
Artio
Level 18
God Stats
3W - 0L
1,852 SR
Queue Stats
4W - 0L
1,823 Elo+
Party 2
Ne Zha
Ne Zha
Ki11erKam
Ne Zha
Level 126
God Stats
10W - 6L
1,500 SR
Queue Stats
78W - 63L
1,611 Elo+
Party 3
Tyr
Tyr
NecrophiliaUrDad
Tyr
Level 144
God Stats
1W - 0L
1,285 SR
Queue Stats
67W - 66L
1,537 Elo+
Party 2
Medusa
Medusa
Rahkiller077
Medusa
Level 28
God Stats
4W - 2L
1,813 SR
Queue Stats
91W - 87L
1,481 Elo+
Party 3
The Morrigan
The Morrigan
RaphyTHC
The Morrigan
Level 142
God Stats
2W - 1L
1,724 SR
Queue Stats
132W - 126L
1,466 Elo+
Party 3
Team Averages
Level 92
1,635 SR
1,584 Elo+

VS

Team Averages
Level 74
1,367 SR
1,508 Elo+
Atlas
Atlas
SenorLechugx
Atlas
Level 88
God Stats
19W - 20L
1,449 SR
Queue Stats
202W - 183L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
Sir Tibbles6142
Ah Puch
Level 120
God Stats
16W - 22L
1,122 SR
Queue Stats
159W - 148L
1,524 Elo+
Party 1
Tyr
Tyr
Twaynepain
Tyr
Level 78
God Stats
8W - 7L
1,482 SR
Queue Stats
102W - 109L
1,507 Elo+
Solo
Bastet
Bastet
XxRedEnderXx
Bastet
Level 44
God Stats
6W - 8L
1,280 SR
Queue Stats
308W - 298L
1,643 Elo+
Solo
Cernunnos
Cernunnos
fineogay
Cernunnos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DAmoN4124
Artio
15
2 / 1 / 5
8,953
527
8,160
14,472
17,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Ki11erKam
Ne Zha
14
3 / 1 / 3
8,894
523
7,036
13,120
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 9
9,413
554
10,348
14,654
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
15
1 / 3 / 0
8,617
507
6,424
10,562
3,740
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
RaphyTHC
The Morrigan
16
7 / 2 / 2
9,844
579
7,921
6,188
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,300
488
6,128
13,864
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 1
8,105
477
9,944
13,254
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 0
7,781
458
7,182
14,564
9,766
Bastet
14
6 / 5 / 2
8,443
497
9,526
15,007
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
fineogay
Cernunnos
1
0 / 0 / 0
3,219
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
8
8
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
DAmoN4124
Artio
2
1
5
4.5
W
Ne Zha
Ki11erKam
Ne Zha
3
1
3
4.5
W
3
1
9
7.5
W
Medusa
1
3
0
0.33
W
The Morrigan
RaphyTHC
The Morrigan
7
2
2
4
L
0
1
3
1.5
L
1
5
1
0.3
L
1
5
0
0.2
L
Bastet
6
5
2
1.4
L
Cernunnos
fineogay
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
32,780
58,996
Taken
56,689
42,497
Mitigated
29,730
22,209
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DAmoN4124
Artio
8,160
758
382
6,606
14,472
17,777
142
1,452
13,002
48,216
0
W
Ne Zha
Ki11erKam
Ne Zha
7,036
1,863
0
2,512
13,120
9,879
0
4,038
8,964
0
39,969
W
10,348
1,319
0
8,101
14,654
8,778
0
4,214
9,944
0
64,032
W
Medusa
6,424
3,073
0
3,462
10,562
3,740
884
2,425
8,097
0
62,461
W
The Morrigan
RaphyTHC
The Morrigan
7,921
1,697
0
1,146
6,188
2,323
569
3,349
2,573
53,379
5,019
L
6,128
1,981
0
3,772
13,864
10,859
220
211
13,653
49,123
0
L
9,944
0
0
4,867
13,254
4,479
0
2,817
10,389
58,632
0
L
7,182
828
0
2,875
14,564
9,766
0
4,324
9,407
0
43,043
L
Bastet
9,526
2,244
0
3,592
15,007
4,626
0
3,781
11,039
0
45,187
L
Cernunnos
fineogay
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
35,848
514
Minions Killed
356
0
Camps Cleared
0
1,698,640
Distance Traveled
1,272,650
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,953
527
102
6
0
343,704
0
W
Ne Zha
8,894
523
58
3
0
327,319
3
W
Tyr
9,413
554
126
7
0
391,801
0
W
Medusa
8,617
507
107
6
0
309,979
0
W
The Morrigan
9,844
579
121
7
0
325,837
2
L
Atlas
8,300
488
82
5
0
331,395
5
L
Ah Puch
8,105
477
104
6
0
294,818
3
L
Tyr
7,781
458
93
5
0
289,841
3
L
Bastet
8,443
497
77
5
0
356,596
2
L
Cernunnos
3,219
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role