Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GumBear69
Hades
Level 137
God Stats
10W - 10L
1,500 SR
Queue Stats
726W - 802L
1,441 Elo+
Party 1
He Bo
He Bo
KatKun18
He Bo
Level 59
God Stats
5W - 9L
1,298 SR
Queue Stats
413W - 459L
1,405 Elo+
Party 1
Horus
Horus
OMG_DID_I_PRAY
Horus
Level 101
God Stats
10W - 4L
1,500 SR
Queue Stats
638W - 684L
1,467 Elo+
Solo
Team Averages
Level 113
1,460 SR
1,463 Elo+

VS

Team Averages
Level 97
1,469 SR
1,488 Elo+
Sylvanus
Sylvanus
AttilasDaddy
Sylvanus
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 71L
1,592 Elo+
Solo
Chaac
Chaac
DaRk SmOoSh 91
Chaac
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 143L
1,297 Elo+
Solo
Sobek
Sobek
DampKitten7
Sobek
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Merlin
Merlin
Grumpy Canadian
Merlin
Level 126
God Stats
9W - 4L
1,345 SR
Queue Stats
312W - 344L
1,568 Elo+
Solo
Rama
Rama
TubbyJay
Rama
Level 109
God Stats
4W - 9L
1,500 SR
Queue Stats
318W - 335L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 1 / 14
10,634
760
14,155
6,981
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
15
2 / 5 / 17
10,201
729
6,357
14,977
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
GumBear69
Hades
16
7 / 2 / 11
10,455
747
13,668
9,018
4,620
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
KatKun18
He Bo
16
4 / 4 / 5
9,839
703
12,730
10,061
3,579
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 1 / 15
10,364
740
5,182
13,505
13,090
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AttilasDaddy
Sylvanus
16
2 / 5 / 6
9,232
659
4,095
15,212
20,617
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 5 / 2
8,113
580
5,579
10,825
6,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 5
8,065
576
2,365
11,723
13,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 4
8,626
616
12,618
11,513
4,622
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
18
5 / 1 / 5
10,325
738
12,554
9,303
3,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
19
Kills
11
13
Deaths
19
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
14
9
W
Ares
 
Ares
2
5
17
2.1
L
Sylvanus
AttilasDaddy
Sylvanus
2
5
6
1
L
1
5
2
0.4
L
1
3
5
1.17
L
2
5
4
0.8
W
Hades
GumBear69
Hades
7
2
11
6.25
W
He Bo
KatKun18
He Bo
4
4
5
1.63
W
4
1
15
11.5
L
Rama
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,092
Damage
37,211
54,542
Taken
58,576
42,413
Mitigated
49,170
25,802
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,155
523
272
819
6,981
3,697
781
1,370
5,611
50,390
0
W
Ares
 
Ares
6,357
70
732
2,597
14,977
17,427
438
4,566
10,411
10,886
0
L
Sylvanus
AttilasDaddy
Sylvanus
4,095
1,166
2,692
2,269
15,212
20,617
0
11,946
3,266
10,185
0
L
5,579
434
636
1,917
10,825
6,425
0
8,801
2,024
0
13,405
L
2,365
203
1,238
2,367
11,723
13,838
0
9,539
2,184
5,111
0
L
12,618
196
932
808
11,513
4,622
0
9,961
1,552
36,302
0
W
Hades
GumBear69
Hades
13,668
140
2,745
3,086
9,018
4,620
1,924
3,496
5,522
19,644
0
W
He Bo
KatKun18
He Bo
12,730
424
704
1,331
10,061
3,579
275
4,299
5,762
25,650
0
W
5,182
1,765
6,343
7,173
13,505
13,090
684
5,347
8,158
0
13,024
L
Rama
12,554
8,504
993
3,449
9,303
3,668
0
6,663
2,640
0
28,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
44,361
146
Minions Killed
123
0
Camps Cleared
0
1,292,140
Distance Traveled
996,326
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,634
760
70
5
0
266,032
1
W
Ares
10,201
729
12
1
0
185,061
1
L
Sylvanus
9,232
659
12
1
0
213,774
0
L
Chaac
8,113
580
11
1
0
140,782
0
L
Sobek
8,065
576
3
0
0
224,206
0
L
Merlin
8,626
616
37
3
0
188,868
0
W
Hades
10,455
747
16
1
0
283,079
1
W
He Bo
9,839
703
31
2
0
263,691
0
W
Horus
10,364
740
17
1
0
294,277
1
L
Rama
10,325
738
60
4
0
228,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role