Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AngelhoBG
Janus
Level 147
God Stats
9W - 3L
1,500 SR
Queue Stats
52W - 47L
1,550 Elo+
Solo
Mulan
Mulan
Capitalteez
Mulan
Level 45
God Stats
9W - 9L
1,579 SR
Queue Stats
93W - 108L
1,596 Elo+
Solo
Hachiman
Hachiman
CoolRoach
Hachiman
Level 43
God Stats
19W - 19L
1,604 SR
Queue Stats
450W - 383L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
naturegemini2001
Ao Kuang
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 142L
1,593 Elo+
Party 1
Team Averages
Level 84
1,537 SR
1,575 Elo+

VS

Team Averages
Level 52
1,422 SR
1,560 Elo+
Hades
Hades
Airaa112
Hades
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,620 Elo+
Party 2
Mercury
Mercury
KngSnowy
Mercury
Level 44
God Stats
26W - 17L
1,288 SR
Queue Stats
365W - 418L
1,409 Elo+
Solo
Artemis
Artemis
Krankshaw
Artemis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,569 Elo+
Party 2
Loki
Loki
TrynFindMe
Loki
Level 47
God Stats
0W - 1L
1,324 SR
Queue Stats
17W - 8L
1,687 Elo+
Solo
Athena
Athena
zamiroc
Athena
Level 88
God Stats
0W - 1L
1,498 SR
Queue Stats
17W - 17L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 7
6,026
603
6,354
7,159
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
AngelhoBG
Janus
12
1 / 1 / 3
6,703
670
1,672
4,846
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 1
6,311
631
5,538
7,332
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
CoolRoach
Hachiman
11
5 / 0 / 2
6,891
689
5,847
4,981
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 2
6,400
640
3,973
4,535
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Airaa112
Hades
10
0 / 4 / 0
5,560
556
4,503
9,434
4,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
KngSnowy
Mercury
8
0 / 2 / 0
4,799
480
1,139
6,872
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Krankshaw
Artemis
8
0 / 6 / 0
4,627
463
3,549
5,598
1,393
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
5,646
565
3,590
5,554
1,779
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
zamiroc
Athena
7
0 / 1 / 0
4,546
455
2,662
6,163
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
2
2
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
7
6.5
L
Hades
Airaa112
Hades
0
4
0
0
W
Janus
AngelhoBG
Janus
1
1
3
2.5
W
2
0
1
2.5
W
Hachiman
CoolRoach
Hachiman
5
0
2
6
L
Mercury
KngSnowy
Mercury
0
2
0
0
L
Artemis
Krankshaw
Artemis
0
6
0
0
L
2
3
0
0.67
W
5
0
2
6
L
Athena
zamiroc
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,384
Damage
15,443
28,853
Taken
33,621
12,862
Mitigated
13,430
11,037
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,354
1,693
0
1,902
7,159
2,794
0
819
6,340
0
17,536
L
Hades
Airaa112
Hades
4,503
1,314
0
4,111
9,434
4,804
0
1,213
7,663
28,257
0
W
Janus
AngelhoBG
Janus
1,672
295
0
875
4,846
1,210
0
210
4,636
47,136
0
W
5,538
1,601
0
3,434
7,332
6,038
0
4,503
2,829
0
32,166
W
Hachiman
CoolRoach
Hachiman
5,847
2,795
0
3,731
4,981
1,418
672
1,266
3,715
0
39,836
L
Mercury
KngSnowy
Mercury
1,139
621
0
1,363
6,872
1,864
0
1,614
5,101
0
26,059
L
Artemis
Krankshaw
Artemis
3,549
1,994
0
370
5,598
1,393
0
434
5,096
0
22,859
L
3,590
922
0
463
5,554
1,779
0
1,669
3,673
0
31,303
W
3,973
615
0
1,095
4,535
1,402
20
367
4,168
33,199
0
L
Athena
zamiroc
Athena
2,662
1,052
68
1,384
6,163
3,590
0
592
5,421
6,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
25,178
322
Minions Killed
260
0
Camps Cleared
0
1,043,126
Distance Traveled
967,765
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,026
603
23
2
0
215,712
4
L
Hades
5,560
556
72
7
0
160,452
1
W
Janus
6,703
670
104
10
0
236,706
2
W
Mulan
6,311
631
69
7
0
166,018
3
W
Hachiman
6,891
689
74
7
0
208,674
2
L
Mercury
4,799
480
54
5
0
219,559
2
L
Artemis
4,627
463
56
6
0
176,784
0
L
Loki
5,646
565
68
7
0
210,362
1
W
Ao Kuang
6,400
640
52
5
0
216,016
0
L
Athena
4,546
455
10
1
0
200,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role