Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Allekto
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo
Sol
Sol
LadyStark_1994
Sol
Level 128
God Stats
4W - 4L
1,591 SR
Queue Stats
71W - 64L
1,647 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Randomguy105
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 39L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
Y_EquilibriuM_Y
Erlang Shen
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 242L
1,568 Elo+
Party 1
Team Averages
Level 136
1,518 SR
1,490 Elo+

VS

Team Averages
Level 88
1,543 SR
1,552 Elo+
Khepri
Khepri
MarcusDeRivia
Khepri
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,905 Elo+
Solo
Ah Puch
Ah Puch
NaRkoTik KayZeR
Ah Puch
Level 102
God Stats
16W - 14L
1,500 SR
Queue Stats
752W - 793L
1,439 Elo+
Party 2
Chiron
Chiron
OAK52
Chiron
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
334W - 345L
1,503 Elo+
Solo
Chernobog
Chernobog
WESTSIED94
Chernobog
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 152L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
pomerants
Danzaburou
Level 63
God Stats
6W - 4L
1,715 SR
Queue Stats
193W - 197L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 4 / 5
10,620
664
11,719
30,079
32,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Allekto
Discordia
16
1 / 7 / 5
9,809
613
13,304
10,240
3,076
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 8 / 4
10,729
671
13,484
19,341
7,379
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Randomguy105
Ah Muzen Cab
19
5 / 9 / 3
10,886
680
14,941
19,717
8,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Y_EquilibriuM_Y
Erlang Shen
14
0 / 7 / 7
8,397
525
8,309
15,289
13,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 20
12,087
755
9,170
16,035
20,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 1 / 17
13,531
846
31,455
14,628
8,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
OAK52
Chiron
19
8 / 2 / 13
12,097
756
15,344
13,782
6,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
WESTSIED94
Chernobog
17
3 / 7 / 15
11,110
694
10,859
16,658
9,010
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
pomerants
Danzaburou
20
16 / 1 / 12
13,972
873
20,543
14,101
7,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
13
Kills
35
35
Deaths
14
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
4
5
1.13
L
Discordia
Allekto
Discordia
1
7
5
0.5
L
5
8
4
0.88
W
2
3
20
4
W
6
1
17
14.5
W
Chiron
OAK52
Chiron
8
2
13
7.25
L
Ah Muzen Cab
Randomguy105
Ah Muzen Cab
5
9
3
0.72
W
Chernobog
WESTSIED94
Chernobog
3
7
15
1.5
L
Erlang Shen
Y_EquilibriuM_Y
Erlang Shen
0
7
7
0.5
W
Danzaburou
pomerants
Danzaburou
16
1
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,757
Damage
87,371
94,666
Taken
75,204
63,804
Mitigated
51,954
30,504
Healing
36,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,719
3,449
1,183
11,155
30,079
32,202
0
8,387
21,692
20,997
0
L
Discordia
Allekto
Discordia
13,304
207
1,200
593
10,240
3,076
0
4,259
5,981
27,040
0
L
13,484
2,966
1,217
5,529
19,341
7,379
285
9,301
10,040
32,408
0
W
9,170
510
3,175
3,398
16,035
20,039
291
5,888
10,147
16,715
0
W
31,455
2,053
2,363
6,460
14,628
8,273
653
7,025
7,603
70,039
0
W
Chiron
OAK52
Chiron
15,344
4,268
3,272
4,385
13,782
6,760
1,641
8,260
5,522
0
31,061
L
Ah Muzen Cab
Randomguy105
Ah Muzen Cab
14,941
3,139
1,477
3,858
19,717
8,113
0
10,472
9,245
0
40,580
W
Chernobog
WESTSIED94
Chernobog
10,859
7,244
1,468
1,363
16,658
9,010
797
9,933
6,725
0
24,086
L
Erlang Shen
Y_EquilibriuM_Y
Erlang Shen
8,309
1,389
1,836
2,456
15,289
13,034
0
8,206
7,083
0
12,709
W
Danzaburou
pomerants
Danzaburou
20,543
6,525
4,015
6,603
14,101
7,872
1,692
7,401
6,700
0
45,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,441
Gold Earned
62,797
168
Minions Killed
243
0
Camps Cleared
0
1,359,007
Distance Traveled
1,558,193
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,620
664
25
2
0
303,504
1
L
Discordia
9,809
613
23
1
0
252,023
0
L
Sol
10,729
671
37
2
0
254,028
1
W
Khepri
12,087
755
15
1
0
306,657
4
W
Ah Puch
13,531
846
80
5
0
314,191
0
W
Chiron
12,097
756
44
3
0
312,944
0
L
Ah Muzen Cab
10,886
680
71
4
0
236,296
1
W
Chernobog
11,110
694
39
2
0
293,572
0
L
Erlang Shen
8,397
525
12
1
0
313,156
0
W
Danzaburou
13,972
873
65
4
0
330,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role