Player Matchup

Erlang Shen
Erlang Shen
RubyLinks
Erlang Shen
Level 99
God Stats
9W - 5L
1,279 SR
Queue Stats
152W - 144L
1,169 Elo+
Party 1
Ullr
Ullr
Slayer x LG
Ullr
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
76W - 87L
1,286 Elo+
Party 1
Gilgamesh
Gilgamesh
Woahh its Greg
Gilgamesh
Level 84
God Stats
6W - 4L
1,766 SR
Queue Stats
188W - 175L
1,608 Elo+
Solo
Ymir
Ymir
andrewwrath
Ymir
Level 126
God Stats
5W - 5L
1,299 SR
Queue Stats
196W - 231L
1,396 Elo+
Solo
Nu Wa
Nu Wa
dominate1000
Nu Wa
Level 58
God Stats
22W - 29L
1,377 SR
Queue Stats
254W - 271L
1,418 Elo+
Solo
Team Averages
Level 93
1,444 SR
1,376 Elo+

VS

Team Averages
Level 42
1,459 SR
1,352 Elo+
Thanatos
Thanatos
DashFD
Thanatos
Level 26
God Stats
2W - 8L
1,366 SR
Queue Stats
171W - 330L
1,307 Elo+
Party 2
Odin
Odin
NosZuri35
Odin
Level 60
God Stats
2W - 3L
1,742 SR
Queue Stats
143W - 229L
1,360 Elo+
Party 2
Izanami
Izanami
Sutobaru
Izanami
Level 20
God Stats
3W - 6L
1,189 SR
Queue Stats
14W - 47L
1,282 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fauloxd123
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 58L
1,318 Elo+
Party 2
Aphrodite
Aphrodite
fenix571
Aphrodite
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RubyLinks
Erlang Shen
16
10 / 1 / 3
10,809
540
16,261
21,821
17,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 4 / 7
10,545
527
12,979
12,963
4,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Woahh its Greg
Gilgamesh
17
5 / 2 / 9
10,950
548
11,826
15,496
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 7
8,996
450
7,639
18,016
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

17
7 / 2 / 14
11,028
551
18,890
10,582
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DashFD
Thanatos
15
5 / 9 / 0
9,270
464
10,252
18,156
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
13
0 / 5 / 0
7,662
383
2,862
15,219
8,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Sutobaru
Izanami
14
3 / 4 / 4
9,221
461
13,424
15,993
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
fauloxd123
Morgan Le Fay
15
4 / 10 / 2
9,768
488
8,394
18,150
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
fenix571
Aphrodite
13
1 / 4 / 7
8,879
444
8,375
17,040
15,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
31
Kills
13
13
Deaths
32
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DashFD
Thanatos
5
9
0
0.56
L
Odin
0
5
0
0
W
Erlang Shen
RubyLinks
Erlang Shen
10
1
3
11.5
W
8
4
7
2.88
L
Izanami
Sutobaru
Izanami
3
4
4
1.25
W
Gilgamesh
Woahh its Greg
Gilgamesh
5
2
9
4.75
W
1
4
7
1.13
W
7
2
14
7
L
Morgan Le Fay
fauloxd123
Morgan Le Fay
4
10
2
0.5
L
Aphrodite
fenix571
Aphrodite
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,595
Damage
43,307
78,878
Taken
84,558
50,124
Mitigated
40,727
25,044
Healing
26,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DashFD
Thanatos
10,252
3,190
0
8,110
18,156
5,916
0
4,682
13,282
0
59,800
L
Odin
2,862
1,297
0
1,414
15,219
8,554
834
1,861
13,198
0
29,309
W
Erlang Shen
RubyLinks
Erlang Shen
16,261
10,839
0
10,020
21,821
17,881
1,248
2,590
19,231
0
60,810
W
12,979
5,985
0
3,804
12,963
4,956
562
3,655
9,308
0
59,142
L
Izanami
Sutobaru
Izanami
13,424
7,162
0
3,745
15,993
4,594
748
7,025
8,712
0
66,563
W
Gilgamesh
Woahh its Greg
Gilgamesh
11,826
3,378
0
5,226
15,496
8,734
355
4,332
11,164
5,238
67,652
W
7,639
1,319
0
3,625
18,016
14,782
45
3,374
14,642
25,693
3,376
W
18,890
5,961
0
2,369
10,582
3,771
1,733
2,818
7,764
65,626
0
L
Morgan Le Fay
fauloxd123
Morgan Le Fay
8,394
1,632
0
3,601
18,150
5,683
906
7,228
10,460
53,258
0
L
Aphrodite
fenix571
Aphrodite
8,375
850
3,235
5,995
17,040
15,980
70
5,190
11,746
29,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,328
Gold Earned
44,800
433
Minions Killed
411
0
Camps Cleared
0
1,876,727
Distance Traveled
1,703,539
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,270
464
88
4
0
356,228
0
L
Odin
7,662
383
67
3
0
368,742
0
W
Erlang Shen
10,809
540
92
5
0
410,770
8
W
Ullr
10,545
527
80
4
0
330,167
2
L
Izanami
9,221
461
123
6
0
325,254
1
W
Gilgamesh
10,950
548
130
7
0
404,391
7
W
Ymir
8,996
450
36
2
0
357,479
4
W
Nu Wa
11,028
551
95
5
0
373,920
2
L
Morgan Le Fay
9,768
488
87
4
0
288,428
0
L
Aphrodite
8,879
444
46
2
0
364,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role