Player Matchup

Tiamat
Tiamat
Chiefbeef298837
Tiamat
Level 47
God Stats
14W - 2L
1,829 SR
Queue Stats
87W - 41L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
Hematuria
Sylvanus
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 94L
1,510 Elo+
Party 1
Vamana
Vamana
Ismashbuttons12
Vamana
Level 99
God Stats
2W - 1L
1,443 SR
Queue Stats
67W - 52L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XlightningmageX
Ah Muzen Cab
Level 105
God Stats
21W - 5L
1,500 SR
Queue Stats
82W - 56L
1,576 Elo+
Party 1
Ah Puch
Ah Puch
nightwolf1748
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,566 Elo+
Party 1
Team Averages
Level 90
1,554 SR
1,529 Elo+

VS

Team Averages
Level 35
1,542 SR
1,496 Elo+
Arachne
Arachne
Frauzashi2YT
Arachne
Level 43
God Stats
12W - 5L
1,823 SR
Queue Stats
31W - 22L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
JayRR-_-
Gilgamesh
Level 43
God Stats
69W - 91L
1,456 SR
Queue Stats
127W - 140L
1,484 Elo+
Solo
Sol
Sol
Lonely-Place_-_
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,438 Elo+
Solo
Ymir
Ymir
OriginalDuck952
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,450 Elo+
Solo
Janus
Janus
Ragnarsaurus
Janus
Level 35
God Stats
2W - 2L
1,430 SR
Queue Stats
240W - 275L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
9,668
806
6,826
6,465
4,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Hematuria
Sylvanus
17
1 / 1 / 15
10,001
833
7,334
10,374
11,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 4 / 7
9,828
819
14,167
15,419
15,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
XlightningmageX
Ah Muzen Cab
17
7 / 4 / 6
10,074
840
11,642
8,984
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
16
3 / 2 / 11
9,258
772
12,363
8,460
3,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Frauzashi2YT
Arachne
18
9 / 2 / 2
10,411
868
9,813
13,047
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
JayRR-_-
Gilgamesh
15
2 / 5 / 3
8,748
729
5,946
14,501
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 5
8,519
710
7,679
8,783
2,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 2
8,452
704
4,597
16,168
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 5
8,707
726
7,940
13,377
3,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
23
Kills
12
12
Deaths
23
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Arachne
Frauzashi2YT
Arachne
9
2
2
5
W
Sylvanus
Hematuria
Sylvanus
1
1
15
8.5
W
7
4
7
2.63
L
Gilgamesh
JayRR-_-
Gilgamesh
2
5
3
0.7
L
0
4
5
0.63
L
0
6
2
0.17
L
1
6
5
0.58
W
Ah Muzen Cab
XlightningmageX
Ah Muzen Cab
7
4
6
2.5
W
Ah Puch
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,332
Damage
35,975
49,702
Taken
65,876
38,889
Mitigated
30,620
17,892
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,826
1,114
279
2,061
6,465
4,255
257
2,360
4,013
28,092
0
L
Arachne
Frauzashi2YT
Arachne
9,813
6,641
0
3,471
13,047
4,220
0
5,937
6,935
0
31,409
W
Sylvanus
Hematuria
Sylvanus
7,334
1,081
4,092
4,568
10,374
11,513
160
4,150
5,953
24,359
0
W
14,167
5,851
638
4,004
15,419
15,162
240
6,143
9,113
0
35,283
L
Gilgamesh
JayRR-_-
Gilgamesh
5,946
772
0
2,551
14,501
9,041
0
4,793
9,578
0
24,858
L
7,679
776
455
925
8,783
2,289
298
4,359
4,350
28,997
0
L
4,597
61
504
1,691
16,168
11,592
0
9,135
5,586
23,803
0
L
7,940
458
215
2,432
13,377
3,478
505
2,299
10,585
31,357
0
W
Ah Muzen Cab
XlightningmageX
Ah Muzen Cab
11,642
2,601
0
1,256
8,984
4,189
1,112
2,819
6,097
0
35,626
W
Ah Puch
12,363
1,173
97
897
8,460
3,770
280
4,744
3,639
33,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
44,837
242
Minions Killed
277
0
Camps Cleared
0
1,219,793
Distance Traveled
1,241,712
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,668
806
38
3
0
251,239
0
L
Arachne
10,411
868
61
5
0
275,798
2
W
Sylvanus
10,001
833
36
3
0
213,915
0
W
Vamana
9,828
819
48
4
0
265,426
1
L
Gilgamesh
8,748
729
47
4
0
269,450
0
L
Sol
8,519
710
49
4
0
252,238
1
L
Ymir
8,452
704
40
3
0
221,898
3
L
Janus
8,707
726
80
7
0
222,328
0
W
Ah Muzen Cab
10,074
840
56
5
0
262,963
1
W
Ah Puch
9,258
772
64
5
0
226,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role