Player Matchup

Persephone
Persephone
Silver I
 
Persephone
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
BagaYalu丶
Apollo
Gold III
Level 84
God Stats
1W - 1L
1,699 SR
Queue Stats
20W - 20L
1,630 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Nimri
Gilgamesh
Bronze III
Level 149
God Stats
5W - 5L
1,287 SR
Queue Stats
99W - 103L
1,363 MMR
Solo
Geb
Geb
Silver II
maalwinmusic
Geb
Silver II
Level 73
God Stats
3W - 1L
1,733 SR
Queue Stats
151W - 148L
1,372 MMR
Solo
Ares
Ares
Silver II
妹特思棒威
Ares
Silver II
Level 133
God Stats
39W - 36L
1,500 SR
Queue Stats
336W - 357L
1,109 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,544 SR
1,395 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,591 SR
1,393 MMR
Neith
Neith
Silver I
BlackheartBunny
Neith
Silver I
Level 160
God Stats
16W - 15L
1,480 SR
Queue Stats
62W - 58L
1,355 MMR
Solo
Hachiman
Hachiman
Silver II
CarryMVP
Hachiman
Silver II
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 46L
1,405 MMR
Party 3
Janus
Janus
Silver I
Drinkinglikelife
Janus
Silver I
Level 152
God Stats
12W - 11L
1,475 SR
Queue Stats
90W - 82L
1,525 MMR
Party 2
Ganesha
Ganesha
Silver II
Gulancer
Ganesha
Silver II
Level 88
God Stats
9W - 5L
1,938 SR
Queue Stats
36W - 34L
1,312 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver IV
woshizijiren
Tsukuyomi
Silver IV
Level 160
God Stats
24W - 18L
1,564 SR
Queue Stats
679W - 686L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 6 / 2
5,143
514
4,275
6,129
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
7
0 / 4 / 0
4,608
461
1,956
6,530
995
Gilgamesh
Nimri
Gilgamesh
9
2 / 1 / 0
5,349
535
2,927
6,018
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 2 / 0
4,294
429
1,394
8,039
2,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 0
5,226
523
1,105
5,904
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetLokiMulanCliodhnaBellona

VS

Bans
SetFenrirAtlasBacchusCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,043
704
2,700
2,164
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hachiman
CarryMVP
Hachiman
12
4 / 0 / 1
7,148
715
7,004
5,633
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 3
6,069
607
3,908
4,257
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Gulancer
Ganesha
9
0 / 1 / 6
6,139
614
2,875
6,845
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
woshizijiren
Tsukuyomi
12
6 / 1 / 1
6,770
677
4,387
6,167
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
6
2
0.17
L
Apollo
0
4
0
0
W
2
0
3
3.5
W
Hachiman
CarryMVP
Hachiman
4
0
1
4.5
W
2
1
3
3.5
W
Ganesha
Gulancer
Ganesha
0
1
6
3
L
Gilgamesh
Nimri
Gilgamesh
2
1
0
2
L
0
2
0
0
W
Tsukuyomi
woshizijiren
Tsukuyomi
6
1
1
6.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,657
Damage
20,874
32,620
Taken
25,066
9,796
Mitigated
10,724
8,889
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,275
0
0
1,045
6,129
1,261
0
1,148
4,845
25,132
0
L
Apollo
1,956
1,322
0
1,478
6,530
995
0
546
5,984
0
25,236
W
2,700
683
0
1,402
2,164
750
979
463
1,586
0
36,851
W
Hachiman
CarryMVP
Hachiman
7,004
3,648
0
3,221
5,633
1,596
0
922
4,711
0
49,529
W
3,908
140
0
963
4,257
1,174
631
1,665
2,458
31,157
0
W
Ganesha
Gulancer
Ganesha
2,875
204
557
2,134
6,845
4,776
0
1,448
5,316
16,602
1,984
L
Gilgamesh
Nimri
Gilgamesh
2,927
570
0
1,970
6,018
1,849
0
1,734
4,189
0
23,995
L
1,394
523
708
1,613
8,039
2,056
0
1,902
6,051
9,705
0
W
Tsukuyomi
woshizijiren
Tsukuyomi
4,387
945
0
2,328
6,167
2,428
75
1,784
4,221
0
38,211
L
1,105
0
0
2,075
5,904
3,635
0
700
5,200
24,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
33,169
246
Minions Killed
366
0
Camps Cleared
0
914,714
Distance Traveled
1,014,281
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,143
514
65
7
0
175,535
1
L
Apollo
4,608
461
62
6
0
176,970
3
W
Neith
7,043
704
89
9
0
185,780
3
W
Hachiman
7,148
715
128
13
0
179,896
2
W
Janus
6,069
607
59
6
0
208,344
6
W
Ganesha
6,139
614
5
1
0
205,448
4
L
Gilgamesh
5,349
535
50
5
0
201,154
3
L
Geb
4,294
429
10
1
0
177,647
3
W
Tsukuyomi
6,770
677
85
9
0
234,813
0
L
Ares
5,226
523
59
6
0
183,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role