Player Matchup

Arachne
Arachne
FrakturedStorm
Arachne
Level 158
God Stats
0W - 3L
1,146 SR
Queue Stats
58W - 32L
1,500 Elo+
Solo
Sol
Sol
Hugetestacles
Sol
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
128W - 132L
1,517 Elo+
Solo
Izanami
Izanami
JTalk1315
Izanami
Level 67
God Stats
21W - 11L
1,621 SR
Queue Stats
550W - 444L
1,615 Elo+
Solo
Sylvanus
Sylvanus
MothmansLawyer
Sylvanus
Level 142
God Stats
1W - 3L
1,562 SR
Queue Stats
30W - 31L
1,554 Elo+
Solo
Vamana
Vamana
Stevvin
Vamana
Level 145
God Stats
0W - 2L
1,345 SR
Queue Stats
110W - 93L
1,547 Elo+
Solo
Team Averages
Level 134
1,435 SR
1,547 Elo+

VS

Team Averages
Level 141
1,619 SR
1,561 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ALEXBION
Nemesis
Level 139
God Stats
6W - 4L
1,837 SR
Queue Stats
140W - 133L
1,621 Elo+
Solo
Rama
Rama
ITSHIPTOFACKBEES
Rama
Level 158
God Stats
2W - 0L
1,752 SR
Queue Stats
186W - 178L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheLegend5227
Kumbhakarna
Level 124
God Stats
2W - 2L
1,504 SR
Queue Stats
314W - 333L
1,595 Elo+
Solo
Chaac
Chaac
sarcasticmelon
Chaac
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 178L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 0
6,477
648
2,916
8,767
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 3
5,681
568
6,543
6,138
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
JTalk1315
Izanami
9
2 / 3 / 1
5,876
588
5,795
6,171
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
9
0 / 1 / 3
5,429
543
4,450
7,744
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Stevvin
Vamana
11
0 / 1 / 0
6,266
627
3,627
5,219
2,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 4 / 4
6,491
649
6,933
5,728
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ALEXBION
Nemesis
12
6 / 0 / 2
6,905
691
6,770
6,696
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 3
5,946
595
3,052
6,848
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
TheLegend5227
Kumbhakarna
9
0 / 1 / 4
5,473
547
2,643
9,332
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 1
6,442
644
2,696
6,419
3,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
12
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
4
4
1.5
W
Nemesis
ALEXBION
Nemesis
6
0
2
7
L
6
4
0
1.5
L
0
3
3
0.5
W
1
3
3
0.83
L
Izanami
JTalk1315
Izanami
2
3
1
0.83
L
Sylvanus
0
1
3
1.5
L
Vamana
Stevvin
Vamana
0
1
0
0
W
Kumbhakarna
TheLegend5227
Kumbhakarna
0
1
4
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
22,094
34,039
Taken
35,023
14,968
Mitigated
14,722
10,093
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,933
787
0
798
5,728
1,854
0
3,311
2,417
33,412
0
W
Nemesis
ALEXBION
Nemesis
6,770
3,135
0
3,356
6,696
2,258
0
2,143
4,553
0
36,471
L
2,916
1,374
0
1,750
8,767
2,541
0
2,804
5,831
0
29,873
L
6,543
3,334
0
1,744
6,138
1,332
0
1,760
4,204
37,358
0
W
3,052
2,573
0
2,130
6,848
1,592
0
1,429
5,419
0
34,604
L
Izanami
JTalk1315
Izanami
5,795
4,130
0
1,422
6,171
1,767
0
1,782
4,349
0
40,989
L
Sylvanus
4,450
1,334
1,017
2,769
7,744
6,531
0
2,780
4,860
12,921
0
L
Vamana
Stevvin
Vamana
3,627
1,869
0
1,391
5,219
2,797
0
0
5,219
0
41,038
W
Kumbhakarna
TheLegend5227
Kumbhakarna
2,643
474
256
2,555
9,332
5,162
0
3,866
5,466
11,603
0
W
2,696
864
91
2,083
6,419
3,856
0
244
6,175
0
40,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
31,257
331
Minions Killed
329
0
Camps Cleared
0
935,058
Distance Traveled
1,011,123
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,491
649
67
7
0
199,522
4
W
Nemesis
6,905
691
74
7
0
224,129
3
L
Arachne
6,477
648
65
7
0
190,853
1
L
Sol
5,681
568
68
7
0
185,429
3
W
Rama
5,946
595
80
8
0
173,591
3
L
Izanami
5,876
588
83
8
0
173,058
3
L
Sylvanus
5,429
543
16
2
0
179,096
1
L
Vamana
6,266
627
99
10
0
206,622
3
W
Kumbhakarna
5,473
547
16
2
0
187,124
4
W
Chaac
6,442
644
92
9
0
226,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role