Player Matchup

Hercules
Hercules
Geytox
Hercules
Level 148
God Stats
6W - 4L
1,290 SR
Queue Stats
122W - 122L
1,683 Elo+
Party 1
Ra
Ra
GhosTy01
Ra
Level 9
God Stats
1W - 1L
1,847 SR
Queue Stats
8W - 6L
1,673 Elo+
Party 1
Xing Tian
Xing Tian
blasmandor
Xing Tian
Level 87
God Stats
8W - 9L
1,305 SR
Queue Stats
140W - 141L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
iYebaru
Ah Puch
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 241L
1,664 Elo+
Party 1
Izanami
Izanami
jordi2704
Izanami
Level 75
God Stats
4W - 11L
1,500 SR
Queue Stats
247W - 250L
1,536 Elo+
Party 1
Team Averages
Level 92
1,488 SR
1,640 Elo+

VS

Team Averages
Level 58
1,652 SR
1,651 Elo+
Atlas
Atlas
Babuta123
Atlas
Level 35
God Stats
5W - 5L
1,493 SR
Queue Stats
53W - 45L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
IElHomoI
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,842 Elo+
Party 2
Arachne
Arachne
PDOG9
Arachne
Level 105
God Stats
8W - 2L
1,915 SR
Queue Stats
50W - 14L
1,808 Elo+
Party 2
Eset
Eset
Potаto
Eset
Level 79
God Stats
2W - 0L
1,712 SR
Queue Stats
44W - 18L
1,528 Elo+
Party 2
Sol
Sol
lokrwr
Sol
Level 46
God Stats
4W - 3L
1,639 SR
Queue Stats
74W - 72L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Geytox
Hercules
17
1 / 4 / 0
10,969
499
6,094
22,594
26,032
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 5 / 5
10,607
482
15,719
12,095
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
blasmandor
Xing Tian
13
0 / 7 / 2
8,954
407
6,622
28,255
30,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
iYebaru
Ah Puch
16
6 / 5 / 2
10,660
485
12,245
14,220
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jordi2704
Izanami
18
0 / 4 / 0
10,629
483
4,345
11,707
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Babuta123
Atlas
16
2 / 0 / 12
11,978
544
8,121
20,468
24,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
IElHomoI
Sun Wukong
20
4 / 0 / 8
13,985
636
16,086
16,478
17,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
PDOG9
Arachne
20
4 / 3 / 12
12,632
574
9,398
20,255
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
Potаto
Eset
20
9 / 4 / 7
13,625
619
24,463
13,294
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
lokrwr
Sol
18
6 / 1 / 11
12,068
549
15,864
15,030
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
25
25
Deaths
8
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Atlas
Babuta123
Atlas
2
0
12
8
L
Hercules
Geytox
Hercules
1
4
0
0.25
L
1
5
5
0.7
W
Sun Wukong
IElHomoI
Sun Wukong
4
0
8
8
W
Arachne
PDOG9
Arachne
4
3
12
3.33
W
Eset
Potаto
Eset
9
4
7
3.13
L
Xing Tian
blasmandor
Xing Tian
0
7
2
0.14
L
Ah Puch
iYebaru
Ah Puch
6
5
2
1.4
L
Izanami
jordi2704
Izanami
0
4
0
0
W
Sol
lokrwr
Sol
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
73,932
88,871
Taken
85,525
70,931
Mitigated
59,616
19,451
Healing
34,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Babuta123
Atlas
8,121
2,142
320
4,546
20,468
24,162
570
9,960
10,190
32,610
0
L
Hercules
Geytox
Hercules
6,094
1,763
0
6,032
22,594
26,032
0
7,767
14,827
0
75,061
L
15,719
1,575
1,504
1,966
12,095
4,743
195
7,314
4,781
88,509
0
W
Sun Wukong
IElHomoI
Sun Wukong
16,086
2,553
0
8,218
16,478
17,744
1,230
3,599
12,851
0
113,894
W
Arachne
PDOG9
Arachne
9,398
6,576
0
7,499
20,255
8,490
833
8,725
10,969
0
100,281
W
Eset
Potаto
Eset
24,463
1,712
2,935
3,082
13,294
4,328
1,354
7,457
5,553
120,449
0
L
Xing Tian
blasmandor
Xing Tian
6,622
96
0
3,849
28,255
30,608
27
15,934
11,958
21,890
5,674
L
Ah Puch
iYebaru
Ah Puch
12,245
502
0
4,037
14,220
4,793
177
9,282
4,938
71,842
0
L
Izanami
jordi2704
Izanami
4,345
2,928
0
2,063
11,707
4,755
2,916
6,709
4,998
0
88,989
W
Sol
lokrwr
Sol
15,864
6,405
0
8,204
15,030
4,892
2,372
6,759
8,193
74,172
8,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
64,288
686
Minions Killed
652
0
Camps Cleared
0
2,086,374
Distance Traveled
2,393,247
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,978
544
46
2
0
498,842
6
L
Hercules
10,969
499
172
8
0
426,841
2
L
Ra
10,607
482
163
7
0
438,409
2
W
Sun Wukong
13,985
636
205
9
0
505,758
5
W
Arachne
12,632
574
132
6
0
515,616
12
W
Eset
13,625
619
160
7
0
470,685
7
L
Xing Tian
8,954
407
40
2
0
423,024
5
L
Ah Puch
10,660
485
120
5
0
418,740
6
L
Izanami
10,629
483
191
9
0
379,360
2
W
Sol
12,068
549
109
5
0
402,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role