Player Matchup

Zeus
Zeus
Primetimesez
Zeus
Level 155
God Stats
3W - 1L
1,993 SR
Queue Stats
14W - 21L
1,258 Elo+
Party 1
Odin
Odin
holographicshado
Odin
Level 89
God Stats
1W - 0L
1,733 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xDakarii
Kumbhakarna
Level 87
God Stats
6W - 3L
1,502 SR
Queue Stats
8W - 9L
1,388 Elo+
Party 1
Team Averages
Level 110
1,743 SR
1,338 Elo+

VS

Team Averages
Level 77
1,377 SR
1,383 Elo+
Hachiman
Hachiman
Dwarfineer
Hachiman
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 160L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
MesmadorTheft
Sun Wukong
Level 60
God Stats
2W - 2L
1,132 SR
Queue Stats
38W - 33L
1,478 Elo+
Solo
Eset
Eset
ttaarryynnxxoo
Eset
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 43L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 2
10,124
844
16,450
6,748
2,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 10
8,188
682
7,176
9,122
5,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
xDakarii
Kumbhakarna
12
2 / 2 / 8
8,111
676
2,857
12,139
9,963
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dwarfineer
Hachiman
13
2 / 2 / 4
8,578
715
6,388
7,775
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
MesmadorTheft
Sun Wukong
11
2 / 4 / 3
7,929
661
6,412
11,267
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 7 / 2
8,770
731
5,255
10,800
7,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
7
7
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dwarfineer
Hachiman
2
2
4
2
L
Sun Wukong
MesmadorTheft
Sun Wukong
2
4
3
0.88
W
10
3
2
3.67
W
1
2
10
3
L
3
7
2
0.57
W
Kumbhakarna
xDakarii
Kumbhakarna
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
18,055
28,009
Taken
29,842
17,192
Mitigated
20,703
911
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dwarfineer
Hachiman
6,388
3,114
0
175
7,775
3,027
0
5,220
2,555
0
27,125
L
Sun Wukong
MesmadorTheft
Sun Wukong
6,412
1,273
0
948
11,267
10,206
0
7,267
4,000
0
11,600
W
16,450
534
680
231
6,748
2,165
790
1,507
5,107
45,264
0
W
7,176
1,254
0
0
9,122
5,064
84
2,266
6,674
0
21,116
L
5,255
289
361
1,314
10,800
7,470
0
7,061
3,739
25,157
0
W
Kumbhakarna
xDakarii
Kumbhakarna
2,857
237
0
0
12,139
9,963
26
1,653
10,113
10,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
25,277
128
Minions Killed
101
4
Camps Cleared
4
646,937
Distance Traveled
592,278
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,578
715
41
3
3
213,750
1
L
Sun Wukong
7,929
661
12
1
1
200,737
0
W
Zeus
10,124
844
76
6
3
204,743
3
W
Odin
8,188
682
36
3
1
221,754
1
L
Eset
8,770
731
48
4
0
177,791
4
W
Kumbhakarna
8,111
676
16
1
0
220,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role