Player Matchup

Chernobog
Chernobog
BimBab
Chernobog
Level 58
God Stats
7W - 6L
1,500 SR
Queue Stats
66W - 84L
1,431 Elo+
Solo
Chaac
Chaac
kudrin75
Chaac
Level 41
God Stats
5W - 3L
1,600 SR
Queue Stats
14W - 10L
1,502 Elo+
Party 2
Da Ji
Da Ji
moty_06
Da Ji
Level 28
God Stats
7W - 6L
1,535 SR
Queue Stats
17W - 14L
1,490 Elo+
Party 2
Ganesha
Ganesha
ninja347arisco
Ganesha
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 101L
1,333 Elo+
Solo
Neith
Neith
tema611
Neith
Level 66
God Stats
60W - 43L
1,573 SR
Queue Stats
217W - 228L
1,395 Elo+
Solo
Team Averages
Level 52
1,542 SR
1,430 Elo+

VS

Team Averages
Level 48
1,420 SR
1,326 Elo+
Ravana
Ravana
Bibiz_O_o
Ravana
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 249L
1,253 Elo+
Solo
Hera
Hera
Champion_PoLeV8
Hera
Level 44
God Stats
5W - 8L
1,332 SR
Queue Stats
40W - 49L
1,352 Elo+
Party 1
Izanami
Izanami
Champion_PoleV7
Izanami
Level 28
God Stats
6W - 7L
1,475 SR
Queue Stats
37W - 38L
1,352 Elo+
Party 1
Ymir
Ymir
RICKY-THE-SAINT7
Ymir
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,226 Elo+
Solo
Charybdis
Charybdis
nomekianer
Charybdis
Level 41
God Stats
0W - 4L
1,294 SR
Queue Stats
226W - 224L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BimBab
Chernobog
13
3 / 3 / 5
8,462
498
4,671
8,496
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
kudrin75
Chaac
14
6 / 1 / 4
8,828
519
12,150
10,378
8,708
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
moty_06
Da Ji
16
11 / 5 / 4
10,232
602
12,087
13,581
9,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 12
7,844
461
4,032
13,103
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
tema611
Neith
13
0 / 2 / 2
8,265
486
1,234
8,575
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bibiz_O_o
Ravana
13
1 / 4 / 3
7,656
450
4,777
10,069
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 7 / 3
8,653
509
14,398
9,060
2,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 7 / 4
6,942
408
5,736
11,753
2,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 5
8,107
477
5,148
14,200
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
nomekianer
Charybdis
1
0 / 0 / 0
3,172
187
0
170
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
20
Kills
11
13
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
Bibiz_O_o
Ravana
1
4
3
0.63
W
Chernobog
BimBab
Chernobog
3
3
5
1.83
L
6
7
3
1.07
L
1
7
4
0.43
L
3
2
5
2.75
W
Chaac
kudrin75
Chaac
6
1
4
8
W
Da Ji
moty_06
Da Ji
11
5
4
2.6
W
0
2
12
3
L
Charybdis
nomekianer
Charybdis
0
0
0
0
W
Neith
tema611
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,174
Damage
30,059
54,133
Taken
45,252
37,537
Mitigated
16,697
16,842
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Bibiz_O_o
Ravana
4,777
1,190
0
1,773
10,069
3,519
487
764
9,305
0
41,661
W
Chernobog
BimBab
Chernobog
4,671
2,497
347
3,100
8,496
3,254
2,186
3,812
4,684
0
46,495
L
14,398
4,656
90
503
9,060
2,480
309
1,612
7,448
45,528
0
L
5,736
4,434
18
1,199
11,753
2,510
0
577
11,176
0
23,344
L
5,148
1,260
131
2,604
14,200
8,188
0
1,079
13,121
21,737
0
W
Chaac
kudrin75
Chaac
12,150
793
0
1,591
10,378
8,708
1,064
3,542
6,836
0
36,904
W
Da Ji
moty_06
Da Ji
12,087
2,859
0
4,250
13,581
9,098
241
4,003
9,578
0
54,255
W
4,032
329
783
2,835
13,103
12,423
0
6,034
7,069
20,778
0
L
Charybdis
nomekianer
Charybdis
0
0
0
0
170
0
0
0
170
0
0
W
Neith
tema611
Neith
1,234
128
0
3,936
8,575
4,054
1,950
2,155
6,420
0
49,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
34,530
345
Minions Killed
215
0
Camps Cleared
0
1,541,293
Distance Traveled
1,155,570
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,656
450
76
4
0
316,793
3
W
Chernobog
8,462
498
105
6
0
309,576
0
L
Hera
8,653
509
62
4
0
259,332
2
L
Izanami
6,942
408
37
2
0
305,523
3
L
Ymir
8,107
477
40
2
0
273,922
2
W
Chaac
8,828
519
54
3
0
318,082
0
W
Da Ji
10,232
602
89
5
0
326,507
0
W
Ganesha
7,844
461
8
0
0
352,462
4
L
Charybdis
3,172
187
0
0
0
0
0
W
Neith
8,265
486
89
5
0
234,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role