Player Matchup

Cthulhu
Cthulhu
E3xiledAlpha
Cthulhu
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 54L
1,118 Elo+
Party 1
Discordia
Discordia
Ki11ingxJoke
Discordia
Level 150
God Stats
3W - 12L
1,500 SR
Queue Stats
221W - 252L
1,084 Elo+
Party 1
Medusa
Medusa
TKG4655
Medusa
Level 15
God Stats
4W - 6L
1,218 SR
Queue Stats
57W - 67L
1,084 Elo+
Party 1
Team Averages
Level 60
1,406 SR
1,095 Elo+

VS

Team Averages
Level 63
1,282 SR
1,255 Elo+
Rama
Rama
SaxBustos
Rama
Level 113
God Stats
0W - 3L
1,135 SR
Queue Stats
18W - 33L
1,282 Elo+
Party 2
Sol
Sol
Sazfaire
Sol
Level 12
God Stats
0W - 2L
1,212 SR
Queue Stats
10W - 23L
1,140 Elo+
Party 2
Thor
Thor
grim_08
Thor
Level 65
God Stats
3W - 7L
1,500 SR
Queue Stats
417W - 531L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E3xiledAlpha
Cthulhu
17
5 / 1 / 9
11,811
738
15,257
14,936
14,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Ki11ingxJoke
Discordia
17
7 / 1 / 7
11,765
735
15,612
8,657
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
TKG4655
Medusa
15
4 / 3 / 8
10,733
671
6,475
8,535
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 6 / 3
10,193
637
7,657
13,429
4,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 2
8,586
537
3,289
13,226
4,133
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
grim_08
Thor
15
3 / 2 / 2
9,936
621
5,048
16,086
5,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
5
5
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
E3xiledAlpha
Cthulhu
5
1
9
9.5
W
Discordia
Ki11ingxJoke
Discordia
7
1
7
10.5
L
Rama
2
6
3
0.58
L
0
8
2
0.13
W
Medusa
TKG4655
Medusa
4
3
8
2.67
L
Thor
grim_08
Thor
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
15,994
32,128
Taken
42,741
21,195
Mitigated
13,879
11,561
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
E3xiledAlpha
Cthulhu
15,257
638
425
5,857
14,936
14,045
0
2,651
12,285
40,797
0
W
Discordia
Ki11ingxJoke
Discordia
15,612
1,219
958
3,859
8,657
3,157
1,048
773
7,884
44,507
0
L
Rama
7,657
3,716
407
1,816
13,429
4,345
48
9,650
3,503
0
31,368
L
3,289
1,128
197
573
13,226
4,133
0
8,465
4,408
13,494
0
W
Medusa
TKG4655
Medusa
6,475
3,295
0
462
8,535
3,993
454
1,153
7,382
0
36,135
L
Thor
grim_08
Thor
5,048
1,211
358
721
16,086
5,401
82
12,243
3,414
0
26,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
28,715
149
Minions Killed
111
6
Camps Cleared
6
852,960
Distance Traveled
704,997
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,811
738
38
2
0
298,089
0
W
Discordia
11,765
735
54
3
1
292,811
2
L
Rama
10,193
637
51
3
2
212,476
2
L
Sol
8,586
537
15
1
0
206,320
2
W
Medusa
10,733
671
57
4
5
262,060
0
L
Thor
9,936
621
45
3
4
286,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role