Player Matchup

Nemesis
Nemesis
SB ECH0
Nemesis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 134L
1,963 Elo+
Party 1
Discordia
Discordia
Shrillcrayfish
Discordia
Level 136
God Stats
5W - 0L
1,887 SR
Queue Stats
63W - 51L
1,754 Elo+
Party 1
Atlas
Atlas
WolfMedic96
Atlas
Level 149
God Stats
4W - 2L
1,570 SR
Queue Stats
128W - 127L
1,711 Elo+
Party 1
Team Averages
Level 148
1,652 SR
1,809 Elo+

VS

Team Averages
Level 113
1,397 SR
1,530 Elo+
Da Ji
Da Ji
Angel_Senpai-w-
Da Ji
Level 114
God Stats
0W - 1L
1,190 SR
Queue Stats
2W - 3L
1,710 Elo+
Party 2
Tiamat
Tiamat
Barneyknightmare
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
M3rK-_-RAMPAG3
Odin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SB ECH0
Nemesis
8
2 / 0 / 3
4,943
824
3,308
4,223
1,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
Shrillcrayfish
Discordia
9
1 / 0 / 4
5,043
841
2,996
1,199
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 3
5,409
902
2,121
4,176
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,927
655
370
1,436
606
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
1 / 2 / 0
4,622
770
2,588
4,043
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,488
748
2,439
5,111
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
2
0
0.5
L
0
2
1
0.25
W
Nemesis
SB ECH0
Nemesis
2
0
3
3.5
W
Discordia
Shrillcrayfish
Discordia
1
0
4
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,425
Damage
5,397
9,598
Taken
10,590
5,261
Mitigated
5,294
3,077
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
370
118
0
340
1,436
606
0
774
604
0
2,294
L
2,588
300
0
700
4,043
1,808
0
2,101
1,790
11,643
0
L
2,439
306
251
859
5,111
2,880
0
2,682
2,294
0
10,701
W
Nemesis
SB ECH0
Nemesis
3,308
910
0
1,102
4,223
1,892
340
1,273
2,921
0
9,176
W
Discordia
Shrillcrayfish
Discordia
2,996
201
0
586
1,199
323
354
286
879
17,716
0
W
2,121
626
311
1,078
4,176
3,046
112
1,204
2,774
5,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,395
Gold Earned
13,037
59
Minions Killed
50
4
Camps Cleared
2
338,808
Distance Traveled
253,532
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,927
655
4
1
1
42,545
0
L
Tiamat
4,622
770
25
4
1
101,520
2
L
Odin
4,488
748
21
4
0
109,467
0
W
Nemesis
4,943
824
20
3
1
125,267
2
W
Discordia
5,043
841
35
6
3
105,313
1
W
Atlas
5,409
902
4
1
0
108,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role