Player Matchup

Izanami
Izanami
ERZINAER
Izanami
Level 66
God Stats
2W - 4L
1,346 SR
Queue Stats
108W - 131L
1,444 Elo+
Solo
Awilix
Awilix
Fz7Diablu
Awilix
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 207L
1,500 Elo+
Party 3
Zeus
Zeus
NextLevelWolf
Zeus
Level 108
God Stats
3W - 4L
1,358 SR
Queue Stats
132W - 114L
1,287 Elo+
Party 1
Cerberus
Cerberus
ONI ANTONIO
Cerberus
Level 124
God Stats
6W - 7L
1,500 SR
Queue Stats
199W - 234L
1,606 Elo+
Party 3
Chiron
Chiron
X_ActimelPower
Chiron
Level 42
God Stats
10W - 10L
1,487 SR
Queue Stats
15W - 14L
1,362 Elo+
Party 1
Team Averages
Level 84
1,438 SR
1,440 Elo+

VS

Team Averages
Level 60
1,442 SR
1,499 Elo+
Athena
Athena
DarkAkuma96
Athena
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,421 Elo+
Party 2
Xbalanque
Xbalanque
RavenWraith
Xbalanque
Level 65
God Stats
18W - 24L
1,364 SR
Queue Stats
196W - 224L
1,448 Elo+
Solo
Sol
Sol
magoras
Sol
Level 41
God Stats
12W - 21L
1,427 SR
Queue Stats
23W - 58L
1,343 Elo+
Solo
Loki
Loki
xIm_Crazy_-
Loki
Level 18
God Stats
1W - 1L
1,421 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
xXFLaMeZz15Xx
Hun Batz
Level 111
God Stats
4W - 0L
1,500 SR
Queue Stats
166W - 158L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ERZINAER
Izanami
14
3 / 4 / 3
9,363
493
9,603
9,743
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Fz7Diablu
Awilix
10
2 / 5 / 1
7,543
397
4,136
8,418
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 5 / 0
10,185
536
13,486
8,490
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ONI ANTONIO
Cerberus
10
1 / 3 / 3
7,492
394
4,080
11,483
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 2
8,390
442
6,175
13,809
4,436
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 1 / 9
10,802
569
5,187
17,355
18,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
RavenWraith
Xbalanque
18
10 / 3 / 4
11,830
623
15,483
15,094
5,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
16
2 / 2 / 3
9,979
525
6,356
14,863
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 2 / 5
9,945
523
4,277
7,336
2,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
xXFLaMeZz15Xx
Hun Batz
19
6 / 2 / 5
11,799
621
7,936
13,168
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
22
22
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
3
1
9
7.5
L
Izanami
ERZINAER
Izanami
3
4
3
1.13
L
Awilix
Fz7Diablu
Awilix
2
5
1
0.5
L
4
5
0
0.8
L
Cerberus
ONI ANTONIO
Cerberus
1
3
3
0.83
W
Xbalanque
RavenWraith
Xbalanque
10
3
4
4
L
0
5
2
0.2
W
Sol
2
2
3
1.75
W
1
2
5
1.75
W
Hun Batz
xXFLaMeZz15Xx
Hun Batz
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
39,239
51,943
Taken
67,816
19,029
Mitigated
36,958
7,146
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,187
1,301
1,366
3,916
17,355
18,260
289
4,503
12,852
38,779
4,388
L
Izanami
ERZINAER
Izanami
9,603
4,850
0
989
9,743
2,449
406
2,587
7,156
0
54,867
L
Awilix
Fz7Diablu
Awilix
4,136
1,787
0
0
8,418
2,209
0
1,028
7,390
0
30,151
L
13,486
658
0
290
8,490
2,169
666
1,247
7,243
62,391
0
L
Cerberus
ONI ANTONIO
Cerberus
4,080
359
211
2,506
11,483
7,766
0
2,450
9,033
16,542
0
W
Xbalanque
RavenWraith
Xbalanque
15,483
9,389
0
5,321
15,094
5,513
5,955
5,667
9,427
0
94,895
L
6,175
1,703
0
3,150
13,809
4,436
714
3,489
10,272
0
47,963
W
Sol
6,356
2,272
119
6,000
14,863
5,402
2,422
1,806
13,057
59,926
9,529
W
4,277
904
0
110
7,336
2,526
190
2,311
5,025
0
44,930
W
Hun Batz
xXFLaMeZz15Xx
Hun Batz
7,936
1,960
0
3,914
13,168
5,257
0
3,279
9,889
0
83,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
54,355
394
Minions Killed
539
0
Camps Cleared
0
1,551,800
Distance Traveled
1,889,057
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,802
569
72
4
0
406,357
4
L
Izanami
9,363
493
99
5
0
368,717
1
L
Awilix
7,543
397
61
3
0
252,740
1
L
Zeus
10,185
536
112
6
0
318,575
1
L
Cerberus
7,492
394
41
2
0
272,777
0
W
Xbalanque
11,830
623
152
8
0
359,636
0
L
Chiron
8,390
442
81
4
0
338,991
0
W
Sol
9,979
525
110
6
0
323,168
0
W
Loki
9,945
523
79
4
0
415,993
4
W
Hun Batz
11,799
621
126
7
0
383,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role