Player Matchup

Izanami
Izanami
BradySoul
Izanami
Level 107
God Stats
29W - 8L
2,024 SR
Queue Stats
387W - 297L
1,667 Elo+
Party 2
Bastet
Bastet
DanKaspro
Bastet
Level 104
God Stats
5W - 0L
1,804 SR
Queue Stats
270W - 209L
1,657 Elo+
Party 2
Tyr
Tyr
Kevtzke
Tyr
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 34L
1,784 Elo+
Party 1
Geb
Geb
PakMcCollum
Geb
Level 118
God Stats
42W - 32L
1,678 SR
Queue Stats
293W - 233L
1,626 Elo+
Party 2
Baba Yaga
Baba Yaga
llcoolranch1259
Baba Yaga
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 52L
1,664 Elo+
Party 1
Team Averages
Level 78
1,701 SR
1,679 Elo+

VS

Team Averages
Level 44
1,488 SR
1,465 Elo+
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ClebzNozarashi
Scylla
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,516 Elo+
Solo
Hercules
Hercules
Nacilla
Hercules
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,564 Elo+
Solo
Chang'e
Chang'e
sammycoolkid
Chang'e
Level 7
God Stats
3W - 1L
1,505 SR
Queue Stats
13W - 20L
1,409 Elo+
Party 3
Zeus
Zeus
winbi
Zeus
Level 7
God Stats
1W - 4L
1,435 SR
Queue Stats
2W - 6L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BradySoul
Izanami
17
9 / 0 / 6
9,366
937
11,807
4,971
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
DanKaspro
Bastet
14
3 / 1 / 11
7,729
773
7,887
7,797
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tyr
15
4 / 0 / 10
8,249
825
5,003
6,096
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 11
7,877
788
8,528
7,773
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
llcoolranch1259
Baba Yaga
14
5 / 2 / 8
7,876
788
7,588
6,336
2,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 1
6,930
693
6,554
7,827
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 3
6,433
643
1,135
10,268
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Nacilla
Hercules
12
1 / 2 / 2
6,819
682
5,434
10,003
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
sammycoolkid
Chang'e
12
1 / 4 / 2
6,694
669
4,459
8,494
4,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
winbi
Zeus
12
0 / 6 / 2
6,430
643
3,433
9,455
2,453
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
23
Kills
3
3
Deaths
23
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
1
0.38
W
Izanami
BradySoul
Izanami
9
0
6
12
L
0
7
3
0.21
W
Bastet
DanKaspro
Bastet
3
1
11
8.5
W
Tyr
4
0
10
9
L
Hercules
Nacilla
Hercules
1
2
2
1
W
2
0
11
7.5
W
Baba Yaga
llcoolranch1259
Baba Yaga
5
2
8
4.5
L
Chang'e
sammycoolkid
Chang'e
1
4
2
0.5
L
Zeus
winbi
Zeus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
21,015
32,973
Taken
46,047
21,241
Mitigated
19,250
8,807
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,554
401
0
1,468
7,827
3,151
7
2,775
4,957
21,610
0
W
Izanami
BradySoul
Izanami
11,807
6,891
0
1,775
4,971
1,877
2,880
1,854
2,970
0
50,623
L
1,135
146
217
1,175
10,268
2,660
60
2,755
7,288
9,026
0
W
Bastet
DanKaspro
Bastet
7,887
1,978
0
2,182
7,797
3,576
266
4,612
2,959
0
15,384
W
Tyr
5,003
245
0
2,455
6,096
5,426
501
3,085
2,936
0
14,070
L
Hercules
Nacilla
Hercules
5,434
1,529
0
2,714
10,003
6,749
0
3,303
6,416
299
11,889
W
8,528
400
0
1,132
7,773
7,737
84
4,006
3,576
18,144
0
W
Baba Yaga
llcoolranch1259
Baba Yaga
7,588
167
0
1,263
6,336
2,625
0
2,194
4,046
22,219
0
L
Chang'e
sammycoolkid
Chang'e
4,459
439
2,201
2,248
8,494
4,237
152
3,618
4,681
13,629
0
L
Zeus
winbi
Zeus
3,433
319
63
467
9,455
2,453
0
3,665
5,657
15,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
33,306
205
Minions Killed
149
0
Camps Cleared
0
996,567
Distance Traveled
886,634
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,930
693
41
4
0
186,502
2
W
Izanami
9,366
937
100
10
0
189,487
0
L
Scylla
6,433
643
25
3
0
169,866
1
W
Bastet
7,729
773
14
1
0
229,349
1
W
Tyr
8,249
825
34
3
0
186,890
1
L
Hercules
6,819
682
24
2
0
197,140
2
W
Geb
7,877
788
17
2
0
196,616
0
W
Baba Yaga
7,876
788
40
4
0
194,225
2
L
Chang'e
6,694
669
18
2
0
174,240
1
L
Zeus
6,430
643
41
4
0
158,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role