Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DeFerLanT3
Poseidon
Level 86
God Stats
8W - 1L
1,819 SR
Queue Stats
56W - 36L
1,905 Elo+
Party 2
Cerberus
Cerberus
NoëlMaMMR
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 10L
2,093 Elo+
Party 2
Tsukuyomi
Tsukuyomi
turispe
Tsukuyomi
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
54W - 22L
1,500 Elo+
Party 2
Team Averages
Level 103
1,564 SR
1,700 Elo+

VS

Team Averages
Level 58
1,534 SR
1,605 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Acron1980
Artemis
Level 6
God Stats
1W - 2L
1,742 SR
Queue Stats
5W - 6L
1,626 Elo+
Solo
Nu Wa
Nu Wa
ImHoxney
Nu Wa
Level 127
God Stats
43W - 51L
1,427 SR
Queue Stats
483W - 524L
1,686 Elo+
Solo
Ullr
Ullr
Zephyros12
Ullr
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 1 / 19
9,065
907
7,436
9,678
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
15
4 / 0 / 8
8,579
858
7,634
3,647
1,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
DeFerLanT3
Poseidon
17
9 / 1 / 15
9,712
971
14,360
6,091
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
NoëlMaMMR
Cerberus
15
4 / 3 / 20
9,069
907
9,300
13,105
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
turispe
Tsukuyomi
16
12 / 2 / 9
9,515
952
11,833
8,978
3,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 6 / 3
7,733
773
5,771
16,132
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
 
Mercury
12
1 / 7 / 4
7,100
710
2,456
8,591
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Acron1980
Artemis
12
1 / 10 / 2
6,741
674
4,701
11,451
2,854
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ImHoxney
Nu Wa
14
1 / 5 / 2
7,573
757
6,337
6,399
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 7 / 2
8,446
845
6,500
11,698
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
20
35
Kills
7
7
Deaths
35
71
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
19
15.5
W
Anubis
 
Anubis
4
0
8
8
L
Ymir
 
Ymir
1
6
3
0.42
L
Mercury
 
Mercury
1
7
4
0.43
L
Artemis
Acron1980
Artemis
1
10
2
0.2
W
Poseidon
DeFerLanT3
Poseidon
9
1
15
16.5
L
Nu Wa
ImHoxney
Nu Wa
1
5
2
0.4
W
Cerberus
NoëlMaMMR
Cerberus
4
3
20
4.67
L
3
7
2
0.57
W
Tsukuyomi
turispe
Tsukuyomi
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,563
Damage
25,765
41,499
Taken
54,271
29,533
Mitigated
21,552
11,379
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,436
1,912
0
4,454
9,678
8,938
342
2,277
7,401
3,705
12,641
W
Anubis
 
Anubis
7,634
186
138
2,084
3,647
1,714
1,701
1,246
2,401
32,717
0
L
Ymir
 
Ymir
5,771
997
0
2,643
16,132
11,801
0
8,315
7,562
12,417
0
L
Mercury
 
Mercury
2,456
1,282
0
256
8,591
2,211
0
4,355
4,032
0
4,690
L
Artemis
Acron1980
Artemis
4,701
2,047
0
211
11,451
2,854
0
8,055
3,235
0
8,993
W
Poseidon
DeFerLanT3
Poseidon
14,360
2,250
0
740
6,091
2,037
1,132
2,729
3,362
49,316
0
L
Nu Wa
ImHoxney
Nu Wa
6,337
915
0
220
6,399
1,802
0
3,049
3,285
26,970
0
W
Cerberus
NoëlMaMMR
Cerberus
9,300
1,336
427
3,114
13,105
12,965
203
3,061
10,044
22,749
0
L
6,500
4,517
0
874
11,698
2,884
0
8,690
2,942
0
20,220
W
Tsukuyomi
turispe
Tsukuyomi
11,833
2,899
0
422
8,978
3,879
1,384
2,795
6,183
0
29,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,940
Gold Earned
37,593
250
Minions Killed
127
0
Camps Cleared
0
1,124,820
Distance Traveled
854,005
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,065
907
29
3
0
237,621
0
W
Anubis
8,579
858
61
6
0
214,932
1
L
Ymir
7,733
773
12
1
0
184,161
3
L
Mercury
7,100
710
8
1
0
157,911
0
L
Artemis
6,741
674
16
2
0
166,387
0
W
Poseidon
9,712
971
88
9
0
240,310
2
L
Nu Wa
7,573
757
46
5
0
182,450
2
W
Cerberus
9,069
907
30
3
0
210,354
0
L
Ullr
8,446
845
45
5
0
163,096
2
W
Tsukuyomi
9,515
952
42
4
0
221,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role