Player Matchup

Izanami
Izanami
Gold IV
Bultero
Izanami
Gold IV
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
356W - 375L
1,445 MMR
Party 1
Atlas
Atlas
Silver I
JSCHWAM
Atlas
Silver I
Level 127
God Stats
6W - 15L
1,697 SR
Queue Stats
245W - 248L
1,385 MMR
Party 1
Thanatos
Thanatos
Silver I
KSpencer_
Thanatos
Silver I
Level 105
God Stats
10W - 9L
1,384 SR
Queue Stats
149W - 155L
1,449 MMR
Solo
Poseidon
Poseidon
Silver I
l Faces v2 l
Poseidon
Silver I
Level 131
God Stats
8W - 6L
1,249 SR
Queue Stats
211W - 214L
1,441 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
wheres_wink
Tsukuyomi
Bronze III
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 71L
1,420 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,466 SR
1,428 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,531 SR
1,427 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Bonsai_DiscoGuy
Ah Muzen Cab
Bronze III
Level 105
God Stats
0W - 1L
1,418 SR
Queue Stats
15W - 10L
1,410 MMR
Solo
Nu Wa
Nu Wa
Silver II
Hannia095
Nu Wa
Silver II
Level 157
God Stats
1W - 6L
1,567 SR
Queue Stats
131W - 128L
1,432 MMR
Solo
Ymir
Ymir
Gold V
Kingflippyniips
Ymir
Gold V
Level 100
God Stats
4W - 9L
1,669 SR
Queue Stats
17W - 25L
1,451 MMR
Solo
Awilix
Awilix
Silver II
QuickWin
Awilix
Silver II
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 79L
1,433 MMR
Solo
Achilles
Achilles
Bronze III
Those Penguins
Achilles
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bultero
Izanami
20
5 / 8 / 7
15,511
597
18,115
29,965
10,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
JSCHWAM
Atlas
20
3 / 2 / 19
15,208
585
14,303
30,670
38,299
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
KSpencer_
Thanatos
20
13 / 4 / 8
16,148
621
14,554
24,852
10,532
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
l Faces v2 l
Poseidon
20
6 / 2 / 10
15,524
597
16,437
15,426
5,525
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
wheres_wink
Tsukuyomi
20
14 / 2 / 17
17,668
680
36,699
25,840
29,725
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ArachneGilgameshArtioKali

VS

Bans
KhepriGebMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bonsai_DiscoGuy
Ah Muzen Cab
20
5 / 6 / 4
12,846
494
26,464
21,737
8,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Hannia095
Nu Wa
20
6 / 6 / 5
14,233
547
24,431
15,911
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 8 / 3
10,967
422
6,394
31,335
28,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
QuickWin
Awilix
16
4 / 11 / 4
11,552
444
11,342
27,407
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
16
1 / 10 / 3
10,248
394
10,564
29,531
25,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
41
Kills
18
18
Deaths
41
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bonsai_DiscoGuy
Ah Muzen Cab
5
6
4
1.17
W
Izanami
Bultero
Izanami
5
8
7
1.06
L
Nu Wa
Hannia095
Nu Wa
6
6
5
1.42
W
Atlas
JSCHWAM
Atlas
3
2
19
6.25
W
Thanatos
KSpencer_
Thanatos
13
4
8
4.25
L
2
8
3
0.44
L
Awilix
QuickWin
Awilix
4
11
4
0.55
L
Achilles
1
10
3
0.25
W
Poseidon
l Faces v2 l
Poseidon
6
2
10
5.5
W
Tsukuyomi
wheres_wink
Tsukuyomi
14
2
17
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,108
Damage
79,195
126,753
Taken
125,921
94,225
Mitigated
76,741
63,836
Healing
16,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bonsai_DiscoGuy
Ah Muzen Cab
26,464
10,001
0
3,632
21,737
8,384
3,622
4,672
17,015
0
123,815
W
Izanami
Bultero
Izanami
18,115
14,708
0
11,872
29,965
10,144
5,551
4,925
24,811
0
138,554
L
Nu Wa
Hannia095
Nu Wa
24,431
3,394
0
1,705
15,911
5,702
195
5,318
10,209
119,707
0
W
Atlas
JSCHWAM
Atlas
14,303
4,298
6,430
10,327
30,670
38,299
581
8,754
21,161
38,049
7,743
W
Thanatos
KSpencer_
Thanatos
14,554
2,613
0
22,536
24,852
10,532
460
7,258
16,948
0
124,415
L
6,394
288
981
4,584
31,335
28,683
0
7,442
23,804
39,791
0
L
Awilix
QuickWin
Awilix
11,342
4,729
0
1,770
27,407
8,513
0
5,145
22,150
0
70,190
L
Achilles
10,564
1,564
0
3,803
29,531
25,459
0
6,159
23,170
5,422
44,472
W
Poseidon
l Faces v2 l
Poseidon
16,437
663
396
5,196
15,426
5,525
2,666
7,190
7,828
131,575
0
W
Tsukuyomi
wheres_wink
Tsukuyomi
36,699
8,977
1,029
6,050
25,840
29,725
2,188
6,570
18,175
0
134,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,059
Gold Earned
59,846
839
Minions Killed
608
0
Camps Cleared
0
2,580,335
Distance Traveled
2,317,473
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,846
494
191
7
0
431,876
8
W
Izanami
15,511
597
225
9
0
412,211
0
L
Nu Wa
14,233
547
183
7
0
439,923
4
W
Atlas
15,208
585
61
2
0
523,499
10
W
Thanatos
16,148
621
145
6
0
566,469
5
L
Ymir
10,967
422
52
2
0
466,980
10
L
Awilix
11,552
444
96
4
0
496,422
7
L
Achilles
10,248
394
86
3
0
482,272
9
W
Poseidon
15,524
597
220
8
0
541,992
12
W
Tsukuyomi
17,668
680
188
7
0
536,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role