Player Matchup

Zeus
Zeus
Astrophyisics-
Zeus
Level 40
God Stats
4W - 4L
1,639 SR
Queue Stats
32W - 43L
1,507 Elo+
Solo
Neith
Neith
AvilesB
Neith
Level 106
God Stats
33W - 26L
1,347 SR
Queue Stats
137W - 133L
1,493 Elo+
Solo
Osiris
Osiris
Kruschevv
Osiris
Level 69
God Stats
13W - 6L
1,586 SR
Queue Stats
166W - 165L
1,416 Elo+
Solo
Kali
Kali
WilyWoody13
Kali
Level 99
God Stats
1W - 0L
976 SR
Queue Stats
60W - 77L
1,465 Elo+
Solo
Ymir
Ymir
alumini11
Ymir
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 76
1,410 SR
1,476 Elo+

VS

Team Averages
Level 88
1,493 SR
1,457 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JRL253
Izanami
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,577 Elo+
Solo
Vamana
Vamana
Paiopuchinito
Vamana
Level 89
God Stats
8W - 11L
1,711 SR
Queue Stats
255W - 254L
1,617 Elo+
Solo
Loki
Loki
Sandy_small_PP
Loki
Level 119
God Stats
1W - 1L
1,253 SR
Queue Stats
22W - 12L
1,296 Elo+
Party 1
Ymir
Ymir
jos-qui
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,886
530
4,382
4,258
1,133
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
AvilesB
Neith
14
4 / 0 / 5
8,385
645
6,225
5,041
1,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
Kruschevv
Osiris
12
2 / 5 / 1
7,116
547
5,670
10,758
5,389
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 1
6,746
519
2,189
7,768
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
4 / 2 / 4
7,236
557
5,717
12,166
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 1 / 2
7,632
587
4,700
5,498
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JRL253
Izanami
11
0 / 5 / 0
6,232
479
3,250
8,970
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 4
7,808
601
5,592
9,039
4,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 2 / 2
7,505
577
6,616
7,765
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
jos-qui
Ymir
6
0 / 4 / 0
4,919
378
325
5,309
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
9
9
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
2
1
W
0
1
1
0.5
W
Neith
AvilesB
Neith
4
0
5
6.5
L
Izanami
JRL253
Izanami
0
5
0
0
W
Osiris
Kruschevv
Osiris
2
5
1
0.5
L
4
1
4
6
L
5
2
2
3
W
3
1
1
3.5
W
Ymir
4
2
4
3
L
Ymir
jos-qui
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,183
Damage
20,483
39,991
Taken
36,581
21,876
Mitigated
13,125
11,739
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,700
261
0
981
5,498
1,730
0
2,388
3,110
55,485
0
W
4,382
312
0
575
4,258
1,133
803
1,415
2,843
46,013
0
W
Neith
AvilesB
Neith
6,225
1,836
0
2,115
5,041
1,432
1,158
0
5,041
0
65,754
L
Izanami
JRL253
Izanami
3,250
2,529
0
2,529
8,970
2,025
234
2,439
6,531
0
40,573
W
Osiris
Kruschevv
Osiris
5,670
1,793
0
2,896
10,758
5,389
0
0
10,758
0
36,985
L
5,592
2,220
0
2,867
9,039
4,400
0
2,832
6,207
0
32,619
L
6,616
2,056
0
1,314
7,765
2,977
0
1,380
6,049
0
36,780
W
2,189
1,183
0
3,430
7,768
3,829
0
684
7,084
0
40,576
W
Ymir
5,717
1,436
380
2,343
12,166
10,093
566
2,926
9,240
23,318
0
L
Ymir
jos-qui
Ymir
325
120
0
206
5,309
1,993
0
1,226
4,083
5,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
34,096
430
Minions Killed
332
0
Camps Cleared
0
1,256,879
Distance Traveled
1,102,118
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,632
587
113
9
0
242,048
6
W
Zeus
6,886
530
114
9
0
246,001
0
W
Neith
8,385
645
136
10
0
253,273
3
L
Izanami
6,232
479
70
5
0
219,117
2
W
Osiris
7,116
547
68
5
0
226,908
4
L
Vamana
7,808
601
76
6
0
271,122
2
L
Loki
7,505
577
65
5
0
253,233
5
W
Kali
6,746
519
80
6
0
295,985
5
W
Ymir
7,236
557
32
2
0
234,712
7
L
Ymir
4,919
378
8
1
0
116,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role