Player Matchup

Erlang Shen
Erlang Shen
Akkor0
Erlang Shen
Level 18
God Stats
2W - 9L
1,235 SR
Queue Stats
11W - 24L
1,330 Elo+
Solo
Susano
Susano
Not_Keyxx
Susano
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,073 Elo+
Party 2
Cerberus
Cerberus
Serhat-12321
Cerberus
Level 9
God Stats
2W - 6L
1,148 SR
Queue Stats
2W - 7L
1,185 Elo+
Party 2
King Arthur
King Arthur
maroc_mzz02
King Arthur
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Eset
Eset
zSlaINz
Eset
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 25
1,420 SR
1,318 Elo+

VS

Team Averages
Level 28
1,548 SR
1,416 Elo+
Eset
Eset
BaybyBear
Eset
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Gaddee
Zeus
Level 34
God Stats
5W - 3L
1,702 SR
Queue Stats
26W - 32L
1,401 Elo+
Party 1
Atlas
Atlas
TanteTinuss
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
VFílth
Da Ji
Level 27
God Stats
7W - 0L
1,715 SR
Queue Stats
23W - 25L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
xImGhostxX
Heimdallr
Level 18
God Stats
3W - 3L
1,320 SR
Queue Stats
4W - 7L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akkor0
Erlang Shen
13
1 / 10 / 0
7,870
605
4,801
20,027
15,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Not_Keyxx
Susano
15
2 / 10 / 1
8,699
669
7,816
18,600
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Serhat-12321
Cerberus
14
0 / 6 / 1
8,341
642
4,331
21,999
21,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
maroc_mzz02
King Arthur
14
0 / 6 / 1
8,389
645
3,440
17,324
16,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
zSlaINz
Eset
15
1 / 9 / 1
8,428
648
6,441
14,134
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
7 / 2 / 18
11,458
881
16,960
9,475
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
Gaddee
Zeus
20
18 / 0 / 19
12,817
986
38,366
8,168
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 21
10,972
844
6,899
10,821
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
VFílth
Da Ji
20
14 / 1 / 15
12,233
941
18,927
13,377
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
xImGhostxX
Heimdallr
10
0 / 0 / 0
6,442
496
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
114
4
Kills
41
41
Deaths
4
4
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Akkor0
Erlang Shen
1
10
0
0.1
W
Eset
7
2
18
8
W
Zeus
Gaddee
Zeus
18
0
19
27.5
L
Susano
Not_Keyxx
Susano
2
10
1
0.25
L
Cerberus
Serhat-12321
Cerberus
0
6
1
0.08
W
2
1
21
12.5
W
Da Ji
VFílth
Da Ji
14
1
15
21.5
L
King Arthur
maroc_mzz02
King Arthur
0
6
1
0.08
W
Heimdallr
xImGhostxX
Heimdallr
0
0
0
0
L
Eset
zSlaINz
Eset
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,829
Damage
81,152
92,084
Taken
41,841
64,892
Mitigated
27,450
11,241
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Akkor0
Erlang Shen
4,801
1,867
418
2,430
20,027
15,656
0
13,301
6,358
0
6,938
W
Eset
16,960
2,067
537
2,824
9,475
3,915
4,297
2,122
7,314
46,942
0
W
Zeus
Gaddee
Zeus
38,366
7,957
360
3,050
8,168
3,719
2,531
2,610
5,521
66,221
0
L
Susano
Not_Keyxx
Susano
7,816
1,145
0
2,332
18,600
6,718
0
12,666
5,645
0
26,292
L
Cerberus
Serhat-12321
Cerberus
4,331
250
336
3,178
21,999
21,530
0
15,010
6,585
22,630
0
W
6,899
3,246
0
1,325
10,821
13,177
682
4,091
6,441
19,288
0
W
Da Ji
VFílth
Da Ji
18,927
6,073
0
3,734
13,377
6,639
969
1,949
11,324
0
55,583
L
King Arthur
maroc_mzz02
King Arthur
3,440
477
0
652
17,324
16,028
381
10,666
6,319
0
22,219
W
Heimdallr
xImGhostxX
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Eset
zSlaINz
Eset
6,441
819
716
1,179
14,134
4,960
0
9,030
4,952
21,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
53,922
161
Minions Killed
237
0
Camps Cleared
0
1,113,055
Distance Traveled
1,117,259
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,870
605
2
0
0
197,819
0
W
Eset
11,458
881
74
6
0
254,783
1
W
Zeus
12,817
986
79
6
0
278,186
0
L
Susano
8,699
669
38
3
0
230,113
0
L
Cerberus
8,341
642
50
4
0
232,554
4
W
Atlas
10,972
844
23
2
0
251,330
0
W
Da Ji
12,233
941
61
5
0
332,960
3
L
King Arthur
8,389
645
43
3
0
225,228
0
W
Heimdallr
6,442
496
0
0
0
0
0
L
Eset
8,428
648
28
2
0
227,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role