Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fatt Mamba
Bellona
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
67W - 91L
1,460 Elo+
Solo
Ra
Ra
Heeeeeeep
Ra
Level 14
God Stats
1W - 3L
1,262 SR
Queue Stats
17W - 24L
1,110 Elo+
Solo
Skadi
Skadi
kinoxblacke
Skadi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,571 Elo+
Solo
Team Averages
Level 117
1,452 SR
1,428 Elo+

VS

Team Averages
Level 80
1,540 SR
1,461 Elo+
Sol
Sol
ChiRho68
Sol
Level 28
God Stats
1W - 5L
1,419 SR
Queue Stats
78W - 92L
1,473 Elo+
Party 1
Odin
Odin
chiraqking247
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,280 Elo+
Solo
Bastet
Bastet
forsythguy
Bastet
Level 90
God Stats
34W - 45L
1,694 SR
Queue Stats
42W - 67L
1,678 Elo+
Solo
Skadi
Skadi
jose juan150
Skadi
Level 64
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ganesha
Ganesha
poohcastillo
Ganesha
Level 91
God Stats
3W - 0L
1,588 SR
Queue Stats
41W - 61L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 5 / 3
8,480
707
9,480
15,055
14,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
 
Nemesis
14
0 / 3 / 4
7,853
654
5,780
14,750
5,940
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Fatt Mamba
Bellona
14
3 / 5 / 1
8,144
679
10,593
16,263
12,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 7 / 2
8,275
690
6,066
12,285
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 5 / 4
8,420
702
13,055
13,596
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
9,382
782
12,526
11,822
4,656
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 9
9,534
795
12,804
11,511
6,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
forsythguy
Bastet
16
4 / 1 / 13
9,422
785
14,732
12,080
5,350
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 1 / 9
10,252
854
13,123
8,891
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
poohcastillo
Ganesha
16
1 / 0 / 20
9,800
817
10,044
17,416
18,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
8
Kills
25
25
Deaths
8
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
3
0.9
L
Nemesis
 
Nemesis
0
3
4
0.67
W
4
2
11
4.75
L
Bellona
Fatt Mamba
Bellona
3
5
1
0.7
L
1
7
2
0.29
W
7
4
9
2.88
W
Bastet
forsythguy
Bastet
4
1
13
10.5
W
9
1
9
13.5
L
1
5
4
0.6
W
Ganesha
poohcastillo
Ganesha
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,974
Damage
63,229
71,949
Taken
61,720
40,677
Mitigated
39,010
17,614
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,480
3,507
974
2,436
15,055
14,384
0
6,446
8,332
27,581
0
L
Nemesis
 
Nemesis
5,780
1,753
656
2,278
14,750
5,940
74
4,258
10,341
0
13,344
W
12,526
3,348
1,358
5,111
11,822
4,656
953
3,518
8,160
45,334
0
L
Bellona
Fatt Mamba
Bellona
10,593
1,287
0
2,684
16,263
12,048
21
3,338
12,751
0
16,767
L
6,066
691
1,963
3,060
12,285
4,244
27
4,098
8,022
24,313
0
W
12,804
2,082
286
1,825
11,511
6,432
112
3,157
8,163
2,231
16,450
W
Bastet
forsythguy
Bastet
14,732
2,121
0
4,441
12,080
5,350
556
1,445
10,493
0
36,972
W
13,123
4,034
921
1,898
8,891
3,594
1,798
1,589
7,120
0
38,313
L
13,055
4,896
592
2,971
13,596
4,061
0
4,701
8,767
0
34,548
W
Ganesha
poohcastillo
Ganesha
10,044
822
593
3,444
17,416
18,978
28
4,946
12,238
26,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,172
Gold Earned
48,390
173
Minions Killed
213
0
Camps Cleared
0
1,164,398
Distance Traveled
1,330,318
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,480
707
38
3
0
224,084
0
L
Nemesis
7,853
654
21
2
0
293,691
0
W
Sol
9,382
782
62
5
0
247,998
2
L
Bellona
8,144
679
16
1
0
240,480
0
L
Ra
8,275
690
43
4
0
194,141
1
W
Odin
9,534
795
21
2
0
259,351
0
W
Bastet
9,422
785
41
3
0
293,005
0
W
Skadi
10,252
854
65
5
0
258,077
0
L
Skadi
8,420
702
55
5
0
212,002
3
W
Ganesha
9,800
817
24
2
0
271,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role