Player Matchup

Olorun
Olorun
Dog_Ningen
Olorun
Level 155
God Stats
6W - 4L
1,687 SR
Queue Stats
241W - 177L
1,589 Elo+
Party 1
Khepri
Khepri
Mouth_Moods
Khepri
Level 119
God Stats
7W - 4L
1,500 SR
Queue Stats
181W - 107L
1,683 Elo+
Party 1
Bakasura
Bakasura
yung__gravity__
Bakasura
Level 158
God Stats
2W - 0L
1,791 SR
Queue Stats
363W - 251L
1,710 Elo+
Party 1
Team Averages
Level 144
1,659 SR
1,661 Elo+

VS

Team Averages
Level 110
1,530 SR
1,489 Elo+
Agni
Agni
AwesomeN7728
Agni
Level 107
God Stats
0W - 1L
1,556 SR
Queue Stats
8W - 18L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Burchyboy8
Gilgamesh
Level 116
God Stats
14W - 15L
1,535 SR
Queue Stats
66W - 74L
1,535 Elo+
Solo
Ra
Ra
PotaTheWarlock
Ra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dog_Ningen
Olorun
19
6 / 2 / 8
13,139
773
17,072
15,607
9,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
16
1 / 2 / 10
12,005
706
7,226
15,689
27,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
17
7 / 3 / 3
12,288
723
12,688
17,759
10,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
11,460
674
17,787
13,800
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Burchyboy8
Gilgamesh
15
0 / 4 / 6
10,525
619
12,766
18,756
12,958
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 5 / 3
11,451
674
10,284
11,730
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
7
7
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
Gilgamesh
Burchyboy8
Gilgamesh
0
4
6
0.75
W
Olorun
Dog_Ningen
Olorun
6
2
8
5
W
Khepri
1
2
10
3
L
2
5
3
0.7
W
Bakasura
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,986
Damage
40,837
49,055
Taken
44,286
47,679
Mitigated
22,108
13,289
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,787
1,306
0
157
13,800
5,038
0
7,634
5,266
57,797
0
L
Gilgamesh
Burchyboy8
Gilgamesh
12,766
3,002
486
1,611
18,756
12,958
0
8,901
8,872
1,930
35,167
W
Olorun
Dog_Ningen
Olorun
17,072
8,925
341
8,344
15,607
9,125
2,321
9,876
5,731
78,034
0
W
Khepri
7,226
944
193
1,315
15,689
27,592
117
9,601
6,088
19,229
0
L
10,284
823
1,236
2,760
11,730
4,112
86
8,301
3,081
50,536
0
W
Bakasura
12,688
9,956
0
3,096
17,759
10,962
402
9,863
7,853
0
22,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
33,436
195
Minions Killed
204
8
Camps Cleared
7
941,023
Distance Traveled
897,743
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,460
674
72
4
4
267,122
2
L
Gilgamesh
10,525
619
43
3
2
330,988
2
W
Olorun
13,139
773
125
7
4
290,082
2
W
Khepri
12,005
706
25
1
0
325,851
6
L
Ra
11,451
674
89
5
1
299,633
3
W
Bakasura
12,288
723
45
3
4
325,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role