Player Matchup

Cerberus
Cerberus
Ryukichan
Cerberus
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 21L
1,726 Elo+
Party 1
Hera
Hera
Serius99
Hera
Level 43
God Stats
6W - 2L
1,729 SR
Queue Stats
116W - 78L
1,832 Elo+
Party 1
Hou Yi
Hou Yi
TheSaberOfXebec
Hou Yi
Level 22
God Stats
2W - 1L
1,212 SR
Queue Stats
47W - 26L
1,585 Elo+
Party 1
Team Averages
Level 42
1,480 SR
1,714 Elo+

VS

Team Averages
Level 52
1,340 SR
1,504 Elo+
Chaac
Chaac
SirL4ncevrot
Chaac
Level 89
God Stats
1W - 4L
1,324 SR
Queue Stats
23W - 43L
1,392 Elo+
Party 2
Rama
Rama
SnaikShot
Rama
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 30L
1,561 Elo+
Party 2
Chernobog
Chernobog
TOMMATTO
Chernobog
Level 26
God Stats
1W - 4L
1,197 SR
Queue Stats
14W - 10L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ryukichan
Cerberus
12
1 / 0 / 8
8,101
736
5,190
11,838
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
0 / 0 / 9
7,586
690
8,213
4,703
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 2 / 0
8,937
812
7,183
7,061
2,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,663
606
6,387
9,458
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
11
2 / 2 / 0
7,589
690
7,436
8,143
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
TOMMATTO
Chernobog
10
0 / 4 / 2
6,722
611
4,945
6,666
2,133
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ryukichan
Cerberus
1
0
8
5
W
Hera
0
0
9
4.5
L
0
4
1
0.13
L
Rama
2
2
0
1
L
Chernobog
TOMMATTO
Chernobog
0
4
2
0.25
W
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,586
Damage
18,768
23,602
Taken
24,267
10,766
Mitigated
12,366
8,608
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ryukichan
Cerberus
5,190
493
422
5,060
11,838
7,043
403
0
11,397
10,123
0
W
Hera
8,213
1,003
0
1,531
4,703
1,483
700
0
4,637
31,962
0
L
6,387
339
0
2,193
9,458
7,626
0
4,204
4,937
0
19,496
L
Rama
7,436
6,016
0
1,845
8,143
2,607
482
5,122
2,743
0
30,252
L
Chernobog
TOMMATTO
Chernobog
4,945
3,422
0
595
6,666
2,133
41
3,662
2,880
0
18,670
W
7,183
3,008
0
1,595
7,061
2,240
1,639
489
6,290
0
25,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,624
Gold Earned
20,974
125
Minions Killed
124
3
Camps Cleared
4
599,634
Distance Traveled
584,001
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,101
736
29
3
1
201,695
3
W
Hera
7,586
690
68
6
0
213,509
2
L
Chaac
6,663
606
24
2
1
215,168
1
L
Rama
7,589
690
61
6
0
187,971
4
L
Chernobog
6,722
611
39
4
3
180,862
0
W
Hou Yi
8,937
812
28
3
2
184,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role