Player Matchup

Artio
Artio
Akeno_Yamamoto
Artio
Level 110
God Stats
2W - 6L
1,311 SR
Queue Stats
264W - 275L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shahanshah1991
Kumbhakarna
Level 98
God Stats
2W - 0L
1,736 SR
Queue Stats
4W - 2L
1,668 Elo+
Solo
Poseidon
Poseidon
Zilfurion
Poseidon
Level 107
God Stats
41W - 45L
1,803 SR
Queue Stats
220W - 223L
1,611 Elo+
Solo
Thanatos
Thanatos
timtej_g
Thanatos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,559 Elo+
Solo
Xbalanque
Xbalanque
xPumPxReX
Xbalanque
Level 146
God Stats
16W - 5L
1,717 SR
Queue Stats
42W - 34L
1,607 Elo+
Solo
Team Averages
Level 104
1,613 SR
1,577 Elo+

VS

Team Averages
Level 94
1,665 SR
1,445 Elo+
Artemis
Artemis
GAMBA_NUCELAR2
Artemis
Level 127
God Stats
2W - 2L
1,752 SR
Queue Stats
121W - 146L
1,416 Elo+
Solo
Thor
Thor
Jager_Heksen
Thor
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 111L
1,327 Elo+
Solo
Achilles
Achilles
ScorpionslayerDX
Achilles
Level 112
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 43L
1,428 Elo+
Solo
Persephone
Persephone
elmicrovio
Persephone
Level 98
God Stats
1W - 1L
1,734 SR
Queue Stats
38W - 42L
1,593 Elo+
Solo
Aphrodite
Aphrodite
fdsa019
Aphrodite
Level 66
God Stats
2W - 1L
1,839 SR
Queue Stats
20W - 23L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 9
11,821
493
15,651
22,641
30,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Shahanshah1991
Kumbhakarna
16
3 / 4 / 10
11,216
467
6,345
26,055
30,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Zilfurion
Poseidon
20
11 / 2 / 6
14,109
588
23,536
16,875
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
timtej_g
Thanatos
18
10 / 5 / 5
11,819
492
12,467
19,887
9,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
xPumPxReX
Xbalanque
20
9 / 7 / 7
13,476
562
27,092
23,601
9,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 3
10,613
442
17,173
22,990
7,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 6 / 5
11,177
466
14,076
22,235
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 8 / 1
9,944
414
9,457
23,006
15,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
elmicrovio
Persephone
19
7 / 7 / 4
12,974
541
23,037
19,176
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
fdsa019
Aphrodite
15
1 / 6 / 11
10,270
428
9,849
22,843
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
35
Kills
19
19
Deaths
35
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
4
8
3
0.69
L
6
6
5
1.42
L
1
8
1
0.19
W
Kumbhakarna
Shahanshah1991
Kumbhakarna
3
4
10
2
W
Poseidon
Zilfurion
Poseidon
11
2
6
7
L
Persephone
elmicrovio
Persephone
7
7
4
1.29
L
Aphrodite
fdsa019
Aphrodite
1
6
11
1.08
W
Thanatos
timtej_g
Thanatos
10
5
5
2.5
W
Xbalanque
xPumPxReX
Xbalanque
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,091
Damage
73,592
109,059
Taken
110,250
88,516
Mitigated
49,383
47,444
Healing
41,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,651
841
1,460
13,094
22,641
30,707
196
3,876
18,703
68,944
0
L
17,173
8,774
0
6,273
22,990
7,784
1,388
5,222
17,715
0
63,973
L
14,076
3,488
0
5,477
22,235
8,066
0
8,447
13,563
0
64,652
L
9,457
1,920
0
3,728
23,006
15,073
50
11,514
9,658
0
57,868
W
Kumbhakarna
Shahanshah1991
Kumbhakarna
6,345
569
926
5,575
26,055
30,609
356
9,744
16,046
26,876
2,170
W
Poseidon
Zilfurion
Poseidon
23,536
2,064
393
4,226
16,875
8,734
865
6,683
9,971
113,881
0
L
Persephone
elmicrovio
Persephone
23,037
1,735
561
4,169
19,176
6,112
153
8,626
10,437
87,994
0
L
Aphrodite
fdsa019
Aphrodite
9,849
194
8,540
12,942
22,843
12,348
213
9,166
13,523
45,230
0
W
Thanatos
timtej_g
Thanatos
12,467
2,431
0
12,109
19,887
9,312
660
6,583
13,047
0
60,261
W
Xbalanque
xPumPxReX
Xbalanque
27,092
15,982
0
9,661
23,601
9,154
3,490
5,087
18,406
0
124,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,441
Gold Earned
54,978
570
Minions Killed
494
0
Camps Cleared
0
2,313,501
Distance Traveled
2,038,859
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,821
493
110
5
0
480,958
5
L
Artemis
10,613
442
104
4
0
387,292
0
L
Thor
11,177
466
93
4
0
405,992
3
L
Achilles
9,944
414
105
4
0
421,418
3
W
Kumbhakarna
11,216
467
29
1
0
437,655
8
W
Poseidon
14,109
588
192
8
0
515,481
5
L
Persephone
12,974
541
132
6
0
401,236
3
L
Aphrodite
10,270
428
60
3
0
422,921
4
W
Thanatos
11,819
492
68
3
0
483,191
0
W
Xbalanque
13,476
562
171
7
0
396,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role