Player Matchup

Ymir
Ymir
Merovingen
Ymir
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 75L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
TinWoodman
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,045 Elo+
Party 2
Mulan
Mulan
motyao
Mulan
Level 87
God Stats
5W - 5L
1,396 SR
Queue Stats
38W - 54L
1,351 Elo+
Party 2
Team Averages
Level 79
1,465 SR
1,249 Elo+

VS

Team Averages
Level 38
1,349 SR
1,209 Elo+
Izanami
Izanami
Kaponis
Izanami
Level 68
God Stats
34W - 57L
1,282 SR
Queue Stats
44W - 64L
1,251 Elo+
Solo
Ra
Ra
Suppennudell
Ra
Level 3
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 1
Atlas
Atlas
neFiant
Atlas
Level 44
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 7L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,097
810
7,328
8,421
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
TinWoodman
Cthulhu
13
4 / 1 / 7
8,069
807
7,681
9,408
5,587
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
motyao
Mulan
12
4 / 0 / 4
7,974
797
4,516
8,511
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaponis
Izanami
10
1 / 3 / 0
7,062
706
3,777
6,900
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 1
6,195
620
4,685
5,880
2,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
neFiant
Atlas
9
0 / 4 / 1
6,080
608
1,902
9,356
5,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kaponis
Izanami
1
3
0
0.33
W
3
0
8
7
L
0
4
1
0.13
W
Cthulhu
TinWoodman
Cthulhu
4
1
7
7.5
W
Mulan
motyao
Mulan
4
0
4
6
L
Atlas
neFiant
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,525
Damage
10,364
26,340
Taken
22,136
15,929
Mitigated
9,770
9,219
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kaponis
Izanami
3,777
1,910
0
218
6,900
2,644
0
4,679
2,108
0
19,000
W
7,328
2,373
0
3,264
8,421
4,547
459
2,730
5,691
25,697
1,804
L
4,685
704
148
218
5,880
2,073
0
4,835
1,045
14,052
0
W
Cthulhu
TinWoodman
Cthulhu
7,681
447
492
1,000
9,408
5,587
447
1,658
7,750
20,989
0
W
Mulan
motyao
Mulan
4,516
731
0
4,463
8,511
5,795
622
3,048
5,463
0
29,471
L
Atlas
neFiant
Atlas
1,902
620
162
1,508
9,356
5,053
0
5,390
3,625
6,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
19,337
116
Minions Killed
66
7
Camps Cleared
2
598,334
Distance Traveled
435,609
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,062
706
30
3
2
187,254
0
W
Ymir
8,097
810
36
4
5
199,200
2
L
Ra
6,195
620
31
3
0
139,120
1
W
Cthulhu
8,069
807
38
4
0
189,713
0
W
Mulan
7,974
797
42
4
2
209,421
3
L
Atlas
6,080
608
5
1
0
109,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role