Player Matchup

Arachne
Arachne
Checco 5292
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GmanWhoa
Sun Wukong
Level 102
God Stats
54W - 40L
1,596 SR
Queue Stats
430W - 451L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIamghostt
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo
Xbalanque
Xbalanque
Ianification
Xbalanque
Level 107
God Stats
9W - 9L
1,483 SR
Queue Stats
117W - 98L
1,345 Elo+
Solo
Atlas
Atlas
OnoiTzJoe
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,547 Elo+
Solo
Team Averages
Level 84
1,516 SR
1,446 Elo+

VS

Team Averages
Level 84
1,484 SR
1,470 Elo+
Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
D00KIE2
Awilix
Level 93
God Stats
4W - 2L
1,470 SR
Queue Stats
147W - 142L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
ImTooPure
Cthulhu
Level 45
God Stats
2W - 0L
1,674 SR
Queue Stats
140W - 122L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
MrBehner
Baron Samedi
Level 113
God Stats
11W - 4L
1,514 SR
Queue Stats
100W - 83L
1,446 Elo+
Party 1
Hel
Hel
pitsukii
Hel
Level 26
God Stats
2W - 5L
1,260 SR
Queue Stats
41W - 59L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Checco 5292
Arachne
11
0 / 8 / 1
6,165
617
1,348
9,640
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
GmanWhoa
Sun Wukong
13
1 / 0 / 1
7,125
713
5,901
6,028
2,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
IIamghostt
Morgan Le Fay
14
1 / 3 / 0
7,327
733
4,231
5,637
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Ianification
Xbalanque
15
3 / 2 / 1
8,012
801
11,845
7,544
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
OnoiTzJoe
Atlas
12
1 / 3 / 3
7,399
740
5,104
12,401
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 0 / 7
8,221
822
7,599
8,768
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
D00KIE2
Awilix
12
1 / 2 / 4
6,858
686
3,412
5,588
2,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ImTooPure
Cthulhu
14
2 / 1 / 7
7,567
757
3,029
7,561
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MrBehner
Baron Samedi
16
7 / 1 / 6
8,481
848
12,209
8,519
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 3
7,677
768
2,839
5,986
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
16
16
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
7
8.5
L
Arachne
Checco 5292
Arachne
0
8
1
0.06
W
Awilix
D00KIE2
Awilix
1
2
4
1.5
L
Sun Wukong
GmanWhoa
Sun Wukong
1
0
1
1.5
L
Morgan Le Fay
IIamghostt
Morgan Le Fay
1
3
0
0.33
L
Xbalanque
Ianification
Xbalanque
3
2
1
1.75
W
Cthulhu
ImTooPure
Cthulhu
2
1
7
5.5
W
Baron Samedi
MrBehner
Baron Samedi
7
1
6
10
L
Atlas
OnoiTzJoe
Atlas
1
3
3
0.83
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,429
Damage
29,088
41,250
Taken
36,422
22,654
Mitigated
19,416
6,587
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,599
5,734
0
4,487
8,768
3,277
344
1,766
6,902
0
29,507
L
Arachne
Checco 5292
Arachne
1,348
939
0
321
9,640
3,287
0
4,751
4,533
0
2,752
W
Awilix
D00KIE2
Awilix
3,412
959
388
255
5,588
2,265
887
1,520
4,068
0
10,704
L
Sun Wukong
GmanWhoa
Sun Wukong
5,901
778
0
2,021
6,028
2,475
0
2,157
3,783
0
27,626
L
Morgan Le Fay
IIamghostt
Morgan Le Fay
4,231
36
0
1,055
5,637
2,076
0
2,250
3,229
19,593
0
L
Xbalanque
Ianification
Xbalanque
11,845
3,970
0
1,448
7,544
3,055
294
3,172
4,216
0
40,031
W
Cthulhu
ImTooPure
Cthulhu
3,029
800
73
900
7,561
7,445
62
1,663
5,794
14,721
0
W
Baron Samedi
MrBehner
Baron Samedi
12,209
1,741
2,528
3,594
8,519
4,306
216
1,521
6,900
30,396
0
L
Atlas
OnoiTzJoe
Atlas
5,104
1,214
221
1,521
12,401
11,761
0
4,408
7,412
10,882
0
W
2,839
301
2,060
3,104
5,986
2,123
771
2,409
3,423
24,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
38,804
175
Minions Killed
208
0
Camps Cleared
0
976,541
Distance Traveled
997,039
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,221
822
62
6
0
207,949
1
L
Arachne
6,165
617
2
0
0
154,439
1
W
Awilix
6,858
686
12
1
0
225,919
0
L
Sun Wukong
7,125
713
41
4
0
254,862
3
L
Morgan Le Fay
7,327
733
50
5
0
180,976
1
L
Xbalanque
8,012
801
70
7
0
193,340
1
W
Cthulhu
7,567
757
33
3
0
174,263
0
W
Baron Samedi
8,481
848
45
5
0
194,457
1
L
Atlas
7,399
740
12
1
0
192,924
2
W
Hel
7,677
768
56
6
0
194,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role