Player Matchup

Jormungandr
Jormungandr
DESTROYLONELY
Jormungandr
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 60L
1,261 Elo+
Party 2
Susano
Susano
JUSTCALLMESAMI
Susano
Level 41
God Stats
4W - 6L
1,500 SR
Queue Stats
79W - 68L
1,370 Elo+
Party 2
Olorun
Olorun
Sickno
Olorun
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 13L
1,407 Elo+
Party 2
Apollo
Apollo
StinkyBriinky
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,564 Elo+
Solo
Bacchus
Bacchus
Trapharv
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,150 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,350 Elo+

VS

Team Averages
Level 106
1,519 SR
1,474 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Adrianoboe
Artemis
Level 136
God Stats
9W - 4L
1,500 SR
Queue Stats
511W - 546L
1,262 Elo+
Party 1
Nox
Nox
CulonasVeracruz
Nox
Level 122
God Stats
2W - 0L
1,300 SR
Queue Stats
166W - 132L
1,500 Elo+
Party 1
Bacchus
Bacchus
Soulforce43
Bacchus
Level 84
God Stats
2W - 4L
1,469 SR
Queue Stats
37W - 38L
1,475 Elo+
Solo
Bastet
Bastet
SwedishDaniel
Bastet
Level 41
God Stats
13W - 5L
1,825 SR
Queue Stats
124W - 94L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DESTROYLONELY
Jormungandr
10
1 / 0 / 0
5,734
521
2,976
6,320
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 2 / 0
5,070
461
2,484
7,246
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Sickno
Olorun
10
0 / 4 / 0
5,549
504
1,673
6,931
2,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 4 / 0
5,031
457
3,349
7,382
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Trapharv
Bacchus
8
1 / 3 / 0
5,413
492
2,027
7,786
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 1 / 0
6,606
601
4,494
5,785
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Adrianoboe
Artemis
11
4 / 0 / 2
6,585
599
6,431
4,468
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 1 / 2
7,226
657
2,533
2,823
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Soulforce43
Bacchus
8
2 / 0 / 3
5,749
523
3,361
6,663
3,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 0 / 2
6,661
606
3,602
7,136
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
13
13
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
0
0
W
Artemis
Adrianoboe
Artemis
4
0
2
5
W
3
1
2
4
L
Jormungandr
DESTROYLONELY
Jormungandr
1
0
0
1
L
0
2
0
0
L
Olorun
Sickno
Olorun
0
4
0
0
W
Bacchus
Soulforce43
Bacchus
2
0
3
3.5
L
0
4
0
0
W
4
0
2
5
L
Bacchus
Trapharv
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
20,421
35,665
Taken
26,875
13,463
Mitigated
11,088
11,839
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,494
1,019
0
2,007
5,785
3,782
0
2,511
2,809
39,163
0
W
Artemis
Adrianoboe
Artemis
6,431
3,236
0
2,551
4,468
1,102
483
893
3,575
0
39,664
W
2,533
561
0
433
2,823
1,031
0
1,531
1,292
34,059
0
L
Jormungandr
DESTROYLONELY
Jormungandr
2,976
1,000
0
2,987
6,320
3,176
0
3,618
2,178
27,639
0
L
2,484
588
0
2,815
7,246
1,939
0
1,966
5,218
0
27,281
L
Olorun
Sickno
Olorun
1,673
469
0
2,177
6,931
2,291
576
1,197
5,648
28,651
0
W
Bacchus
Soulforce43
Bacchus
3,361
722
747
2,146
6,663
3,147
0
867
5,796
13,406
0
L
3,349
1,893
0
1,395
7,382
1,710
0
1,335
6,047
0
31,179
W
3,602
860
0
3,987
7,136
2,026
0
409
6,727
0
38,250
L
Bacchus
Trapharv
Bacchus
2,027
209
519
1,946
7,786
4,347
0
1,558
6,186
9,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
32,827
279
Minions Killed
330
0
Camps Cleared
0
1,033,567
Distance Traveled
1,125,985
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,606
601
77
7
0
210,719
6
W
Artemis
6,585
599
73
7
0
188,015
2
W
Nox
7,226
657
87
8
0
231,514
4
L
Jormungandr
5,734
521
71
6
0
186,696
0
L
Susano
5,070
461
57
5
0
251,562
2
L
Olorun
5,549
504
71
6
0
181,308
0
W
Bacchus
5,749
523
15
1
0
230,003
1
L
Apollo
5,031
457
59
5
0
206,465
3
W
Bastet
6,661
606
78
7
0
265,734
4
L
Bacchus
5,413
492
21
2
0
207,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role