Player Matchup

Geb
Geb
McLovinC4
Geb
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 192L
1,582 Elo+
Party 2
King Arthur
King Arthur
SakerOfDeath
King Arthur
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 69L
1,552 Elo+
Party 2
Vulcan
Vulcan
SuppoDiffo
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,884 Elo+
Party 2
Chernobog
Chernobog
msg lod
Chernobog
Level 146
God Stats
19W - 19L
1,698 SR
Queue Stats
241W - 208L
1,611 Elo+
Party 2
Ne Zha
Ne Zha
theinnerdemon91
Ne Zha
Level 155
God Stats
19W - 11L
1,500 SR
Queue Stats
216W - 197L
1,537 Elo+
Party 2
Team Averages
Level 99
1,540 SR
1,633 Elo+

VS

Team Averages
Level 117
1,543 SR
1,487 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IILemur
Sol
Level 156
God Stats
11W - 6L
1,717 SR
Queue Stats
801W - 740L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
RadJaguar
Zhong Kui
Level 143
God Stats
5W - 6L
1,500 SR
Queue Stats
147W - 113L
1,891 Elo+
Party 1
Atlas
Atlas
nate_theslumpgod
Atlas
Level 128
God Stats
3W - 5L
1,496 SR
Queue Stats
149W - 154L
1,212 Elo+
Party 1
Susano
Susano
wbmcg17
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
8,709
484
5,291
17,881
17,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SakerOfDeath
King Arthur
16
3 / 2 / 7
9,934
552
8,303
16,108
18,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
SuppoDiffo
Vulcan
17
11 / 2 / 4
10,882
605
17,732
8,217
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
msg lod
Chernobog
19
5 / 3 / 6
11,513
640
9,590
10,488
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 13
10,026
557
8,248
10,118
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 5 / 0
7,653
425
5,984
10,704
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
12
0 / 6 / 4
7,530
418
5,249
11,044
3,980
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
RadJaguar
Zhong Kui
15
4 / 5 / 1
9,507
528
12,541
17,420
15,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 4 / 5
8,107
450
7,050
14,854
17,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
wbmcg17
Susano
12
2 / 3 / 1
8,137
452
4,164
10,709
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
23
Kills
10
11
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
5
0
0.6
L
Sol
0
6
4
0.33
W
0
2
7
1.75
L
Zhong Kui
RadJaguar
Zhong Kui
4
5
1
0.9
W
King Arthur
SakerOfDeath
King Arthur
3
2
7
3.25
W
Vulcan
SuppoDiffo
Vulcan
11
2
4
6.5
W
Chernobog
msg lod
Chernobog
5
3
6
2.67
L
1
4
5
0.88
W
4
2
13
5.25
L
Susano
wbmcg17
Susano
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,164
Damage
34,988
62,812
Taken
64,731
48,152
Mitigated
43,852
18,090
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,984
3,383
0
2,714
10,704
3,399
294
2,301
8,307
0
50,075
L
Sol
5,249
1,018
0
1,974
11,044
3,980
0
6,158
4,718
48,381
0
W
5,291
691
769
4,527
17,881
17,637
87
5,641
12,240
30,608
0
L
Zhong Kui
RadJaguar
Zhong Kui
12,541
1,347
0
4,757
17,420
15,659
428
4,864
12,416
57,445
0
W
King Arthur
SakerOfDeath
King Arthur
8,303
1,575
677
2,773
16,108
18,633
65
9,141
6,967
0
48,826
W
Vulcan
SuppoDiffo
Vulcan
17,732
5,846
238
1,171
8,217
3,730
1,158
3,840
4,377
74,631
0
W
Chernobog
msg lod
Chernobog
9,590
5,751
0
3,009
10,488
3,948
4,007
2,589
7,899
0
95,058
L
7,050
2,786
619
1,988
14,854
17,157
0
6,638
8,088
22,272
0
W
8,248
1,898
0
4,926
10,118
4,204
1,857
3,629
6,489
0
60,205
L
Susano
wbmcg17
Susano
4,164
1,193
0
2,762
10,709
3,657
0
2,482
8,179
0
32,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
40,934
564
Minions Killed
390
0
Camps Cleared
0
1,753,367
Distance Traveled
1,501,761
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,653
425
77
4
0
287,738
3
L
Sol
7,530
418
95
5
0
268,662
1
W
Geb
8,709
484
29
2
0
365,595
5
L
Zhong Kui
9,507
528
119
7
0
277,122
3
W
King Arthur
9,934
552
98
5
0
307,436
1
W
Vulcan
10,882
605
139
8
0
341,657
2
W
Chernobog
11,513
640
193
11
0
360,036
1
L
Atlas
8,107
450
36
2
0
322,609
5
W
Ne Zha
10,026
557
105
6
0
378,643
1
L
Susano
8,137
452
63
4
0
345,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role