Player Matchup

Sylvanus
Sylvanus
Deathhemorrhage
Sylvanus
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 53L
1,565 Elo+
Solo
Apollo
Apollo
Invadr Skoodge
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,790 Elo+
Solo
Khepri
Khepri
Madam3Drag0n
Khepri
Level 126
God Stats
2W - 1L
1,503 SR
Queue Stats
86W - 80L
1,556 Elo+
Solo
Scylla
Scylla
OhVector-_-
Scylla
Level 101
God Stats
14W - 11L
1,715 SR
Queue Stats
342W - 357L
1,560 Elo+
Solo
Ares
Ares
TheOneTrueGuubis
Ares
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 148L
1,304 Elo+
Solo
Team Averages
Level 124
1,544 SR
1,555 Elo+

VS

Team Averages
Level 123
1,500 SR
1,498 Elo+
Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Alien aka Deebo
Da Ji
Level 154
God Stats
6W - 5L
1,500 SR
Queue Stats
459W - 468L
1,529 Elo+
Solo
Loki
Loki
Natalio97
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Terra
Terra
joj54
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
naru-owo
Sun Wukong
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 2 / 21
9,987
908
9,538
15,596
13,542
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 1 / 22
9,665
879
10,094
9,885
5,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
17
5 / 2 / 19
10,566
961
7,323
19,593
26,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
18
12 / 2 / 9
10,960
996
15,346
9,017
4,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 17
9,215
838
12,479
19,082
28,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 5 / 1
9,739
885
15,614
8,646
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 8 / 8
7,456
678
14,899
12,459
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
15
3 / 7 / 6
8,380
762
13,796
12,391
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
joj54
Terra
9
0 / 5 / 3
6,568
597
1,874
8,109
6,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
naru-owo
Sun Wukong
16
2 / 4 / 6
8,896
809
9,453
22,733
18,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
28
Kills
12
12
Deaths
29
88
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
5
1
1.3
L
1
8
8
0.63
W
Sylvanus
5
2
21
7.75
W
3
1
22
14
W
Khepri
5
2
19
7.25
L
Loki
3
7
6
0.86
W
Scylla
12
2
9
8.25
W
3
5
17
2.3
L
Terra
joj54
Terra
0
5
3
0.3
L
Sun Wukong
naru-owo
Sun Wukong
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,780
Damage
55,636
73,173
Taken
64,338
78,270
Mitigated
38,240
30,242
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,614
374
289
1,372
8,646
3,187
0
6,704
1,942
26,270
0
L
14,899
2,466
1,492
1,309
12,459
4,536
0
8,503
3,956
0
19,142
W
Sylvanus
9,538
3,281
10,025
4,712
15,596
13,542
1,613
3,443
11,978
22,324
0
W
10,094
5,366
508
2,548
9,885
5,388
3,125
1,566
8,190
0
22,377
W
Khepri
7,323
992
2,601
2,885
19,593
26,894
525
6,764
12,564
14,671
0
L
Loki
13,796
1,887
1,332
2,157
12,391
5,812
0
8,859
3,532
0
25,652
W
Scylla
15,346
1,705
1,559
798
9,017
4,227
721
1,100
7,755
31,728
0
W
12,479
869
3,091
1,515
19,082
28,219
744
4,615
14,264
17,231
0
L
Terra
joj54
Terra
1,874
290
1,120
718
8,109
6,489
0
5,801
2,308
3,056
0
L
Sun Wukong
naru-owo
Sun Wukong
9,453
758
249
8,235
22,733
18,216
0
14,819
7,914
0
22,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,393
Gold Earned
41,039
120
Minions Killed
95
0
Camps Cleared
0
969,055
Distance Traveled
762,924
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,739
885
40
4
0
133,434
2
L
Da Ji
7,456
678
9
1
0
151,512
2
W
Sylvanus
9,987
908
36
3
0
152,917
0
W
Apollo
9,665
879
38
3
0
191,196
0
W
Khepri
10,566
961
8
1
0
220,294
2
L
Loki
8,380
762
24
2
0
179,952
1
W
Scylla
10,960
996
29
3
0
211,286
3
W
Ares
9,215
838
9
1
0
193,362
0
L
Terra
6,568
597
4
0
0
97,595
0
L
Sun Wukong
8,896
809
18
2
0
200,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role