Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brownbombers18
Ah Muzen Cab
Level 37
God Stats
2W - 1L
1,294 SR
Queue Stats
36W - 32L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
DivineX_Shotz
Jormungandr
Level 37
God Stats
4W - 2L
1,800 SR
Queue Stats
28W - 17L
1,842 Elo+
Party 2
Horus
Horus
Glizzyboi973
Horus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
iShootAndYouRun
Nu Wa
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Bastet
Bastet
jojohalls
Bastet
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 28L
1,646 Elo+
Party 2
Team Averages
Level 31
1,519 SR
1,597 Elo+

VS

Team Averages
Level 90
1,501 SR
1,468 Elo+
Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ElUSlV3
Gilgamesh
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 39L
1,519 Elo+
Solo
Thanatos
Thanatos
Gimmie Neck
Thanatos
Level 147
God Stats
0W - 2L
1,313 SR
Queue Stats
39W - 49L
1,289 Elo+
Party 1
Jing Wei
Jing Wei
JGqW
Jing Wei
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 1
Ra
Ra
SupaRioX6
Ra
Level 14
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brownbombers18
Ah Muzen Cab
19
6 / 2 / 7
11,689
835
15,661
12,978
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
DivineX_Shotz
Jormungandr
19
5 / 0 / 9
11,658
833
7,731
8,535
11,157
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 2 / 6
10,731
767
6,890
12,247
11,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

19
8 / 2 / 13
12,082
863
22,767
10,232
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
jojohalls
Bastet
18
3 / 5 / 10
11,128
795
13,810
12,287
5,161
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 6 / 5
9,688
692
6,814
21,135
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
ElUSlV3
Gilgamesh
17
1 / 6 / 2
9,867
705
10,797
17,026
13,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Gimmie Neck
Thanatos
17
5 / 8 / 2
10,248
732
7,951
17,720
5,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
JGqW
Jing Wei
17
2 / 3 / 1
9,908
708
4,896
14,553
4,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 4 / 3
9,984
713
10,125
8,577
2,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
27
Kills
11
11
Deaths
27
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
5
0.42
W
Ah Muzen Cab
Brownbombers18
Ah Muzen Cab
6
2
7
4.75
W
Jormungandr
DivineX_Shotz
Jormungandr
5
0
9
9.5
L
Gilgamesh
ElUSlV3
Gilgamesh
1
6
2
0.33
L
Thanatos
Gimmie Neck
Thanatos
5
8
2
0.75
W
5
2
6
4
L
Jing Wei
JGqW
Jing Wei
2
3
1
0.83
L
3
4
3
1.13
W
8
2
13
7.25
W
Bastet
jojohalls
Bastet
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,859
Damage
40,583
56,279
Taken
79,011
37,103
Mitigated
46,322
14,213
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,814
1,196
330
1,429
21,135
19,741
0
9,064
12,071
26,913
0
W
Ah Muzen Cab
Brownbombers18
Ah Muzen Cab
15,661
6,902
0
5,613
12,978
5,719
4,329
4,218
8,760
0
60,546
W
Jormungandr
DivineX_Shotz
Jormungandr
7,731
2,227
0
250
8,535
11,157
801
3,377
5,158
31,921
0
L
Gilgamesh
ElUSlV3
Gilgamesh
10,797
3,497
0
1,906
17,026
13,814
0
7,339
9,687
0
35,043
L
Thanatos
Gimmie Neck
Thanatos
7,951
1,491
0
6,178
17,720
5,764
0
4,365
13,355
0
25,710
W
6,890
2,947
2,373
3,120
12,247
11,357
51
3,485
8,762
0
20,855
L
Jing Wei
JGqW
Jing Wei
4,896
4,089
0
3,263
14,553
4,459
0
5,425
9,128
0
30,242
L
10,125
528
2,436
1,338
8,577
2,544
0
4,305
4,272
43,631
0
W
22,767
6,338
0
786
10,232
3,709
1,557
3,138
7,094
50,905
0
W
Bastet
jojohalls
Bastet
13,810
4,406
0
2,071
12,287
5,161
1,646
2,721
9,566
0
42,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,288
Gold Earned
49,695
284
Minions Killed
266
0
Camps Cleared
0
1,461,186
Distance Traveled
1,308,399
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,688
692
31
2
0
231,710
1
W
Ah Muzen Cab
11,689
835
101
7
0
288,277
2
W
Jormungandr
11,658
833
51
4
0
294,128
0
L
Gilgamesh
9,867
705
54
4
0
269,554
0
L
Thanatos
10,248
732
32
2
0
248,960
1
W
Horus
10,731
767
27
2
0
269,257
0
L
Jing Wei
9,908
708
72
5
0
279,651
0
L
Ra
9,984
713
77
6
0
278,524
0
W
Nu Wa
12,082
863
50
4
0
290,685
0
W
Bastet
11,128
795
55
4
0
318,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role