Player Matchup

Chang'e
Chang'e
Calluna19
Chang'e
Level 86
God Stats
7W - 8L
1,285 SR
Queue Stats
253W - 289L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SH33P_N
Danzaburou
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,421 Elo+
Party 1
King Arthur
King Arthur
Teufel2345
King Arthur
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 1
Team Averages
Level 69
1,428 SR
1,465 Elo+

VS

Team Averages
Level 76
1,504 SR
1,405 Elo+
Hachiman
Hachiman
F9Z AkirA
Hachiman
Level 43
God Stats
3W - 2L
1,552 SR
Queue Stats
18W - 23L
1,443 Elo+
Solo
Scylla
Scylla
Stack39122
Scylla
Level 104
God Stats
0W - 5L
1,402 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 2
Artio
Artio
VenomxRoycii
Artio
Level 81
God Stats
1W - 3L
1,558 SR
Queue Stats
8W - 13L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Calluna19
Chang'e
19
1 / 0 / 5
13,219
661
12,864
14,831
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SH33P_N
Danzaburou
17
3 / 6 / 3
13,996
700
13,228
22,037
8,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Teufel2345
King Arthur
17
2 / 4 / 2
12,188
609
8,511
24,380
22,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
F9Z AkirA
Hachiman
3
0 / 0 / 0
8,862
443
0
696
129
Scylla
Stack39122
Scylla
20
8 / 4 / 2
13,859
693
29,682
18,015
8,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 7
12,605
630
14,396
24,615
33,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
10
10
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Calluna19
Chang'e
1
0
5
3.5
L
Hachiman
F9Z AkirA
Hachiman
0
0
0
0
W
Danzaburou
SH33P_N
Danzaburou
3
6
3
0.75
L
Scylla
Stack39122
Scylla
8
4
2
2.25
W
King Arthur
Teufel2345
King Arthur
2
4
2
0.75
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,603
Damage
44,078
61,248
Taken
43,326
36,909
Mitigated
42,476
26,364
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Calluna19
Chang'e
12,864
511
6,922
9,656
14,831
6,372
1,104
10,764
2,943
68,474
0
L
Hachiman
F9Z AkirA
Hachiman
0
0
0
0
696
129
0
0
696
0
0
W
Danzaburou
SH33P_N
Danzaburou
13,228
7,641
612
3,496
22,037
8,530
1,457
16,874
4,182
0
45,272
L
Scylla
Stack39122
Scylla
29,682
1,784
358
3,348
18,015
8,659
290
5,799
12,216
83,668
0
W
King Arthur
Teufel2345
King Arthur
8,511
973
349
5,329
24,380
22,007
63
13,980
9,180
0
28,391
L
14,396
1,518
2,399
8,384
24,615
33,688
188
7,538
16,839
42,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
35,326
214
Minions Killed
175
8
Camps Cleared
7
964,619
Distance Traveled
712,284
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,219
661
114
6
5
379,044
2
L
Hachiman
8,862
443
0
0
0
0
0
W
Danzaburou
13,996
700
68
3
3
270,817
0
L
Scylla
13,859
693
134
7
6
332,914
3
W
King Arthur
12,188
609
32
2
0
314,758
0
L
Artio
12,605
630
41
2
1
379,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role