Player Matchup

Kuzenbo
Kuzenbo
Cezaur
Kuzenbo
Level 41
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Neith
Neith
KoznovBog
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Hera
Hera
enot122
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Team Averages
Level 48
1,572 SR
1,213 Elo+

VS

Team Averages
Level 123
1,500 SR
1,419 Elo+
Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Topaca
Gilgamesh
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 184L
1,535 Elo+
Solo
Kukulkan
Kukulkan
down666
Kukulkan
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cezaur
Kuzenbo
16
2 / 5 / 7
12,656
666
11,857
22,233
33,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
KoznovBog
Neith
17
5 / 5 / 5
12,650
666
16,543
15,608
5,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
enot122
Hera
17
3 / 7 / 5
11,814
622
15,706
13,031
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
7 / 8 / 8
13,181
694
14,021
17,670
6,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Topaca
Gilgamesh
19
7 / 0 / 9
13,577
715
18,261
27,594
31,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
down666
Kukulkan
18
3 / 2 / 12
12,870
677
9,841
8,609
3,492
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
10
Kills
17
17
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
8
8
1.38
L
Kuzenbo
Cezaur
Kuzenbo
2
5
7
1.1
L
Neith
KoznovBog
Neith
5
5
5
1.5
W
Gilgamesh
Topaca
Gilgamesh
7
0
9
11.5
W
Kukulkan
down666
Kukulkan
3
2
12
4.5
L
Hera
enot122
Hera
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,106
Damage
42,123
50,872
Taken
53,873
43,138
Mitigated
41,354
9,197
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,021
5,260
0
605
17,670
6,607
1,112
7,879
9,539
0
45,150
L
Kuzenbo
Cezaur
Kuzenbo
11,857
3,724
0
1,495
22,233
33,141
323
6,081
15,511
27,445
0
L
Neith
KoznovBog
Neith
16,543
6,553
207
3,894
15,608
5,304
1,583
3,266
11,999
0
54,910
W
Gilgamesh
Topaca
Gilgamesh
18,261
6,060
159
4,233
27,594
31,255
1,013
13,738
13,272
0
64,830
W
Kukulkan
down666
Kukulkan
9,841
1,021
113
1,007
8,609
3,492
893
5,516
3,015
42,499
0
L
Hera
enot122
Hera
15,706
3,338
1,297
2,304
13,031
4,693
580
853
11,996
56,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
39,628
177
Minions Killed
204
4
Camps Cleared
9
929,818
Distance Traveled
889,469
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,181
694
57
3
6
259,593
0
L
Kuzenbo
12,656
666
13
1
0
362,791
3
L
Neith
12,650
666
74
4
2
281,157
1
W
Gilgamesh
13,577
715
70
4
2
362,669
3
W
Kukulkan
12,870
677
77
4
1
267,207
0
L
Hera
11,814
622
90
5
2
285,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role