Player Matchup

Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Elmekkos
Pele
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
39W - 54L
1,424 Elo+
Party 3
Tyr
Tyr
MadaraUzumaki17
Tyr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 73L
1,622 Elo+
Party 3
Janus
Janus
Puripuri3000
Janus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,655 Elo+
Party 3
Team Averages
Level 82
1,500 SR
1,540 Elo+

VS

Team Averages
Level 84
1,585 SR
1,435 Elo+
Charybdis
Charybdis
Dragonborn5897
Charybdis
Level 109
God Stats
3W - 2L
1,765 SR
Queue Stats
114W - 113L
1,290 Elo+
Party 2
Ymir
Ymir
ExcelCG
Ymir
Level 108
God Stats
3W - 0L
1,697 SR
Queue Stats
3W - 0L
1,714 Elo+
Solo
Ah Puch
Ah Puch
IMGONEAFK
Ah Puch
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
235W - 237L
1,475 Elo+
Solo
Cliodhna
Cliodhna
Lycanguy
Cliodhna
Level 78
God Stats
5W - 3L
1,685 SR
Queue Stats
56W - 79L
1,335 Elo+
Party 2
Mulan
Mulan
rainbowkitty7
Mulan
Level 37
God Stats
59W - 56L
1,275 SR
Queue Stats
156W - 182L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 7 / 0
5,557
463
3,409
14,425
6,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
8
0 / 7 / 0
5,125
427
4,797
11,264
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
3
0 / 0 / 0
4,178
348
255
1,455
332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 5 / 0
6,947
579
6,665
12,795
4,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 5 / 0
5,931
494
4,802
5,423
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dragonborn5897
Charybdis
13
13 / 1 / 2
8,261
688
15,942
7,459
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
ExcelCG
Ymir
11
1 / 0 / 11
7,098
592
4,822
8,418
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
IMGONEAFK
Ah Puch
12
2 / 2 / 3
7,183
599
5,821
4,803
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Lycanguy
Cliodhna
12
3 / 2 / 2
7,135
595
4,212
8,303
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 0
8,324
694
7,298
8,372
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
5
Kills
24
24
Deaths
7
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
0
0.14
L
Sol
 
Sol
0
7
0
0
W
Charybdis
Dragonborn5897
Charybdis
13
1
2
14
L
Pele
0
0
0
0
W
Ymir
ExcelCG
Ymir
1
0
11
6.5
W
Ah Puch
IMGONEAFK
Ah Puch
2
2
3
1.75
W
Cliodhna
Lycanguy
Cliodhna
3
2
2
2
L
2
5
0
0.4
L
2
5
0
0.4
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,928
Damage
38,095
45,362
Taken
37,355
13,541
Mitigated
19,174
9,613
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,409
901
1,383
1,914
14,425
6,197
0
3,828
10,597
10,109
0
L
Sol
 
Sol
4,797
1,670
0
2,230
11,264
1,115
0
2,689
8,575
25,527
0
W
Charybdis
Dragonborn5897
Charybdis
15,942
8,620
0
3,665
7,459
2,740
2,222
3,547
3,912
0
54,042
L
Pele
255
116
0
500
1,455
332
0
581
874
0
4,996
W
Ymir
ExcelCG
Ymir
4,822
1,369
296
2,846
8,418
7,100
544
5,346
3,072
16,192
0
W
Ah Puch
IMGONEAFK
Ah Puch
5,821
0
0
490
4,803
1,708
0
1,782
3,021
33,388
0
W
Cliodhna
Lycanguy
Cliodhna
4,212
405
0
1,802
8,303
2,859
0
2,333
5,970
0
46,185
L
6,665
944
0
3,586
12,795
4,824
0
1,996
10,246
0
34,386
L
4,802
97
0
0
5,423
1,073
0
1,549
3,874
23,697
0
W
7,298
1,154
0
1,877
8,372
4,767
759
0
8,372
0
44,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
38,001
215
Minions Killed
343
0
Camps Cleared
0
987,788
Distance Traveled
1,174,336
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,557
463
22
2
0
213,485
1
L
Sol
5,125
427
48
4
0
239,695
1
W
Charybdis
8,261
688
80
7
0
212,459
2
L
Pele
4,178
348
13
1
0
65,677
0
W
Ymir
7,098
592
33
3
0
227,016
4
W
Ah Puch
7,183
599
56
5
0
238,890
3
W
Cliodhna
7,135
595
79
7
0
283,835
3
L
Tyr
6,947
579
83
7
0
241,316
5
L
Janus
5,931
494
49
4
0
227,615
4
W
Mulan
8,324
694
95
8
0
212,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role