Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Silver I
FR3YA13
Bakasura
Silver I
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
263W - 264L
1,299 MMR
Solo
Kukulkan
Kukulkan
Gold V
JoIene
Kukulkan
Gold V
Level 142
God Stats
1W - 2L
1,700 SR
Queue Stats
806W - 810L
1,299 MMR
Solo
King Arthur
King Arthur
Silver IV
QUIJAYTE
King Arthur
Silver IV
Level 159
God Stats
8W - 10L
1,409 SR
Queue Stats
139W - 133L
1,296 MMR
Party 2
Geb
Geb
Silver V
Shaman147
Geb
Silver V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,268 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,522 SR
1,333 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,556 SR
1,364 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
BagaYalu丶
Sylvanus
Gold III
Level 83
God Stats
15W - 14L
1,517 SR
Queue Stats
20W - 20L
1,538 MMR
Party 1
Nike
Nike
Silver I
forshow8
Nike
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 148L
1,266 MMR
Solo
Vulcan
Vulcan
Silver II
妹特思棒威
Vulcan
Silver II
Level 133
God Stats
51W - 46L
1,761 SR
Queue Stats
336W - 357L
1,016 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
2 / 4 / 4
11,612
505
11,216
16,267
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
FR3YA13
Bakasura
19
6 / 3 / 3
11,810
513
11,408
20,431
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
JoIene
Kukulkan
18
1 / 5 / 2
11,119
483
7,496
11,058
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
QUIJAYTE
King Arthur
18
2 / 5 / 2
11,436
497
13,484
26,343
25,095
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 5
8,848
385
6,301
17,998
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaLokiCliodhnaBastet

VS

Bans
AtlasArachneIzanamiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
8 / 0 / 11
13,751
598
20,661
14,891
6,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
 
Yemoja
18
2 / 2 / 16
12,602
548
5,986
18,302
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
BagaYalu丶
Sylvanus
20
3 / 2 / 10
13,692
595
15,462
19,008
12,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
20
3 / 4 / 7
13,398
583
16,636
26,812
30,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 6
13,231
575
8,955
13,520
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
11
Kills
22
22
Deaths
11
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
4
1
W
Hou Yi
 
Hou Yi
8
0
11
13.5
W
Yemoja
 
Yemoja
2
2
16
5
W
Sylvanus
BagaYalu丶
Sylvanus
3
2
10
4
L
Bakasura
FR3YA13
Bakasura
6
3
3
2.5
L
Kukulkan
JoIene
Kukulkan
1
5
2
0.4
L
King Arthur
QUIJAYTE
King Arthur
2
5
2
0.6
L
0
5
5
0.5
W
Nike
3
4
7
1.63
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
67,700
92,097
Taken
92,533
61,489
Mitigated
76,361
22,485
Healing
39,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,216
4,913
0
7,379
16,267
4,771
676
7,229
8,888
0
90,179
W
Hou Yi
 
Hou Yi
20,661
11,720
0
5,534
14,891
6,066
4,915
1,486
12,625
0
142,260
W
Yemoja
 
Yemoja
5,986
745
5,349
6,603
18,302
21,113
895
5,215
11,708
28,489
0
W
Sylvanus
BagaYalu丶
Sylvanus
15,462
3,907
3,452
8,428
19,008
12,845
3,782
1,294
16,038
91,082
26,411
L
Bakasura
FR3YA13
Bakasura
11,408
7,236
0
3,548
20,431
8,068
1,130
7,088
13,067
0
59,949
L
Kukulkan
JoIene
Kukulkan
7,496
212
0
1,990
11,058
4,284
0
5,391
5,393
97,427
0
L
King Arthur
QUIJAYTE
King Arthur
13,484
1,504
131
6,105
26,343
25,095
258
2,288
22,723
416
79,936
L
6,301
55
516
2,816
17,998
19,271
90
6,890
10,651
25,493
0
W
Nike
16,636
2,671
0
6,587
26,812
30,947
790
2,176
24,054
592
92,878
W
8,955
1,618
185
3,612
13,520
5,390
270
5,512
6,915
102,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,825
Gold Earned
66,674
661
Minions Killed
743
0
Camps Cleared
0
2,295,142
Distance Traveled
2,178,827
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,612
505
154
7
0
446,364
9
W
Hou Yi
13,751
598
151
7
0
459,178
7
W
Yemoja
12,602
548
37
2
0
440,396
5
W
Sylvanus
13,692
595
200
9
0
412,045
4
L
Bakasura
11,810
513
114
5
0
543,714
4
L
Kukulkan
11,119
483
206
9
0
417,945
0
L
King Arthur
11,436
497
167
7
0
420,963
3
L
Geb
8,848
385
20
1
0
466,156
8
W
Nike
13,398
583
176
8
0
440,674
2
W
Vulcan
13,231
575
179
8
0
426,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role