Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AChangedName432
Hou Yi
Level 131
God Stats
3W - 2L
1,761 SR
Queue Stats
136W - 144L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
GareBearPc
Baron Samedi
Level 28
God Stats
1W - 3L
1,747 SR
Queue Stats
75W - 69L
1,821 Elo+
Party 3
Ares
Ares
Iboneguys
Ares
Level 124
God Stats
8W - 3L
1,750 SR
Queue Stats
42W - 42L
1,504 Elo+
Party 2
Set
Set
LORD MUU TV
Set
Level 89
God Stats
4W - 3L
1,523 SR
Queue Stats
123W - 125L
1,781 Elo+
Party 3
Team Averages
Level 106
1,657 SR
1,604 Elo+

VS

Team Averages
Level 100
1,503 SR
1,573 Elo+
Ao Kuang
Ao Kuang
C9NN1
Ao Kuang
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 94L
1,541 Elo+
Solo
Serqet
Serqet
CrispyFunk
Serqet
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
519W - 477L
1,616 Elo+
Party 1
Chaac
Chaac
FulminareXII
Chaac
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
434W - 407L
1,592 Elo+
Party 1
The Morrigan
The Morrigan
HeatBank
The Morrigan
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 6L
1,525 Elo+
Solo
Izanami
Izanami
KRATOSGOD2000
Izanami
Level 143
God Stats
7W - 7L
1,517 SR
Queue Stats
50W - 36L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 2 / 1
6,092
554
4,838
7,042
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 1
5,906
537
2,985
5,317
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
GareBearPc
Baron Samedi
9
0 / 3 / 0
5,226
475
3,270
6,314
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
2 / 2 / 1
5,842
531
2,967
8,790
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,821
438
1,837
7,614
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
C9NN1
Ao Kuang
13
7 / 0 / 2
7,620
693
6,367
5,360
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
CrispyFunk
Serqet
10
1 / 1 / 5
6,220
565
3,367
6,735
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 0
6,749
614
4,650
8,620
3,843
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
HeatBank
The Morrigan
11
3 / 0 / 4
6,845
622
5,638
4,440
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
11
0 / 1 / 2
6,523
593
1,983
3,920
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
L
1
2
1
0.75
W
Ao Kuang
C9NN1
Ao Kuang
7
0
2
8
W
Serqet
CrispyFunk
Serqet
1
1
5
3.5
W
2
1
0
2
L
Baron Samedi
GareBearPc
Baron Samedi
0
3
0
0
W
The Morrigan
HeatBank
The Morrigan
3
0
4
5
L
Ares
2
2
1
1.25
W
Izanami
0
1
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
22,005
35,077
Taken
29,075
10,678
Mitigated
11,063
11,089
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,838
3,189
0
1,480
7,042
1,980
0
1,204
5,838
0
37,899
L
2,985
1,188
0
2,322
5,317
1,122
0
1,256
4,061
0
40,507
W
Ao Kuang
C9NN1
Ao Kuang
6,367
1,018
0
2,359
5,360
1,477
0
269
4,592
43,158
7,494
W
Serqet
CrispyFunk
Serqet
3,367
258
146
2,031
6,735
3,344
87
1,584
5,087
0
15,298
W
4,650
753
0
3,515
8,620
3,843
0
766
7,854
0
40,284
L
Baron Samedi
GareBearPc
Baron Samedi
3,270
93
152
1,733
6,314
1,548
0
4,164
2,012
27,270
0
W
The Morrigan
HeatBank
The Morrigan
5,638
1,133
0
274
4,440
1,408
0
2,293
1,855
40,292
1,675
L
Ares
2,967
271
40
2,773
8,790
4,121
0
2,157
6,487
16,620
0
W
Izanami
1,983
1,921
0
1,716
3,920
991
987
955
2,965
0
45,946
L
1,837
622
0
2,589
7,614
1,907
0
1,132
6,340
0
24,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
33,957
307
Minions Killed
422
0
Camps Cleared
0
1,004,183
Distance Traveled
1,111,877
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,092
554
91
8
0
187,408
4
L
Hou Yi
5,906
537
87
8
0
187,241
3
W
Ao Kuang
7,620
693
93
8
0
239,855
3
W
Serqet
6,220
565
28
3
0
230,826
3
W
Chaac
6,749
614
102
9
0
231,974
4
L
Baron Samedi
5,226
475
55
5
0
193,007
2
W
The Morrigan
6,845
622
87
8
0
207,495
3
L
Ares
5,842
531
29
3
0
211,951
12
W
Izanami
6,523
593
112
10
0
201,727
3
L
Set
4,821
438
45
4
0
224,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role